My strongest and most enduring memory of Grand Theft Auto will always be creasing into complete hysterics watching my mate pile into a crumpled police officer with a wooden baseball bat in GTA 3 after school one time. Young’uns these days just don’t appreciate how revolutionary it was to be able to hit a cop with a thing after he’d already fallen over. Suffice it to say I’ve got good memories of the open world series’ nascent forays into 3D, though never enough to tempt me into revisiting them, especially given the poor reception to Grand Theft Auto: The Trilogy - The Definitive Edition. I can sympathise. I’m annoyed just having to type a colon and a dash in the same game name.
If you’re in a similarly non-fussed position (I will never not be annoyed that ‘nonplussed’ doesn’t mean what it sounds like it should mean) I can’t imagine a lighting update that’s been available on the mobile versions for a while is enough to tempt you back. But what is a reporter's job if not pathetically treading water between chunklets of Grand Theft Auto news, upon the publishing of which Graham presses the button to release the nutritious pellets on which we all wholly subsist? I hope he doesn’t read that last sentence. I don’t get my pellet if the syntax becomes too convoluted. Moving swiftly on.
]]>Now that the Rockstar-embarrassing, staccato-titled Grand Theft Auto: The Trilogy – Definitive Edition is out on Steam, this terrible trio of remasters has bailed out of Rockstar Store exclusivity and rolled into the speeding bumper of easy Steam Deck compatibility. I’ve spent this afternoon ambling around the redone GTA III, GTA: Vice City and GTA: San Andreas, in handheld form, to confirm what you probably already know: they’re all still a bit crap.
]]>Rockstar have brought Grand Theft Auto: The Trilogy - Definitive Edition to Steam more than a year after its disastrous launch. GTA Trilogy was originally released as a Rockstar Store exclusive, and packages together GTA III (the first 3D one), GTA: Vice City (the best one), and GTA: San Andreas (the one with CJ in it). The collection’s arrival on Steam replaces the original versions of each game on the storefront, and coincides with a publisher sale that ends February 2nd.
]]>Rockstar have reportedly shelved plans for remasters of Red Dead Redemption and GTAIV after the poor reception of Grand Theft Auto: The Trilogy - The Definitive Edition. The trilogy, which released late last year, was a technical disaster and heavily criticised despite high sales.
]]>After GTA: The Trilogy - Definitive Edition had a pretty naff launch last month, Rockstar ended up giving PC remaster owners copies of the oldies for free as an apology. The devs have another freebie for those folks too now - you can claim a free copy of GTA V: Premium Edition, GTA IV: Complete Edition, LA Noire, Bully: Scholarship Edition, or Max Payne 3 over the holiday period. Ah, free festive violence.
]]>The Grand Theft Auto games are full of jokes - or, as I like to call them, "jokes". I'm referring to the series' habit of replacing words in signs and company names with rude soundalikes or double entendres.
These jokes have been restored by GTA: The Trilogy - Definitive Edition's latest patch, which corrects spelling on signage, puts the hard angles back on the Tuff Nut logo, and stops it raining indoors quite so often.
]]>Rockstar have apologised for "the unexpected technical issues" in Grand Theft Auto: The Trilogy - Definitive Edition, saying the remastered versions of GTA 3, Vice City, and San Andreas did not launch in a state with meets their standards of quality. Probably shouldn't have released them in that state, then. They say they plan to improve them, and did release a bug-fixing patch over the weekend. They will also put the original versions back on sale, and will give them to people who buy the remastered trilogy.
]]>Grand Theft Auto: The Trilogy - The Definitive Edition launched last week, and so far it's been a pretty messy affair. And I don't mean the whole removing it from sale fiasco, I mean the game itself is a mess. But fortunately, modders have stepped in, making improvements to the game's rain, fixing typos, adding in lots of nice graphics options and more. One modder has even fixed the nut on the Tuff Nut Donuts sign, which, for some baffling reason, had been rounded out.
]]>After pulling Grand Theft Auto: The Trilogy - The Definitive Edition's PC edition from sale soon after its Thursday launch, Rockstar returned it to their store overnight. The remastered collection of GTA 3, Vice City, and San Andreas looks a right mess but apparently the reason for its vanishing was they had accidentally left in files they shouldn't have, which include songs that weren't meant to be in the game. Well, it's back on sale now, and it still looks a mess. Hey Rockstar, maybe now consider putting the original versions back on sale too.
]]>Yesterday, Grand Theft Auto: The Trilogy – The Definitive Edition disappeared from sale on PC less than 24 hours after launch. At the same time, the Rockstar Games launcher also fell offline - the only place the PC version was available.
Now, the launcher is back, but the Definitive Edition remains unavaiable to buy or play while Rockstar "remove files unintentionally included in these versions."
]]>Rockstar yesterday launched the Grand Theft Auto: The Trilogy – The Definitive Edition, a collection of GTA 3, Vice City, and San Andreas rebuilt and remastered. Today, you cannot buy it at all on PC. Given that the Internet has been abuzz with screenshots of by how bad parts of the new versions look, it might be tempting to assume Rockstar pulled it from sale for being rubbo. However, they do seem to be having trouble with the launcher software which the game requires. Hmm! Either way, the game is a mess.
]]>A trio of vintage crimeworlds returned rebuilt today with the launch of the Grand Theft Auto: The Trilogy – The Definitive Edition, bundling GTA 3, Vice City, and San Andreas into one collection with an long overly name. They look fancier and more modern (the originals being from 2001, 2002, and 2004, respectively), and have control schemes which are less damn old. Unfortunately, they have also cut some of my favourite songs from the radio, boooo.
]]>After a stretch of teasing and leaking, Rockstar today revealed how they've renovated the GTA 3 trilogy for the upcoming horribly named collection, Grand Theft Auto: The Trilogy - The Definitive Edition. A new trailer and screenshots reveal that GTA 3, Vice City, and San Andreas still have distinctly cartoon vibes, now paired with fancy reflections and effects. Rockstar also announced a release date of November 11th and a price of... £55? Gosh. See the new look for yourself in the trailer below.
]]>Rockstar finally announced their long-rumoured Grand Theft Auto remasters a little over a week ago. Official confirmation that they were on the way hasn't stopped the leaks, however. A user of GTAForums has seemingly leaked a more detailed description of the games and their system requirements.
]]>As it was rumored, so it shall come to pass. Rockstar have just announced that they are indeed doing remasters of Grand Theft Auto III, GTA: San Andreas, and GTA: Vice City for PC and current consoles. Not just that, but they're coming this year which, now that it's October, means quite soon. They've rolled out a quick teaser trailer and just a couple details on what's getting freshened up in the trilogy remasters.
]]>Kotaku are reporting that the long-rumoured Grand Theft Auto remasters are real. According to "corroborating details from three sources," they said that remasters of Grand Theft Auto 3, Vice City, and San Andreas are "currently in the final stages of development."
]]>During an earnings call, Take-Two CEO Strauss Zelnick was asked, given the likelihood that many Grand Theft Auto 5 players had never played earlier games in the series, what the company's view was on possible remasters of older GTA games.
Zelnick dodged the question, and so I am bringing it to you: would you want remasters of older Grand Theft Auto games? I would not.
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