Ah, The Forest. I returned to it recently and remembered that there are horrors in the game beyond the creatures that look like God’s spare parts bin got tipped over. The building system still feels like it never left early access, and I wished I could craft cabins that looked like mansions. Luckily, I've found the best Forest mods to help with that, while also allowing me to turn the whole game on its head by making it into an action RPG. You could say I’ve mutated it. So who has six thumbs and wants the best mods for The Forest?
]]>As an on-off Arma 3 fan (250 hours seems like nothing in the Arma scheme of things), I generally find the base game not much of a game. Even with all the DLC, it’s still more of a sandbox for you to fill and play, but that’s what it was built to do. Others agree, which is why there are 89,000 mods on the Arma 3 Steam Workshop. Here’s some of the best.
]]>When I first read about the Minecraft java mods that could triple the game’s framerate, I took it in the same spirit as those programs that claim you can download more RAM, or various sites telling me about hot singles in my area. That is, I felt lied to. But as downloader and tester, I did just that and discovered that the claims were true. You can boost Minecraft’s performance significantly, even on low-end or old computers. So I’m also downloading a hot single with 2TB of RAM right now, just in case.
]]>Space is all the rage nowadays. We have nice cars on Mars, and the eye on Jupiter has been winking coquettishly and telling me to open my pod bay doors. There’s never been a better time to get back into Kerbal Space Program, the cute game that hides a ridiculously complicated space program underneath its charming facade.
]]>Starbound is somehow eight years old, but with its gentle nature, pixelly graphics, and procedural exploration, it hasn’t aged too badly. If it were released today, the biggest issues would be that it feels a little bit empty and underbaked. It needs more things to do, more ships to encounter, more planets to land on. Just more. And that’s what we have here.
]]>Hey, everyone. Let’s fix Cyberpunk 2077.
]]>The Civilisation series is a fascinating thing. Each new update takes the place of the older game on Steam’s top 100 most played games list and just sits there as other games come and go. I’ve never known a series to be quite so consistent like that. Like Jack Nicholson in The Shining. Sid Meier's Civilization VI is there right now. It’s always been there. And it always will be.
People play for life. They while away evenings raising empires, maybe even not knowing that there are tweaks for the UI, bigger maps, and more in-depth city planning waiting to be installed. For a game with the long, long tail of Civ, grabbing moments back with mods can be a huge boon, which is what a few do here - but this group of best mods includes some fabulous add ons too. Ask yourself: can I afford to miss out?
]]>It’s taken time to build up a decent collection of Half-Life: Alyx mods, but not as long as I thought it would. People were building them before Valve released the proper SDK, and now it's out there are hundreds of levels, weapons and experiments. I had a great time sneaking through forgotten areas of City 17, or taking time out from Combine harvesting to toss a few bowling balls (and bullets) down a ten pin alley.
]]>Every pixel is simulated in Noita. That means it can be dull or deadly, and react like its real-world counterpart (or, you know, its unreal-world counterpart). Throw in the OTT spells of your wizard, and the burning, electrified, or weird counter-spells of the enemies, and you have a perfect platform for mods.
]]>I’m once again hacking my way through the undergrowth on the hunt for mods. This time it’s Stardew Valley, the game where you begin with a run-down farm and simply try and make it work. If you’re not terribly good at farming, don’t worry. I’m here to help.
]]>Terraria’s final update, Journey’s End, is just the beginning. Developers Re-Logic have pulled off one final trick for their huge fanbase, making popular community mod manager tModloader officially supported. It’s a lovely gesture that means the players will have easy access to the bewildering amount of fan-made items, monsters, total conversions, and more, even if development has ceased.
I had to editorialise a lot when looking around for mods for Terraria: there’s a bewildering amount. I didn’t want to overwhelm things with content mods, because there’s an issue of balance with some of the larger mods. As much as I love OTT boss battles, I generally prefer Terraria’s mods to feel like part of the original game. The rest are QoL addons, because there’s nothing better than wrangling the vast, unwieldy systems of Terraria into something just a tad more manageable. That’s what we’ll be working with, so let’s get to it.
]]>Whenever I return to Red Dead Redemption 2, I find myself wanting to be released from the shackles of Rockstar’s design. Much like the Van der Linde gang, I’m looking for a place of my own, one that’s free from the concerns and constraints imposed by The Man. So I turn to mods, where I can make the west wild again.
]]>On every PC gaming forum, there’s a question that pops up without fail: “Now that I’ve completed Stalker, how should I replay it?”
There’s clearly more than one answer to that. I’ve never known a game to be quite as autopsied by its own fans as the Stalker series (or, technically S.T.A.L.K.E.R., but who has the time). The three games - Shadow Of Chernobyl, Clear Sky and Call Of Pripyat - have all kinds of mods, and those mods have their own mods. On and on it goes. Every release has its own style, aided by the developer’s willingness to let modders use their assets and engine to a remarkable degree.
]]>RimWorld is a calamity simulator, where things can go so wrong so quickly that you’re left with everything on fire and Donald Glover looking confused in the middle of it all. You’re in charge of growing a small colony of newly landed pawns on a hostile planet, and everything from the elements to squirrels can take you down.
It’s great, but that’s not the only way to play. I’ve been looking around for mods that will give you a bit more control in all the chaos. That’s not to say things will be easier, as there are a number of mods that could result in more trying circumstances, but you’ll be playing RimwWrld with just a touch more information about what’s happening, and with some of the busywork dealt with. After a few hundred hours (you can’t play RimWorld for less than that), you deserve to have some help.
]]>No matter what may happen to Star Wars, we'll always have lightsabers. That, and loads of great games. Among the best to grace the PC is the Jedi Knight series, the last in its line being Raven's Jedi Academy. It may owe some of its longevity as a multiplayer staple to its engine, a heavily modified Quake 3 codebase, and it can definitely chalk up its still-active modding scene to that. Between well maintained tools, open-source engine upgrades and a dedicated fanbase, Jedi Academy is still going strong in 2020. Here's a handful of the best and biggest mods you can play today.
]]>Dark Souls modders are forged in the flames of adversity. While mostly limited to technical improvements (such as Durante's fixes for the wonky original PC port) and small texture packs, the past few years have brought about a whole new genre of Souls mods for all three games. While limited in what can be added to the trilogy (though breakthroughs are being made on that front, too), it turns out that by creatively rearranging what's already there, you can get what feels almost like a new game. Today, we take a peek at a bundle of B-Side adventures across the entire series.
]]>Almost five years and a surprisingly good TV series later, and The Witcher 3 is still going strong; a surprising turn of events given how static the game has remained these past few years. Beyond a round of free DLC and two excellent expansions, Geralt Of Rivia's grand quest to become a cool step-dad and maybe settle down at a vineyard in the south of fantasy France remains largely timeless. Still, there's always room to tweak, tune and expand. This week on Modder Superior, we've got quality of life tweaks, re-textures, re-balancing and a Cavill-cade of faces fresh from TV.
]]>Few games have aged as gracefully as Homeworld. Even without modern enhancements, Relic's 1999 space opera RTS is still a looker, carried by sharp ship designs, low-fi but evocative audio and some gorgeous nebula backdrops.
That's not to say there isn't room for improvement; between Gearbox's Homeworld Remastered Collection and a fresh wave of interest in the upcoming sequel, modders have been returning to their old stomping grounds. While the engines of space-war haven't yet hit fever pitch, let's take a peek at what modders have done so far with the remaster.
]]>Almost five and a half years ago, I made my RPS debut looking at what creative modders for Tabletop Simulator were doing. While frequently of grey legality (the majority of items on the Steam Workshop are still unofficial digital reproductions of expensive physical games), the platform is still thriving. Official adaptations of games for Berserk's virtual play-space are now sold more readily, but few take quite as much advantage of Tabletop Simulator's increasingly advanced scripting system like these showcase productions. Here's a few stand-outs pushing the boundaries of what 'tabletop' even means.
]]>There's only a few weeks left in 2019, and we're fast approaching this year's Cacowards, Doomworld's annual community awards, so it feels only right to see what's been going on in the classic Doom modding scene these past few months.
I'm beating the Cacowards to the punch, really, and giving you a handful of choice picks to get your teeth into early. We've got Doom 4 for DOS, eldritch weirdness, shareware era nostalgia, a crossover with Blood, and an all-you-can-eat buffet of around 2700 levels for the Doomer who can never have too much.
]]>Star Wars: Battlefront 2 is a game so nice, they used its name twice. Not to be confused with the DICE-developed (and still growing) Battlefield-esque shooter, the Pandemic-developed original incarnation is still considered the pinnacle of pick-up-and-play Star Wars fun by many. A messy team laser-fight with a slew of game modes for both solo or online play.
But with Pandemic's demise sinking fan's hopes for a sequel, it has fallen on the community to keep the game and its multiplayer servers afloat, and they have done so with aplomb. Here are the mods you'll need to jump into online play, and a few wilder picks, including Tron and Mass Effect-themed total conversions.
]]>If mega-scale fantasy violence is your thing, Total War: Warhammer 2 (Total Warhammer to its friends) is a grand old time, and an affordable alternative to wasting your savings on miniatures. Earlier Total War games arguably needed mods to shine, but Creative Assembly's recent output hasn't had to lean so hard on user-made expansions and refinements. Not that this has stopped players from trying. While newer Total War games don't lend themselves to wild total conversions as Medieval 2 did, Warhammer fans are an exacting bunch. Here's a look at some mod essentials for new players and a deeper dive on the two largest mods available to date.
]]>The series might have fizzled out awkwardly, but I'll always have a place in my heart for Command & Conquer 3: Tiberium Wars. Fast-paced strategy, three campaigns (and one expansion) of cornball FMV, respectably balanced multiplayer and it's good-looking even today. Despite being produced in just one year, EA LA even managed to cram in solid mod support. Cut to present day and there's still a steady trickle of mod releases and unofficial matchmaking servers keeping its community alive. Here's my mammoth (tank) guide to getting into C&C 3 in 2019, and a few notable mod picks.
]]>The past few years have been amazing for fans of the gritty survival shooter sandbox series S.T.A.L.K.E.R. Between a vague but permissive modding agreement and an engine-code leak, fans had all the tools they needed to make their own successor. The likes of Lost Alpha, Dead Air and the upcoming multiplayer Ray Of Hope are all impressive, but the recently re-released Anomaly is the closest we've seen to an unofficial sequel. Free, standalone, polished and stuffed with irradiated promise, here's why Anomaly is a must-play whether you're new to Pripyat or know it like the back of your hand.
]]>I felt the rise of that old familiar feeling. I hated it. I welcomed it. We're going back to Max Payne 2. With Control out now and putting Remedy back on the map, we're diving into their 2003 hit, and back into a world of slow-motion gunplay, over-the-top twirling reloads and mods absolutely obsessed with The Matrix and early 2000s action movie soundtracks. In fairness, the Max Payne 2 mod scene has been largely stagnant for the past few years, but that doesn't mean dead. Let's take a look at some of the more interesting scrapes Max and pals have shot themselves out of.
]]>It's good to be king, and even better to be a sorcerer commanding a swarm of the undead. While the Total War series has grown into more fantastical settings by itself, it was the fans to first stick pointy ears on the venerable strategy game. Thanks to its robust mod support Medieval 2: Total War still has a large and active modding scene. While there are dozens of mods with historically accurate factions, today we're going to get our Hobbit on and take a look at what's good for your Elf. It's mods that make it all fantasy.
]]>Welcome back, Commanders. I've returned to an expanded and finalised XCOM 2 this week. Since the launch of 2017's War Of The Chosen expansion and last year's Tactical Legacy Pack, things have been quiet on the XCOM front. The game is finally stabilised, giving modders a nice static test-bed to add new weapons, aliens and features to the squad tactics sandbox. Here's a deep dive on the boldly named "A Better Everything" - a modular overhaul mod package - plus a few fun extras to freshen up your next scuffle with Advent.
]]>We've seen how much damage one theoretical physicist can do. Sven Co-op lets you unleash the vortex of chaos of a dozen Free Men (and women) upon Half-Life. Once just a mod enabling you to play the classic FPS with pals, it received Valve's blessings to go free and standalone on Steam in 2016, bundled with a free copy of the original Half-Life re-tooled for multiplayer. Still actively updated and with its own modding scene and map hosting hub, Sven Co-op is now a portal to thousands of weird Half-Life worlds. They're waiting for you, Gordons, in the test chambers.
]]>I bounced off Star Wars: Empire At War when it was new, but the siren call of modding beckoned me back. Playing a bit like a 4X strategy game in fast-forward, there's no base building and little micromanagement to be done in Empire At War. Just assemble your fleets, kick open a hole in the enemy defences, and send down troops for a bit of terrestrial tactics. Petroglyph's hybrid RTS is still being actively supported, and the Steam version revived online multiplayer in 2017. Here's a few mods that are strong in the Force.
]]>While I can't claim to have sunk hundreds of hours into it like Alec, I've still lost entire evenings to Slay The Spire's deck-building. If you're one of those people who regularly finishes it, it might be time to change things up a little. The game already has an active modding scene, and while it's just a small collection, here's a bundle of minor mods to lightly spice up the game, some all-new characters to play as, and a pair of fan-made expansions to fill out your decks.
]]>Half-Life 2 is nearly fifteen years old now, and despite Valve's sequel plans seemingly fizzling out, it doesn't look a day over ten thanks to the efforts of modders. Chances are that Half-Life 2 and its expansions have been gathering dust on your Steam account for years now, so here's a quick refresher -- mostly focused on the past five years -- on what's available, single player-wise. Want to turbo-charge the original game, or send Gordon Freeman on a whole new adventure? We've got you covered both ways, plus a trio of Silent Hill-inspired spookfests. Below, a hand-picked basket of goodies, and a crowbar to open it.
]]>And as the dust settles over King's Landing (and your TV), the Game Of Thrones concludes until George R. R. Martin finishes writing his own take on the finale. Where does that leave a fan desperate for their next hit of medieval grimness and scheming? Fan-fiction, probably. Or, thanks to the wonders of modding, interactive self-insert fan-fiction!
Today I'm taking a look at two massive Game Of Thrones mods for medieval mercenary sim Mount & Blade: Warband that are vying for a prize greater than any uncomfortable-looking (and now rather warm) throne; your free time.
]]>This week, we're breaking from delving through our back catalogues in favour of a recent game with a still-growing mod community. A Hat In Time is still one of the better 3D platformers on PC, only improved by two big chunks of DLC recently. Developers Gears For Breakfast have gone the extra mile on mod integration, with user-made worlds accessible from a special room in the level-selection hub, and rewarding the player with tokens for cosmetic unlocks. Mods here range from tiny cosmetic upgrades to hours-long expansions, sometimes in entirely new genres. Below, a hat-rack of picks to get you started.
]]>Jagged Alliance 2 is still one of the best turn-based squad tactics games around, its own sequels falling short of its consummate majesty. Part XCOM, part A-Team, players manage and command a ragtag band of vaguely cartoonish mercenaries on a mission to liberate an impoverished banana republic from its tyrannical queen. JA2 has also spawned an insular but extremely productive mod scene, mostly on The Bear's Pit forums. While their output has tapered off in the past year or two, and site reshuffles have made some older mods hard to access, it's hard to go wrong with Jagged Alliance 2 v1.13.
]]>Here is a riddle for you. When is Doom not Doom? Why, when its open-source code has gone through countless iterations and become a modern development platform in its own right!
Sometimes a Doom mod outgrows its old home and breaks away as a completely standalone game. This week I'm bringing you an all-you-can-eat buffet of free, full games (and some demos) that are the best to have flown Doom's nest. The list includes platformers, horror, racing, deathmatch and plenty of old-school FPS fun. Some of them have even settled down to raise their own mod scenes and their own spin-off games. Isn't that sweet?
]]>Lovely as it was, Harebrained Schemes's BattleTech felt like it trimmed back many of the tabletop game's wilder elements. RogueTech, a messy compilation of mods organised by "LadyAlekto" and crew, reinstates these complex rules and lets you bolt just about anything onto your big stompy bots up to and including the contents of the kitchen sink. If riding a clattering, improvised pirate 'Mech into battle with a hot-rod engine and a Gauss shotgun loaded with silverware appeals, this mod is for you. Just don't expect the galaxy to play fair, or make much sense.
There's no story to RogueTech beyond the one you write, no goals past the ones you set and no coherent canon. It just gives you a big messy galaxy full of mercenary contracts, and the looming threat of bankruptcy if you don't play your cards right. You'll probably die horribly, but you'll come away with some fun tales to tell. Below, three stories of my own attempts to lead a squad through missions and gain a foothold, plus a quick guide to how to install and play the mod yourself.
]]>Sin Vega first introduced me to X-PirateZ three years ago, already a sprawling X-Com: UFO Defense mod by "Dioxine" about leading a crew of sexy lady air-pirates in a post-apocalyptic world. She called it "The greatest total conversion ever made" at the time, but I wasn't so convinced. Massive as it was, I felt it was still skeletal and confusing, requiring much trial and error and many false starts. A lot has changed since 2016, and it has grown into a (mostly) coherent strategy RPG sandbox with a devil-may-care attitude on par with Disgaea.
Orbital, underwater and underground missions are in. Story arcs, bounty hunts, tons of factions, over a hundred mission types and more guns than anyone could ever use. There are duels and even dating, somehow. There are also problems, of course, any mod of this scale has some, but I'm officially on board now. This may be the best total conversion I've played, and less likely to kick newcomers in the teeth than classic X-Com. Still, there's a lot to learn and tons of new systems, so here's a crash course on X-PirateZ, plus a guide for surviving your first year as a corsair captain.
]]>Thief: The Dark Project still stands out as one of the most compelling stealth games twenty years after release. Huge levels packed with treasure and secrets, and no radars or sensors to help -- just your senses, intuition, and maybe a badly drawn map.
While later games in the series were a bit ropey, the first two Looking Glass-developed ones are still actively supported by the Through The Looking Glass forum community. Think of it as a metaphorical vault of riches to nab, except the riches are mods and the owner wants you to have them. Here's a choice handful of mods to get you playing Thief Gold and Thief 2: The Metal Age polished up, and padded out with some big new sneaky adventures.
]]>Freespace 2 remains one of the best space combat sims around thanks to its dedicated modding scene, mostly centred around the Hard Light Productions forums. Fans have been polishing up and fine-tuning Volition's old workhorse for nearly two decades, and have been exceptionally organised about it. Your one-stop shop for space dogfights is now Knossos, a fan-made launcher app just for Freespace 2 mods and free standalone fan-games. Here's some the best that you can play today, plus a quick guide on where to start for absolute rookies and old aces alike.
]]>StarCraft 2 remains an RTS esports favourite nine years from launch, but its mod scene never got the love or attention it deserved. Despite Blizzard's support, an in-game mod browser, powerful editor and even a short-lived premium mod program, a lot flew under the radar. While some mods and standalone missions remain popular in the StarCraft 2 Arcade, we're going to be diving deep into the biggest, best and newest single-player campaigns available. Whether you're an RTS veteran or don't know what a Zerg is, there's something for you here.
The icing on the space-cake is that all of this is completely free. StarCraft 2's first episode - Wings Of Liberty - has full mod support, and Blizzard made it free back in 2017. Every one of these campaigns can be played start to finish, fully intact and without a scratch on your wallet. Impressive, considering one is a full modernised remake of the original StarCraft and its expansion.
]]>Fallout 76 might have turned out a faintly radioactive dud, but Fallout fans after a fresh serving of post-apocalyptic roleplaying and big choices could do a lot worse than Fallout: New California. It's practically a whole new Fallout game, and free to boot. Here's how you can get it, Wot I Thunk of it, and some tips on extra mods to make this return trip to the desert a memorable one.
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