While I’m all for building dread through a lingering introduction, it’s always a treat to play a horror game that wastes no time tearing the moorings of familiarity right out from underneath you, as is the case with 13th Street Studios’ Becrowned. In fact, the game’s demo managed to make me go “oooh” then “ah!” in three different ways before I’d even exited the starting elevator. It also made me go “ugh” once, because I opted against tank controls, despite the suggestion to use them with mouse and keyboard. I come to you as disembodied voice, trapped between the worlds of video game inputs, with a dire plea: don’t do that. Just use tank controls. I’d restart but I’m already in too deep.
]]>Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by the slow (yet speedy!) reload of a flintlock, feathered dinosaurs, parrying bullets, snowboard stunting, an underslung chainsaw, and heaps more. Check out these attractive and interesting indie games!
]]>Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by games with mechs, games set in space, games with aerial action, a game where you take photographs of draculas, and many more. Check out these attractive and interesting indie games!
]]>Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every week, I bring you a selection of these snaps and clips. We're running late again because of Monday's holiday, but the games are still just as good. This week, my eye has been caught by big spaceships, some sort of Looney Tunes logic take on Hitman, and a game about the very real lives of the video games media. Come see!
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