Few acts in games feel quite as gleefully gratifying as removing a knight’s shiny dome with a halberd swing in medieval multiplayer melee Chivalry 2. In a pastime that’s had several decades to perfect the art of hitting men with sharp objects, that’s quite the accomplishment. Since releasing in 2022, Torn Banner have lavished the player base with free horses, angry peasants, and most recently, the Regicide update - hosting a climatic tete-a-tete between two angry crownmen. With work on No More Room In Hell 2 well underway though, Torn Banner have decided to call it on Chiv 2, which they now consider “feature complete.”
]]>Chivalry 2's latest update is called "Duel of the Fêtes", which makes me wish I could drop the chef's kiss emoji into RPS posts. It gets even better, though. Aside from adding new maps, "skill based team balancing", and quality-of-life improvements, the update also adds unofficial server support, for players who want to tweak game rules and party like it's 1999.
]]>Medieval multiplayer clangfest Chivalry 2 gets a free Reclamation update today, the cherry on the cake of which - knob on the coronet? Prong on the portculis? Ah wait, jewel in the crown! - is new 64-player map The Reclamation of Montcrux, in which the rampaging Agathians attempt to overrun a fort held by the Tenosians, pitting petard against bombard, battering ram against ballista.
Gosh, that's a lot of medieval words. The translation is that one side has to run up the hill screaming while the other side lobs big balls of fire at them. Bash your way into the castle and you'll be able to stop the aforesaid rain of fireballs, though you'll still have to worry about getting dinged upside the headbone by dudes in plate. Onward, friends to the next paragraph! We have nothing to lose but our limbs!
]]>Multiplayer medieval battle sim Chivalry 2 has galloped onto Valve’s storefront at last, with the Steam version including all updates already released on other plaftorms. The arrival coincides with what publishers Tripwire Interactive are calling Chivalry 2’s largest and “most ambitious” update since the game’s launch, dubbed the Tenosian Invasion. Close your visor and raise your sword, ready for the trailer below.
]]>Going into my chat with Steve Piggott and Rasmus Löfström of Torn Banner Studios, I thought I had a reasonable grasp of the developer’s trajectory up to that point. After finding success in 2012 with their breakout hit Chivalry: Medieval Warfare, Torn Banner had gone on to compose the difficult second album Mirage: Arcane Warfare – an Arabian Nights-inspired take on Chivalry’s multiplayer melee combat. Mirage had not been as well-received as Chivalry, yet despite this stumbling block, the studio had found its feet again with Chivalry 2, a souped-up sequel to their earlier work with more nuanced combat, bigger maps, and support for 64-player battles.
It turns out that, while broadly correct, I wildly underestimated Torn Banner’s reversal of fortunes. In the five years between the launch of Mirage and Chivalry 2’s impending Steam release, Torn Banner has gone from a studio on the brink to being more successful than its leadership ever imagined.
]]>Chivalry 2 is having a day. The cut and thrust multiplayer game will reveal a new update tonight at The Game Awards, the game is currently 33% off to buy, and it's free to play for the duration of the weekend.
]]>Swords are cool and all but the medieval fight I find a delight is a tavern brawl, so I'm chuffed to heck to see Chivalry 2 focus on them in a new mode. 'Brawl' mode has players rumble through feasts and halls, fighting with found weapons including chairs, steins, and giant fish. Oh yes, thank you. Also in the field of delightful foolishness is a new headbutt move for armless players to launch one desperate last attack.
]]>Shipwright Studios, co-developers of Chivalry 2 and Maneater, are cutting ties with Tripwire Interactive after Tripwire president John Gibson voiced his support for the stringent new Texas abortion law. Shipwright say they're starting to cancel contracts with Tripwire "immediately", while Chivalry 2 creators, Torn Banner Studios, have also released a statement condemning Gibson's views.
]]>Brendon "Crown" Morris has fought, killed, and died a martyr, all for his right to duel without interruption. Little is held sacrosanct on Chivalry 2’s battlefields. There’s a reason Torn Banner Studios' Alex Hayter describes the medieval first-person-slasher as a “bar fight”. Fish kills are memorialized. Noble fools die forgotten.
But specially designated duel servers, where players partake in one-on-one combat, offer a refuge from rogues and scoundrels, away from the roar of trebuchets and the maddening squawks of cruelly-lobbed murder chickens. No hard rules are in place. Instead, conduct is honour based. Such honour is fragile, however...
]]>Multiplayer stab 'em up Chivalry II says it is inspired by "medieval war movies". The word "movies" is significant. Any historical theme invites complaints of inaccuracy, and the usual shield-wall pedantry. But by channeling Braveheart, Gladiator and that one scene in Anchorman, the makers of this bloodthirsty sequel are saying up-front: "No, this is the fun kind of head chopping". And they'd be right. Chivalry II is a ridiculous, over-the-top ruckus, with knights being catapulted across the field and infantry chucking trout at each other in a breathless panic. "Blood is my paint and the land is my canvas!" shouts one soldier, using the game's dedicated "battlecry" button. I couldn't agree more. This is art.
]]>Chivalry 2 was released to PC, Xbox, and Playstation users all at once on 8th June, but many players are still confused about who exactly they're playing against in these bloodsoaked battlefields, and what device they might be using to play the game. Below I'll answer the question: does Chivalry 2 have crossplay? And I'll also explain whether there's anything that can or need be done about it.
]]>First-person stabber sequel Chivalry 2 launched last week, and apparently that was just the beginning. Developers Torn Banner Studios yesterday declared that the game will "at least double in size" with free content updates, and gave a peek at what they're working on. A fancy city map, for one, which you can see in the new video dev diary below.
]]>Chivalry 2 is a tough game to understand if you're not familiar with medieval slashers. There's a lot of complexity to the swordplay, to stamina, to blocking and feinting and morphing and dragging and all that good stuff. If you're having trouble staying alive and beating more experienced players, then this Chivalry 2 guide is for you.
Below I'll take you through various practical tips and tricks on how to win fights in Chivalry 2, both 1vX and 1v1. This is a great walkthrough for players who know the basics (i.e. have completed the tutorial) but want to know what it takes to be like those veterans who seem invincible while cutting down half the enemy team on their own.
]]>Chivalry 2 gives players access to a dizzying variety of weapons of different types. Each one has its own set of pros and cons - but inevitably, for some weapons the pros vastly outweigh the cons. If you want the very best chance of topping the leaderboard in any match, check out our list of the best weapons in Chivalry 2 below.
]]>Despite the name, there's very little honour in the bloodsoaked matches of Chivalry 2, and that's more or less intended. Occasionally however, players may truly overstep their boundaries, and so it's a good idea to know how to report or votekick a player. Below we'll show you how to do exactly that.
]]>Multiplayer medieval melee murders resume today with the release of Chivalry 2, the sequel to 2012's fine bloodbath. Developers Torn Banner Studios took a detour into wizard violence with Mirage: Arcane Warfare, but it flopped. So here they are again, inviting soldiers to get medieval on their pals with swords, hammers, axes, and arrows in first-person action.
]]>If you've played through the tutorial of Chivalry 2, you'll have seen the game prompt you to pick a side: the Agatha Knights, or the Mason Order. What's the difference between these two sides? Does your choice here affect the game itself, and can you change your decision? We'll answer all these questions and delve into the lore of Agatha and Mason in Chivalry 2 below.
]]>Chivalry 2 is upon us, and it is therefore time to wage war in the name of the Mason Order or the Agatha Knights. But far more important than the side you choose is the class and subclass, which together determine your character's stats, equipment, and abilities.
Find out the best class in Chivalry 2 below, where we'll walk you through the different class stats and the strengths and weaknesses of each class and subclass in the game.
]]>Chivalry 2’s open beta is now live, sword bros. The medieval battle sim is out on June 8, so this more like a gigantic demo than a breakable toy for the developers to panic over. It has lots of maps, modes, full player customisation, and even cross-play into the enemy territory of Xbox Island and the PlayStation Peninsula.
]]>Medieval chaos simulator Chivalry 2 is calling up its big 64-player sword battles next month but you can test your mettle for free next week in its big open beta. Torn Banner Studios have released a new trailer to showcase all the things you can get up to during the beta that begins next Thursday, and it does sound like plenty to sink your spear into. There are several game modes to try, character customisation to get stuck in on, duel servers on PC, and it's all cross-platform to boot.
]]>The tutorial for medieval first-person slasher Chivalry 2 felt like I'd attended my first zumba class run by Stanis Boratheon. I was told the art of warfare lay in the swing of your hips, not your sword. And that to riposte, you match your opponent's movements. But to break someone's guard you use your legs. Got that? Orders were barked, "sir yes sir", and I barely kept pace.
Then I was enlisted into the Siege of Rudhelm. I'd need to stoically defend a fortress with all the moves I'd learned, and I was stressed out. So when the gates opened and I roared my battlecry, naturally, the little I remembered escaped from my mouth and into the breeze. I swung wildly with zero hip-action expecting to get cut down, only to find it worked quite nicely. I even sat down mid-battle and remained unscathed. Then I realised no-one knew what they were doing at all, and I relaxed.
]]>Chivalry 2, a game about stabbing and being stabbed, will release on June 8th. This news came via today's Epic Games Store spring showcase, at the end of a video with lots of stabbing and developers talking about the stabbing.
]]>Medieval fight 'em up Chivalry 2 took to the field today with a new trailer to announce its console releases. More important to us PC folk is that you'll be able to play with any of your console-playing friends out on the battlefield. Chivalry 2 will have cross-platform mutliplayer for all console and PC players.
]]>Over the break we had a chance to do some serious scientific study of this business we call games, and it turns out that games are actually good. 2020 in particular has a healthy mix of big budget bonanzas and smaller indie plates to suit everyone's discerning tastes. And, as you know, the RPS treehouse is the most discerning, so to make it easier for you we've got a big ol' list of the games we're most looking forwards to this year. It's traditional.
]]>The first-person melee murders of Chivalry: Medieval Warfare will resume next year in Chivalry 2, a sequel announced today by developers Torn Banner Studios. After dabbling in magic with Mirage: Arcane Warfare, which flopped pretty hard, Torn Banner are returning to good, old-fashioned whacking folks in the face with pointy metal. Out with the magic carpets and in with horses. Fewer fireballs, more facestabs. Have a peek in the trailer below.
]]>Matt: Brendy never made it home last night, after jeering his way through Bethesda's conference in person. The hotel room is lonely and I miss him very much, but the PC Gaming Show must go on. Welcome to the "I'm the only one that's here-ah", where I cheer and jeer at the cheery RPS fanzine's show by myself.
Brendan Wraithwell: Don't worry, I've got your back.
]]>Trying to keep up with E3 2019 is a fool's errand, and the foaming river of content streaming down the internet's face doesn't always make it easier. So here's a round-up of every news story from the show we think matters to you, with links to our full stories (and bantful liveblogs) where relevant. We'll be updating this hourly, so keep coming back.
]]>