I do not really have the patience for turn-based strategy. I like listening to Adam talk about it in the RPS treehouse and then I pretend that our shared employment means his victories and experiences are basically mine. Farabel [official site] sounds interesting, though, because it adds a strange layer of time travelling into the mix and makes you play from the end of the game backwards, decreasing your stats the further back in time you go.
]]>Rock Paper Shotgun Farabel Feed
By Dandelion