There are only five days left to furtively flick through your cousin’s Facebook page in a desperate attempt to understand them as a person. But you do know one thing: they love to play those videogames. That’s enough to go on, surely. You can just type “gamer gifts” into the cybervoid and see what comes out!
No. Do not do that.
Here are the 8 worst gifts for PC gamers, and if any other list goblin tells you otherwise they are a scurrilous crook and they want your money.
]]>Utomik! Sounds like a stiff drink, but no. Utomik is a subscription-based games service that launched yesterday, angling to be ‘Netflix for games’ (sound familiar?) It’s currently offering a library of approximately 750 games for either $7 or $10 per month, depending on whether you want to share the account with your little sister or not. I signed up and took a stroll through its library, fingering a few tomes here and there. And while it was fast and performed well, there wasn’t a lot I wanted to play. It’s less Netflix for games and more “Spotify for older games you already own or don’t want”.
]]>Zombie-slaying FPS-RPG Dead Island [official site] and its 2013 expandalone Dead Island Riptide are being "remastered" in Definitive Editions - more relatively-recent games coming our way again with a new swing in their step after being prettied up for the latest consoles. Too bad someone already took the name Deathinitive Edition, huh?
Out of curiosity, I went back to see what RPS said in 2011 when Dead Island [official site] was re-announced with That Trailer. I'm almost disappointed by John's restraint. I was hoping someone would've declared it "The Citizen Kane of Game Trailers" and I'd get to be gittish to them tomorrow. Curses. Not even "The Old Yeller of Game Trailers"!
]]>Deep Silver have had quite the couple of years. They've gone from a European publisher of quietly successful strategy games and RPGs (the X games, Gothic, others), to finding mainstream success with Dead Island, to picking up where THQ left off with Metro: Last Light and Saints Row 4.
In an interview with Deep Silver's CEO, The Penny Arcade Report mention that Saints Row IV has sold triple that of Saints Row 3 on PC over the same time period, and that Metro: Last Light sold more across all platforms in a single week than the original did in three months.
]]>As I mentioned a few days ago, a popular technique from publishers who want bad news stories to go away is to employ silence. Just pull down the shutters, switch off the lights, and sit on the floor below the window until everybody goes away. And RPS has had enough of that nonsense, so we're taking silence to be a response worth reporting. Such is the case for Deep Silver, who as Adam revealed the other day are still selling their dismembered, bikinied torso statuette version of Dead Island: Riptide, despite having previously apologised for even considering doing so.
]]>Dead Island: Riptide isn't just one of the most tastefully marketed games of 2013, it's also the semi-sequel to one of the best-selling games of the last couple of years. Yes, Dead Island was an absolute smash hit, because everyone wants an open-world zombie survival game. Or wanted, at least. Hmm.
Here's wot I think.
]]>A purely hypothetical scenario. I announce that I'm writing a new feature on RPS and, if you so desire, you can buy a physical edition of the post. Naturally, it will be printed on a bloodied replica of a woman's trunk, limbs lopped away, but bikini and breasts thankfully intact. I say 'naturally' because the story is about a game with zombies in it and I say 'thankfully' because the chest is more important than the zombies. Discerning readers can pop the disfigurement on their mantle. If the notion disappoints or offends people I'll apologise, but I won't change my ways because I certainly don't want all of these torsos sitting in my basement. People might get the wrong idea! So, please buy my bloodied figurines and their contents. NINETY POUNDS IS ALL I ASK!
]]>Dead Island Riptide is certainly now more famous for its grotty "special" edition statuette than anything in the game itself. Which might be why we're now seeing the first ever footage. A dev-narrated video shows the game in pre-alpha, disappointingly on 360.
I'll never get that. You've got a version of your first-person game running in a far higher resolution, with a million billion more graphicsability, and you show the sludgy, tearing, controller-driven Vaseline-fest instead. Madness. Anyway, you can see the not-actually-controversial game running, below.
]]>Deep Silver, in response to an enquiry from Polygon, have issued an apology for the Dead Island Riptide: Zombie Bait Edition. As we reported earlier this afternoon, the EU special edition of the game features a remarkably offensive statuette of a headless and armless bikinied figure, streaked in gore. Since the internet became aflame with the discussion, the publishers told Polygon, "We sincerely regret this choice."
]]>Oh come on. After the reaction to the tawdry idiocy we saw throughout 2012, you'd imagine publishers would stop and think for half a second before launching into another vile misogynistic campaign. But oh no, Deep Silver aren't swayed. Today they have announced the abysmal "Zombie Bait Edition" of Dead Island: Riptide for Europe (the US has a whole other version), a boxed version of the game that comes with a statuette. A statuette of a woman's bikinied torso, with her head, arms and legs crudely severed. It's below, but be warned, it's really disgusting. It's hard to find the words.
]]>Sometimes, I think zombies are just a giant metaphor for our pervasive cultural fear of other people. And so, as Dead Island demonstrates, we keep that oh-so-frightening Other at arm's length by thwacking it upside the head with a boat paddle. Or at least, I know that's how I deal with my interpersonal problems. However, Dead Island: Riptide (Get it? It stands for "rest in peace... tide") is adding a fifth playable character, and he likes to resolve his conflicts up-close-and-personal. His name's John Morgan, and he's not even the least bit afraid of the one thing scarier than a brain-devouring End of Days: human contact. So he punches people. Dead people, no less. Ewwwww.
]]>Once upon a time, Techland made everyone cry. Then it made some people cry again when it, er, didn't make them cry again with Dead Island: The Game Based On The Hit Original Trailer. The final product was still pretty fun (if very rough-around-the-edges), mind you, but its over-the-top blend of Borderlands and zombies didn't exactly scratch the itch people were expecting it to. Fast forward (and maybe also reverse and slow-mo) to now: Techland's attempting to court attention again with a new sadvertisement for sequel Dead Island: Riptide. But - in this post-Day-Z-and-Walking-Dead world of ours - does it succeed?
]]>Techland's zombie game Dead Island sold especially well, so it's hardly surprising that a sequel should have appeared on the RPS long-distance radar so quickly. There's no information aside from the name and confirmation that it exists, (thanks VG247) but I sense this will please those of you who enjoyed the original tropical island undeath. Full details will appear in the summer, and I'm hoping to see more surfing zombies, perhaps some zombie scuba action?
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