I used to think that big, intricate character customisation systems were pretty much mandatory for decent CRPGs. As I saw it, the ability to conjure up a hideous goblin man with a chin curving back up into his face, if you wanted to, was a sign that you were playing something in the big leagues. Now, however, I am not so sure.
Expeditions: Rome, a historical CRPG blending turn-based combat, strategic army management, and lots of dialogue, has a pretty rubbish character creation system. There’s bugger all you can really do to customise your Roman. and after the mammoth character forge of Pathfinder: Wrath Of The Righteous, for example, it all just feels very sparse and shoestringy. And that is a damned shame, because when it gets down to business, this is a seriously good - and lovingly detailed - romp through centurion times.
]]>