Update: CDPR have released a PC hotfix that returns non-ray traced performance to its previous levels, with RT performance getting a boost as well. Hooray! Though it's still quite stuttery and it appears AMD FSR is causing crashes. Less hooray! The original article, based on test results taken before the hotfix, continues below:
Earlier today we brought news that The Witcher 3: Wild Hunt’s next-gen update – a seemingly juicy serving of new ray tracing, DLSS/FSR upscaling, and assorted quality of life features – had in fact arrived in a bit of a mess. To assess the damage, I’ve spent some time with it myself, and can confirm: it ain’t great! Besides the devastating frames-per-second toll that the RT effects take, it seems far more crash-prone than I ever remember The Witcher 3 being in the past, and performance in general is just worse than it was pre-update.
]]>