Frontier Developments, the British developer-publishers behind Elite Dangerous, Planet Zoo and Warhammer games including Warhammer 40,000 XCOM-a-like Chaos Gate: Daemonhunters and last year’s Age of Sigmar RTS Realms of Ruin, will host a new monthly developer showcase starting next week.
]]>Strategy game Warhammer 40K: Chaos Gate - Daemonhunters is getting a second chunky expansion pack on July 25th, developers Complex Games have announced. Deep inhale - it's called Warhammer 40K: Chaos Gate - Daemonhunters: Execution Force and it adds four new snazzy Assassin classes, new mission types, new map and more. Here’s our first look at the covert assassins.
]]>I've been looking back over an entire year of RPS reviews and, well, we've written a lot. Over the past twelve months, the RPS treehouse and our merry band of freelancers have reviewed 168 games in total - and that includes early access reviews, PC-port reviews, group reviews, reviews-in-progresses, and your common or garden fully-fledged reviews. 168! Damn. Even though game releases are still suffering from pandemic pushbacks, 2022 has been a busy year for games. There wasn't a huge number of big name releases - although the ones that did come out were plenty big enough - but, as always, we've had a wealth of wonderful indies releasing all year round, and we scooped up as many of them as we could.
Out of all the games we’ve given any kind of review treatment throughout the year, only a handful of them recieved RPS’s coveted Bestest Best badge; just 23, to be exact. I've gathered them all in one big round-up bundle below (there are round-ups of our favourite bits from other sections of the site, too), and they make a great collection of games. Have a scroll and click on any that take your fancy for the full review. Enjoy!
]]>With all the doors on our RPS Advent Calendar well and truly busted open for 2022 now, we thought it was high time to gather all of our favourite games of the year together in one handy location. If you've been diligently scoffing our Advent treats throughout December, then you'll already know what our game of the year picks are for 2022, but just in case you missed them or want to go through them one final time, we've got 'em all right here for you in our definitive Games Of The Year list. Enjoy!
]]>The RPS Advent Calendar is upon us, but as we open the first door of our end of year countdown, I get the feeling something terrible is waiting on the other side. I can hear the clanking of metal boots in the distance, accompanied by laser fire and the gurgle of orc laughter rubbed raw by some nasty disease. Dare we enter and embrace the chaos lying within?
]]>I didn't think it was possible for Warhammer 40K: Chaos Gate - Daemonhunters' name to get any longer, but today Complex Games and Frontier Foundry have announced that their Bestest Best-rated turn-based tactics game is getting a paid expansion. It's called Duty Eternal, which I seriously considered trying to cram into the headline for a moment there, but swiftly realised I'd barely have room for anything else other than maybe an "is" and a "get" before we ran over three lines, so here we are. Launching on December 6th for £13 / $15, the Warhammer 40K: Chaos Gate - Daemonhunters: Duty Eternal expansion (told you it was a big'un) will add the enormous Venerable Dreadnought combat mech to the game, as well as a new class, new missions and a bunch of other "substantial changes", according to the devs. Have a peek of the all-new reveal trailer (and that giant mech) below.
]]>Canadian studio and developers of sci-fantasy, turn-based tactics RPG Warhammer 40,000: Chaos Gate - Daemonhunters, Complex Games, are joining UK-based publisher Frontier. Daemonhunters was released in May this year under the Frontier Foundry label, and we rather enjoyed it at the time. It seems as though, in the grand tradition of Remington shaver ads, Frontier liked the game so much that they bought the company.
]]>Valve recently ramped up production for the Steam Deck, with more and more pre-orders being fulfilled every single day. As a result, a few of us here at the RPS Treehouse have finally received that much anticipated email letting us know that our little handheld baby is ready to be personally delivered by Gabe Newell dressed like a big stork. Editor-in-chief Katharine was the first to receive their shiny new Steam Deck, following hardware editor James who's had a review copy since February, so we were keen to hear her first impressions of the console.
]]>Adapting an established property in any medium has got to be a pretty tricky proposition. Satisfying the long term fans while keeping things approachable for newcomers on top of, well, making a good game. Add in the complexities of making a turn-based game based on an existing turn-based game and it’s surprising that developers don’t just collapse into gibbering, tentacle-waving Chaos Spawn.
Complex Games, the developers of recent XCOM-like Warhammer 40,000: Chaos Gate – Daemonhunters not only managed to resist the mutating power of the Warp, but produced an absolute cracker of a game. Suspecting pacts with Dark Powers were behind it, I put on my big Inquisitorial hat and set off to question Noah Decter-Jackson, the game’s Creative Director.
]]>Against all possible odds, we're officially halfway through 2022. What a year it's been so far! After one of the busiest starts to the gaming calendar in recent memory (looking at you, Elden Ring), my backlog is barely keeping it together right now. I've started so many things on as many different services that just keeping track of what I've played when is fast becoming a second job. If you, too, have been feeling overwhelmed by the sheer number of new and exciting releases coming out, then why not have a gander at this freshly compiled list of all our favourite games from the year so far? Maybe you'll find something that will similarly catch your eye, just as it's done ours. I'll warn you now, though. It's a big list.
]]>I've never been one for playing aggressively in turn-based tactics games. I will hug and skulk between half and full height walls like nobody's business, creeping up the map inch by inch lest one of my precious party members accidentally sets off an entire warren of alien nasties by blundering too far ahead or, heaven forbid, one of them gets nicked by a stray bit of shrapnel. To say I'm overprotective is an understatement.
Thankfully, the Grey Knights in Warhammer 40K: Chaos Gate - Daemonhunters are made of sterner stuff. I mean, just look at these brutes. They're enormous. Even the Gears Of War lads would be jealous of the kind of muscle these big robo boys are packing, I'm telling you now. They're by no means invincible, of course, but they can hold their own out of cover, and pick themselves back up again when your best laid plans inevitably start going down the drain. It may not be my most natural style of tactical manoeuvring, but man alive is it liberating.
]]>Of the four hulking Grey Knights under my command, teleporty sword boy was undoubtedly my favourite. Once every turn he could blink across the map, moving twice as far as he can with a regular action point, plopping him right behind a pesky Cultist’s cone of suppressing fire. It was both effective and efficient, but the real fireworks began whenever I clicked teleport strike, which repositioned him while also savaging several enemies in sequence with his power sword. He was simultaneously my initiator and my (almost) one-man clean up crew, ready to be rallied by a cry from my Justicar whenever his AP tank ran empty. I almost felt sorry for the cultists.
I’ve played a curated, two hour slice of Warhammer 40K: Chaos Gate - Daemonhunters, and I’m keen to play more. As speedy as my sword boy felt in those moments, though, at other times I felt compelled to move forward at a crawl. When I asked creative director Noah Decter-Jackson whether I was just being too cowardly, he hedged his bets.
]]>You may not have heard much about developer Complex Games, but the Canadian studio has a surprisingly storied history. Despite spending the last two decades building mobile and browser games for the likes of Disney, Nickelodeon and Zynga, their heart has always resided with the PC. "There wasn't a lot of game development in Winnipeg, so we tried to figure it out ourselves and spent a few years trying to build a PC game," says creative director Noah Decter-Jackson. Fresh out of college, Complex's first project was a third-person hand-to-hand action prototype that they pitched to publishers at E3 2003, an endeavour that Decter-Jackson describes as "phenomenally unsuccessful".
This led to Complex remodelling as a work-for-hire outfit, and their long track-record making mobile games. But in 2015, Complex launched The Horus Heresy: Drop Assault, a fast-paced tactics game in conjunction with Games Workshop. In the wake of Drop Assault's success, the studio saw an opportunity. "We had been wanting for a long time to return to our PC roots," he says. "So we pitched a core idea for a game to Games Workshop, because Drop Assault had been quite successful... and that's essentially how Chaos Gate: Daemonhunters came to be."
]]>I was sold from the moment our Justicar sliced off the mutated Apostate Preacher’s tentacle arm. The poor thing was clutching a Vox Stave, and so removing his arm removed the use of his scariest abilities - although in this case the dismemberment proved academic, because it also left him exposed to immediate melee execution. That left our Interceptor free to shoot a nearby statue down on top of a cultist before stabbing him and his friend to death, which in turn gave our Apothecary enough space to chuck a grenade at a bridge and send three Poxwalkers plummeting to their doom.
I’m no Warhammermun. Those proper nouns are all cosmic Greek to me, but I’m relieved to report they didn't obscure the promise within the 30 minutes of Warhammer 40,000: Chaos Gate - Daemonhunters I was shown last week. This is fast-paced XCOM in space, with extensively destructible terrain, an intriguing dual focus on ranged and melee combat, and not a miss chance in sight. That should sound enticing to just about anyone.
]]>Warhammer 40k has a bunch of interesting gods, and I have to say my least favourite is Nurgle. He's a big plague monster that infects everything with grossness, and uh oh, he's the big bad in the upcoming turn-based tactical RPG Warhammer 40,000: Chaos Gate - Daemonhunters. Developers Complex Games have released a new dev diary talking about how his minions will bring plague across the land and, admittedly, it looks quite cool. But also: yuck!
]]>As the 40K fellowship are known to say, "you'll have my hammer" and also my hammer and that hammer and anything vaguely hammer-shaped hidden in the kitchen cabinet. That's right, Games Workshop hosted their yearly Warhammering announcement event and there was an entire hammer parade. They announced upcoming Warhammer 40,000: Chaos Gate - Daemonhunters, the final DLC for Total War: Warhammer 2, a closed beta for Blood Bowl 3, and a whole hammerful of other things.
]]>Strategy games is an enormous genre in PC gaming, with real-time, turn-based, 4X and tactics games all flying the same flag to stake their claim as the one true best strategy game. Our list of the best strategy games on PC covers the lot of them. We like to take a broad view here at RPS, and every game listed below is something we firmly believe that you could love and play today. You'll find 30-year-old classics nestled right up against recent favourites here, so whether you're to the genre or want to dig deep for some hidden gems, we've got you covered. Here are our 50 best strategy games for 2023.
]]>A few months into 2024 and we've got some stonking new games out already, all the better to add to our list of the best PC games to play right now. The trends right now are towards bombastic action adventures and puzzle games, but as we look to the future of 2024 we can see some roguelikes, deckbuilders and more strategy on the horizon. Still, whatever you're looking forwards to, you'll find something to enjoy on this list of the top of the top, the best of the best PC games out now..
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