The makers of Battlerite and its spin-off Battlerite Royale have announced plans to 'scale back' development of their free-to-play MOBA-ish multiplayer murderzones, saying the two simply aren't doing well enough to be their main focuses. Stunlock Studios reassure players that the games aren't shutting down and they might return to them, but right now they have no plans for more big updates after Season 3, which starts next week. Our Matt gushed praised in his Battlerite review and enjoyed his time with Royale but, alas, they've just not found the players they need.
]]>Oh, wee babby Battlerite Royale. You've gone and grown up, I see, emerging from early access with a big 1.0 update and a planned switch to free-to-play. I see you've got three new champions larking about on an overhauled map, decked out in cosmetic gubbins from the new premium battle passes. I know it was hard, growing up next to all those bigger battle royales with their guns and equally silly names. You were rather sweet though, back when I first saw you, with your top-down take on last-wizard standing. Has time been kind?
]]>Battlerite Royale is exactly what it sounds like – a BR spinoff of the MOBA Battlerite – and it’ll be launching out of early access and into free-to-play next Tuesday, the 19th of February.
With one or two other free-to-play battle royales floating around at the moment, developers Stunlock Studios will be hoping their arena brawler origins are enough to set them apart. If you’ve not played Battlerite before, you can get an idea of those influences from the launch trailer:
]]>Battle royale games. For a long time the RPS treehouse was unable to comprehend these chaotic, destructive influences on society. Shooters, yes, we understand. Survival games, we get it. But 100-person death marches in a shrinking zone of hate? What’s so good about that? Well, this week we’ve got a young person* to help us decipher this most murderous of riddles.
]]>Battlerite Royale - a last-man-standing spinoff from Stunlock Studios's arena brawler Battlerite - will eventually be free-to-play, but while it's in early access, you've got to pay to get in. Not today, or through the rest of the week - the game is free to try for the next four days, and a bit cheaper to buy in if it tickles your fancy. Our boy Matt dropped into the field last month and was enthralled by its blend of top-down, class-based combat and the multiplayer formula of the decade. Take a peek at the trailer below, then tag in to get in on the Halloween event while it's still live.
]]>The spookening draws near. That hallowed time of year where devs look at each other and go "oh we should do something for Halloween, right?" and people like me battlewrite about the consequences. Battlerite Royale has just finished pulling on its costume, chucking in a couple of creepy consumables as well as trick or treat shrines that may or may not turn you into a cat.
Update 0.2 has also landed alongside the "Curse of the Night" event, introducing private lobbies, a new champion and a sweep of balance changes.
]]>Gosh, Battlerite Royale is morish. In many ways that's not surprising. I've been a longtime (if intermittent) fan of Battlerite's brawling, and while half the games industry seems determined to wear away my patience for them: battle royale structures work for me. They thrust me into situations that other modes don't.
Does Battlerite's top-down MOBA-esque combat still work when transplanted from the fast-paced 3v3 matches it was built around? I rather think it does.
]]>It’s Halloween (month)! I don’t know about you lovely lot, but there’s nothing I find more spooky or chilling than charts detailing what the most popular video games are in a given week. That's me, Fraser, filling in for John who is on holiday. A terrifying holiday, I bet.
]]>Battle royale games are exciting, but assault rifles are dull - perhaps Battlerite Royale's fantasy fusion of top-down arcade shooter, MOBA, and battle royale will be the one to win me over? A spinoff from Stunlock Studios MOBA-ish arena fighter Battlerite, Battlerite Royale is out now as paid early access, although the final version will be free-to-play. Twenty characters (with their own abilities) dive into an open battlefield, and only one gets to walk out. Familiar in concept, but there's no sniping people from half a mile away in this magical murderworld.
]]>I've run out of ways to say I'm looking forward to Battlerite Royale, so it's good that we finally know its early access release date. The battle royale off-shoot to Battlerite, the MOBA without most MOBA bits, will land near the end of September as its own standalone game. I'm not wild about having to buy something I was originally told would be free, but at least I get a fifty percent discount and a ridable tiger.
]]>Last week Stunlock Studios announced that the upcoming Battlerite Royale, formerly a battle royale spin off mode in Battlerite, is actually going to be a standalone game. This week, they've shown off what the "Team Arena Brawler" looks like in its new form via the reveal trailer below. It looks almost exactly how I thought it would, except the flying wolf-wyrm that drops you off at the start is unexpectedly fabulous and there's an item that hides you in a barrel.
They've also kicked off the closed-beta signups, so keep reading if you want a chance to ride the marvellous creature above.
]]>I've spoken to multiple people who've assumed Battlerite's battle royale mode must be already out, so here's your first bit of news: Battlerite Royale isn't out yet! As developers Stunlock Studios announced yesterday, the battle baby isn't due until the end of September. They also announced that baby is getting a crib of its own, and you're going to have to pay for it: it's going to be a standalone game with an upfront cost. My feelings are mixed.
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