At PAX West in Seattle last year, I had the pleasure of interviewing the voice cast of Team Fortress 2. I chatted to John Patrick Lowrie (The Sniper), Gary Schwartz (The Heavy, The Demoman), Robin Atkin Downes (The Medic) and Ellen McLain (The Administrator) about the game's fifteen year long legacy, the process of finding their character's voices as well as their favourite quotes. It was a riot of an interview and, to be honest, a bit of a career highlight. It also did really well on TikTok, which I have mixed feelings about.
Fifteen minutes after the gang left the grimy conference room in which the interview took place (I had immediately crawled onto the floor in an attempt to ease the anxiety from having conducted said interview), I got a Twitter notification. Robin had posted a video. Following our chat, the group had attempted to order a sandwich from a cafe in-character, leaving the staff completely bemused as a result. Understandably the video did numbers, and over the last six months, the gang have been releasing new episodes in what is now known as "The Sandvich Saga" on a regular basis.
]]>There are few success stories more inspiring than that of Tarn and Zach Adams. After twenty years of development Dwarf Fortress finally made the jump to Steam in December 2021, complete with exciting new features such as "graphics" and "mouse support". Although the game was already critically lauded, its availability on Steam made it a financial success, with thousands of long-term fans thrilled to provide the brothers with a long-overdue payday.
Following their panel on the highs and lows of procedural generation, the pair had a chat with Rachel about the game's recent Steam release, upcoming features, their favourite player stories and - most importantly - Zach's dog.
]]>There's a moment in BioShock Infinite's opening act that's always stuck with me. As you emerge onto the floating city of Columbia, the game takes you on a guided tour of the sights and sounds of this airbone civilization. As you saunter through the streets, you learn about its citizens and its creator, just sort of taking it all in. The sun is shining. You're surrounded by smiles. Before you know it, an airship rises above the clouds and perches next to a hugging couple, gently swaying in the summer breeze. Aboard the ship is a barbershop quartet, cheerfully harmonising the iconic Beach Boys tune God Only Knows. It's a memorable scene, and has become an integral part of the game's lasting iconography.
But for Tyler, Nick, Derek and Greg, this section was more than just a fun tease for the secret behind Columbia's unusual success. Self-confessed music school kids, the quartet inspired them to create their own musical group styled after Infinite's singing hairdressers. In 2023, BioShop Infinite celebrated their ninth year at PAX East, where they performed a wonderful collection of harmonised tunes to an absolutely packed community room - and we were there to film it.
]]>I really like retro first-person shooters. Show me a game with a gun in it that looks like it could feasibly run on Windows 95, and all of the neurons in my brain will start to fizzle and spark. I just think they're neat, and their recent resurgance has been extremely nice for me, specifically.
Unsuprisingly, then, I've been very excited to get my hands on Warhammer 40,000: Boltgun, a retro FPS by Auroch Digital set within the grim-dark universe of Warhammer 40k. A retro shooter where you play as a Space Marine is so obvious a pairing it's a wonder the concept has never been tackled before, to the point where the game's own marketing materials sort of pretend that it already was back in the 90s but everyone just forgot about it.
]]>It's episode seven of Indiescovery and this week, wow, the gang is tired. With a busy four days in Boston for PAX East, mine and Liam's brains were basically mush last week, so Rebecca - an absolute angel - graciously said she could host a special PAX East episode where she chats with Liam and me about the indies we saw on the show floor and try desperately to string together a coherent sentence. She also made bulletpoints of our entire chat so writing up the shownotes would be easier; we do not deserve her.
]]>At last year's PAX East, we spent a lot of our time poking around the PAX Rising Showcase booth, which is a collection of indie games curated by PAX itself. Not only did we find a bunch of cool games to play, but we were also able to chat to the games' creators, as all Rising finalists are invited to attend in person to show their work to the public.
This year, though, Rachel and I decided to go one step further. We interviewed the teams behind four of the eleven 2023 finalists, asking the developers behind Go-Go Town!, Paper Trail, Slay the Princess and Xenotilt: Hostile Pinball Action about their experience of bringing their games to PAX, what they learned along the way, and what it’s like to spend four days standing on your feet talking to thousands of attendees (spoilers: it’s really bloody tiring).
]]>Liam and I played a lot of games at PAX East, like a lot. Most of them we managed to make videos for, but there were many more that we just didn't have the time to cover, and that were also very good! So here's a quick list of five more games I wanted to spotlight in written form while Liam's busy in the editing mines working on all the community videos we filmed (the first of which is out right now, chronicling the PAX Facebook group that takes a community photo every single year). It's very wholesome. We've got more community videos coming out this week, plus an article listing our absolute favourite games we played throughout the entire event, so keep your eyes peeled for those, too. For now, though, let's dive into some more indie highlights.
]]>PAX East is a great place to play the latest games, sure, but as anyone who's attended the event will tell you the games are just a small part of a wider medley of things to see and do. Last year we highlighted the show's thriving pin collecting scene, for instance, interviewing a bunch of Pinny Arcade enthusiasts about the hobby and discovering that physical badges are just a minor part of the appeal.
Encouraged by the lovely warm feeling making that video left in my belly, we set out to shine a light on other lesser-known parts of PAX East during our time at this year's show. This led us to discover the PAX East Facebook group, a community of over 8,000 members brought together through their shared love of video games, pop culture and PAX itself. The page is dominated by a striking banner image, a photograph that shows a large group of people crowded around the PAX logo that's a permanent fixture in the main hall of the Boston convention centre.
Rachel and I found this photograph fascinating. Who were these people? Do they take this picture every single year? How did something like this start, and who was responsible for organising it in the first place?
]]>Imagine for a moment, if you will, that Persona 5 let you suplex your opponents. Even better, imagine if those moves were pulled off through timing based minigames that resembled the battles found in Nintendo's excellent (and underrated) Mario & Luigi RPG series. Sounds good, right? Well guess what, that game exists! It's called Wrestle Story and it's definitely a project to keep an eye on.
After spending twenty glorious minutes with its colourful demo at PAX East, I was keen to chat to creative director Steve Jimenez about the team's inspirations, the challenges of translating wrestling into a turn-based RPG and the exciting locations that players will attempt to liberate from a group of devious heels.
]]>Earlier in the week, Liam and I had the opportunity to chat with Animal Well's solo developer and publisher Bigmode about creating their eerie subterranean world. We then had a chance to go hands on with the PAX East demo, and wow, we were both incredibly impressed. Watch the video below for our enthusiastic impressions:
]]>Show me a game about a feral, furry creature with a never ending hunger for junk food and I'm immediately interested. I played Pizza Possum on the first day of PAX and knew it would make a great indie highlight for our time here at PAX East. Liam and I have now both played the demo and you can listen to our impressions in the video below:
]]>Liam and I had a fun time chatting with the folks over at Mega Cat Studios about their upcoming wrestling RPG WrestleQuest last year at PAX West, and this time at PAX East we finally cornered them in the ring for a proper interview.
]]>I've played a bunch of indie game demos at PAX East, but none left my head reeling as much as 43 Studios' fiendishly frantic action platfotmer Hell Of An Office. It's a super fast parkour adventure in the vein of Neon White, and after ten minutes with the demo my heart race was through the roof. If I owned a fitbit it would have been screaming at me to have a nice sit down with a cuppa. Check out my full impressions in the video below:
]]>I really enjoyed dark fantasy adventure Roki when it first released back in 2020, and keen to see what developers Polygon Treehouse have gotten up to since, I jumped at the opportunity to play the PAX East demo for Mythwrecked: Ambrosia Island. You can watch my impressions of the demo in the video below:
]]>Out of all the game demos Liam and I have played at PAX East, we both agree that Animal Well is something special. It's a 2D metriodvania where you play as a little blob trying to navigate a subtterranean labyrinth filled with creatures - some cute, some not so cute.
]]>Join us for another PAX East game highlight straight from the show floor, and this time we decided to revisit a cult horror classic: Alone In The Dark. This psychological horror is being developed by Pieces Interactive with publishing backing from THQ Nordic and is a love letter to the original game released back in the 90s.
]]>We've had our eyes on Goodbye Volcano High since it appeared in Sony's State Of Play back in February and the demo at PAX East is one of the first times that the devs have placed a game preview in the hands of eager players. I had the chance to sit down with the demo and play KO_OP's teen dino adventure first hand. Check out the video below if you're interested to know what I thought:
]]>It's almost become an RPS tradition to search the show floor at PAX events and find the coolest stuff and highlight it in a video, so that's exactly what we've done at PAX East. There's a lot of cool booths, fun props, and generally weird stuff to see, so we've chosen our absolute favourites and have listed them in video form for your viewing pleasure.
]]>It's day one of PAX East and what better way to kick off our show coverage than highlighting a great indie game! We first came across Demonschool back at PAX West last year and have loved it ever since. It's a slick, tactical Persona-like where you play as a band of university students navigating school life by day and beating up ghosties and ghoulies by night.
]]>The RPS team are once again grabbing our passports and hopping over the pond to attend this year's PAX East. Liam and I are heading out to Boston this week to play a bunch of awesome indie games, have a gab with developers, attend some cool panels, and generally have a good ol’ snoop around the show floor. And the best thing is that we'll be sharing all our PAX escapades with our RPS supporters.
]]>Last month, Rachel and I made the long pilgrammage to Seattle in order to attend PAX West 2022. While we were there we ran around the show floor with a bag full of loose camera equipment, stopping frequently to enthuse about cool video games we'd discovered or to interview someone interesting. At the time, all of these videos were only accessible to our premium supporters. However, as 30 days have passed since we originally shared them, we're now making them free for everyone to enjoy. Surprise!
From an interview with the voice cast of Team Fortress 2 to a comprehensive tour of the show floor, there's something for everyone in this bundle of audio-visual delights. Scroll down to see what we got up to, and remember, if you like what you see please do consider funding content like this via our supporters programme. It truly means an awful lot.
]]>As PC setups are carefully packed away and booths are dismantled, the curtain closes on another PAX West and it's time to say goodbye to Seattle (for now anyway). After four packed days of demos, panels, interviews, and lots of fruit smoothies, Liam and I are completely PAXed out, but we're not done quite yet.
Below you'll find something a little different from our usual daily round-ups. For our last day at PAX, we've done a super, uber, mega round-up on the entire event. We list off our favourite panel moments, the best game demos we played, and our general opinion on how the overall convention went. Click play below to see one of our last videos from the event:
]]>The weekend is over and our third day of PAX West has come to a close. I feel like I say this every day, but it was another busy day today as we bounced around the PAX show floor. We played some of our favourite games from the whole event and also recorded two incredible interviews you won't wanna miss. Watch our daily round-up of everything we did for more info!
]]>In an interview opportunity that Liam and I are still reeling from, we had the chance to chat to the cast of Team Fortress 2 about their experiences lending their voices to one of the most iconic FPSs of all time.
After watching yesterday's TF2 panel, we were incredibly excited to put our own questions to the TF2 squad. Ellen McLain (the TF2 announcer), Gary Schwartz (Heavy and Demoman), John Patrick Lowrie (Sniper) and Robin Atkin Downes (Medic) answered all our questions including how they each created the voices for the characters and if they would they return for a completely metaphorical release of Team Fortress 3 which - spoilers - was a resounding yes. Watch below for the entire interview.
]]>It's the dawn of day three here at PAX West, and what better way to wake us up than play the incredibly chaotic demo build of Friends VS Friends. We loved the trailer from Gamescom and Liam even chose it for his bestest pick in our Gamescom round-up video, so our expectations were high, and after playing a quick match at the Raw Fury booth, Brainwash Gang's blood-pumping deck-building FPS shot straight to the top of our favourite things we've seen here at PAX so far.
If you've not heard of Friends VS Friends, check out the game's trailer first (its incredibly slick animation is super cool, highly reccomended for your peepers) then watch our interview with Brainwash Gang developer Edu Verz who talked all about the game's development. Watch it below:
]]>It's been one heck of a busy day for team RPS on day two of PAX West. It's now the weekend so the show floor was significantly busier, but not enough to keep us from getting our mitts on some games. That's right, we actually played some games today!
Have a click on the video below were we break down the day's activities and also to see us get booted out from the show floor when it closed at 7. Here's today's daily round-up:
]]>Today's PAX West interview is with the one and only Ron Gilbert, series creator of the iconic point-and-click adventure series, Monkey Island. We are big fans of Monkey Island here at RPS, so after watching him guest speak on the Adventure Games PAX panel today, we got a chance to chinwag with Gilbert and to chat about his upcoming comeback to the series with Return to Monkey Island.
Gilbert was lovely enough to tell us all about the next game in the Monkey Island saga - what it was like to return to Monkey Island's world after so long, what we can expect from the puzzles, and snippets of the game's story. Watch below to see the interview in its entirety and make sure you watch to the end to see my impression of a pirate - you won't wanna miss that.
]]>It's day two of PAX West and to kick off our second day of game events and demos we got hands-on with a build of Neowiz's Pinocchio RPG, Lies Of P. The gameplay demo caused quite a stir when it was at Gamescom earlier this year, so we made it one of our priorities to check it out here in Seattle.
Neowiz are not actually at PAX so there wasn't anyone on the team to give us some behind-the-scenes info, but I got stuck into the demo for a solid 30 minutes, brawling with the game's angry robot lads that roamed the city's blood-washed cobbled streets.
Overall, I had a great time with the demo. Yes, it is incredibly similar to Bloodborne in both its combat and environments but there are plenty of other elements that steer it away from FromSoftware's horror-filled gothic RPG. If you want more details instead of that short summary then check out our video below where I talk about my time with the build, and about having my arse kicked by giant mechanical automatons. Enjoy!
]]>The doors have been flung open for PAX West 2022 and we've been busy bouncing between booths, games, and panels all day. Liam and I have been busy making behind-the-scenes videos for our RPS supporters and the last one of today is our daily round-up! We'll be recording and uploading one at the end of each day as a handy summary of what we got up to. Watch below and enjoy!
]]>It's been a busy day at PAX West, but nothing has been as wild as the Gearbox Software panel. Randy Pitchford made a return to the Seattle stage to let us know what's coming up for Gearbox, but not without some shenanigans first.
After a classic Randy magic trick, a proud display of lock-down Lego builds, and a chaotic bidding war where he auctioned off the literal shirt off his back (which an audience member bought for an eye-watering $1200) we finally got to see some fresh New Tales From The Borderlands gameplay and had a lovely chat with director of production, James Lopez. Watch the video below for the interview in its entirety - it's a good'un!
]]>Join us for our mega tour of the PAX West show floor where we go behind the scenes of the show's hustle and bustle to bring you a little slice of PAX gaming heaven. We've been stomping around the show floor looking at all of West's greatest sights, including bonkers booths, game demos, cool cosplays, and all the different gaming areas to give you a full picture of everything there is to see at PAX.
]]>Team RPS are off once again and this time we'll be stomping all over PAX West! Katharine and Liam had a great time poking around PAX East back in April and we’re now making our way over to the west coast to make more exclusive videos for RPS premium supporters.
This time, Liam will be joined by myself (hello!) as we cover the show floor from top to bottom, from when the doors open on Friday, September 2nd until they boot everyone out the evening of Monday, September 25th. We’ll be interviewing developers, attending panels, and sharing our thoughts on the best upcoming games on the show floor. If you fancy joining us on our tour through PAX, you can sign up to the RPS supporter program today for just £6 / $8 monthly.
]]>PAX East 2022 may have taken place all the way back in April, but we still have a few bits and pieces left to talk about from our time in Boston. Namely: the 12 indie games included as part of the event's PAX Rising Showcase, a booth that's been a fixture of PAX for over a decade that allows developers to show off their upcoming projects to those attending the show.
]]>We did a lot of cool things during our time at this year's PAX East. We attended a wonderful talk by "Skyrim Grandma" Shirley Curry. We gawked at the coolest booths on the show floor. I got nightmares after looking at a super cursed baby. My personal highlight, though, was talking to the Pinny Arcade collectors during the show's official trading event.
I’ll admit, before I went to PAX I didn’t really appreciate how big Pinny Arcade was. I’d definitely seen photos of colourful metal pins depicting characters from various video games fly across my screen as I browsed Twitter, but I had never thought much about them beyond that. I was shocked, then, to arrive at PAX and realise just how integral this collectable is to the show. Merch booths sell starter packs, individual demo stations flog game specific rarities and avid fans adorn their lanyards with their favourite pieces. It turns out, Pinny Arcade is huge.
]]>Shirley Curry, aka the wonderful The Elder Scrolls V: Skyrim Grandma, doesn't mess about. When asked by a fan (who we've since identified as YouTuber damarcodude) during her recent PAX East 2022 Q&A panel about what she'd like to say to Elder Scrolls head honcho Todd Howard if he were here in person, she had one answer: "Hurry up and finish The Elder Scrolls 6." All right, she technically would have said hello first, but the point still stands.
]]>One of my biggest highlights from PAX East a couple of weeks ago was attending Shirley Curry, aka: Skyrim Grandma's panel about her roleplaying adventures in Bethesda's enormous RPG. Despite suffering a stroke just a couple of months beforehand, the 85-year-old YouTuber was on fine form during her PAX East panel, speaking to a packed out theatre of fans and viewers who have spent the better part of six years following her various playthroughs through Skyrim as a multitude of different characters. She talked briefly about her writing and character creation process for her Let's Play-style videos, before spending a whopping 45 minutes answering questions from the audience. These covered everything from her favourite things in Skyrim to her favourite, real-life candy, and also included a surprising number of horror game recommendations. In her own words, she loves stuff that's "weird and creepy", and has recently been looking for something new to play. "I’d really like to play a dark, scary game," she said, and the audience were only too happy to oblige.
It was a truly wonderful way to spend a Saturday afternoon, and as soon as it was over, both Liam and I knew it was too good not to share. Here's a written transcript of the entire audience Q&A in full, plus a summary of her opening speech, for your reading pleasure.
]]>PAX East 2022 may be over, but we’ve still got plenty of things to talk about from our time in Boston. We have a bunch of videos in the pipeline that I can’t wait to share with you (including a fun piece exploring PAX staple collectible Pinny Arcade) but for now I think it’s about time we spoke about one of the best bits of in-person shows: the booths.
Now, we already highlighted most of the booths at PAX East in our show floor tour that we published during the event itself, but we wanted to focus on some of our favourites in a little more detail. Come and see them (and their carpets) in all their glory below. I'm not kidding about the carpets. They were astounding.
]]>If you thought Larian's walled castle booth at this year's PAX East was impressive, wait until you clap eyes on TinyBuild's full-on PAX carnival. It was here where we saw Potion Craft's delightfully detailed little magic tent, for example, as well as the world's largest luminescent, inflatable spider, who was on hand repping their new arachnid-based multiplayer lightsaber game, Spiderheck. To talk more about the stand and the publisher's upcoming slate of games, we spoke to CEO Alex Nichiporchik, all in the company of his good (and grizzly) friend Larry the bear.
]]>PAX East 2022 may be done and dusted for another year, but we've still got plenty more PAX-related goodies coming down the content pipes - and what better way to kick off our post-PAX offering than by rounding up all the best cosplay we saw down on the show floor? After all, it wouldn't be PAX, or indeed any kind of convention, without attendees showing off their incredible handiwork, so come and celebrate their sewing needle and glue gun skills by watching the video below.
]]>PAX East 2022 has officially closed its doors for another year. We've had a great time over the last four days, but alas, it's time for us to head back home to the RPS Treehouse, find a nice cosy corner, and sleep for 100 years. Before we do that, though, here's our final daly round-up video, which is all about games, games, games. Enjoy!
]]>Of all the booths at PAX East 2022 this year, Larian's Baldur's Gate 3 stand was by far one of the most impressive. Not only did they construct an entire walled city to hark back to its iconic, titular location, but they also had an enormous Nautiloid crashed into the top of it. There was a Mindflayer statue on hand as well, for fans to pose with next to their official cosplayers, and a little campfire for attendees to have a small sit down on, just like they'd do when resting in the game. It was such an incredible booth that we asked Larian to give us a tour of it, and while we did so we also took the opportunity to chat a bit about the reception of Update 7, the confirmation of its 2023 release date and more.
]]>Day Three of PAX East 2022 is done and dusted for another year, which means it's time for another daily round-up video. We had another jam-packed schedule today, checking out Dome Keeper (formerly known as Ludum Dare darling Dome Romantik) over on the Raw Fury booth, before heading over to the PAX Rising Showcase to check out a specially curated selection of upcoming indie games. We also caught up with Larian to chat about Baldur's Gate 3 (watch out for a dedicated video coming in the next day or two), and we capped off the day by attending Shirley "Skyrim Grandma" Curry's panel over on the Bumblebee Theatre stage. I'll be writing up a separate post about this in the coming days, but needless to say, Shirley was an absolute delight.
]]>The first McPixel was one of those point and click adventures that was just so wholesomely silly that it won you over with its mix of daft humour and bonkers, quickfire 'save the day' scenarios. Now, everyone's favourite bomb disposal expert is back in McPixel 3 (solo developer Sos Sosowski prefers we never mention the likes of McPixel 2), which we got to see in action over at the Devolver booth at PAX East 2022. Sosowski took the reins for us in this demo, showing us exactly how not to save the world in this equally comedic sequel, proving that the McPixel formula is still just as potent ten years on from the original.
]]>PC hardare modding is never something I had the guts to try during my time in the RPS hardware mines, but after attending The Evolution Of PC Modding panel at PAX East this week, I wish I'd been a little bolder. Moderated by Overclocking-TV.com's Isaïe "Trouffman" Simonnet with special guests Joe Gialanella from ModMyMods, Eric "hobbseltoff" Hobbs from PC Modding Enthusiast, and Justin "Robeytech" Robey, these four experts took us through the history of PC modding over the last 15 years, the highs and lows of some of their very own builds, and what lies in store for PC modding going forward. It was a fascinating panel, and we caught up with Simonnet afterwards to try and recapture some of that excellent hardware chat for you folks at home.
]]>We're now halfway through PAX East 2022, which can only mean one thing: it's time for our second daily round-up video. Instead of plonking ourselves in the middle of the empty show floor after hours, we snuck back into Devolver's booth to film our Friday catch-up, where we started our day some 10 hours beforehand. We got the lowdown on McPixel 3 from solo dev Sos Sosowski, and marvelled once again at the lovely overgrown arcade cabinets of reverse citybuilder Terra Nil. We then moved over to the Focus stand to play supernatural cowboy slayer Evil West and the ultra fast FPS Warstride Challenges. We also stopped by the Pinny Arcade communtiy meet-up today, and sat in on a couple of panels, including one about the history of PC hardware modding and a Wordle Royale. Find out exactly what that means in the video below.
]]>Pretend it's Thursday for a second. We've just emerged from Gearbox's 80-minute panel at PAX East 2022, and we're wondering how they managed to spend so much time talking about so little. You know something's gone wrong in a conference when you've got an entire segment dedicated to just merch, and Gearbox groupies are hollering for Tiny Tina G-Fuel cans like it was mana from heaven. Lucky for you, we suffered through all the merch plugs, the failed trailer loads, nothing announcements and yet another 20-minute magic set to bring you this condensed version of Gearbox's panel news, all so you don't have to suffer through that interminably long stream. Here's everything you need to know from the Gearbox Main Theatre Show panel in 5 minutes.
]]>Recently, we asked what's the deal with all the wacky golf games coming out this year? Well, we thought we better answer that question by going straight to the source. While we were out at PAX East 2022, we tracked down the director of upcoming roguelike Cursed To Golf, Liam Edwards. As well as asking him about the enduring appeal of sunny green fairways, we also putted our way through its excellent PAX East demo, discovering this golflike is anything but cursed.
]]>PAX East 2022 is in full swing, and we've been marching round the show floor to capture all the sights and sounds going on inside the Boston convention centre. After all, why should attendees have all the fun? Join us for our giant tour of the PAX East show floor, where we go behind the scenes on all the biggest stands, games and arenas to give you a snapshot picture of all things PAX.
]]>We're still putting the finishing touches to our big PAX East show floor tour video, but while we wait, I thought I'd give you a sneak peek at some of the best (and worst) things we saw on our travels round the Boston convention centre. In the latter category, first prize definitely goes to the trio of highly cursed doll babies scattered around the stand for Chernobylite, the post-apocalyptic survival horror roguelite that came out last year. They were also accompanied by two gas masks, casually strewn across the corners of TV screens, but nothing compared to the truly haunted look of these semi-melted plastic husks.
]]>PAX East 2022 opened its doors for the first time in two years today, welcoming the masked and vaccinated masses to the Boston convention centre. As mentioned earlier in the week, Liam and I are out there in person, and we're making exclusive behind the scenes videos for RPS supporters. To kick things off, we've put together our first daily round-up video, where we tell what we got up to today, along with the biggest news from the show floor. Come and join us for our first daily rundown of PAX East.
]]>After a couple of years away, PAX East returns to Boston this week, and a couple of us from RPS are going to be there making exclusive videos for RPS premium supporters. Myself and vid bud Liam will be jetting out in time for when doors open on Thursday April 21st, covering the entire event until it shuts up shop on Sunday April 24th. We'll be sharing our thoughts on all the latest games, interviewing developers, and going behind the scenes on all the big panels, so if you fancy joining us on our PAX adventures, you can sign up to the RPS supporter program today for just £6 / $8 month.
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