Rock Paper Shotgun Tacoma Feed

enFri, 17 Nov 2023 17:40:19 +0000Annapurna might be entering their own acquisition age after buying Gone Home, Neon White and Cocoon co-devshttps://www.rockpapershotgun.com/annapurna-might-be-entering-their-own-acquisition-age-after-buying-gone-home-neon-white-and-cocoon-co-devsMatt JarvisFri, 17 Nov 2023 17:40:19 +0000https://www.rockpapershotgun.com/annapurna-might-be-entering-their-own-acquisition-age-after-buying-gone-home-neon-white-and-cocoon-co-devsTerra NilPCThe Fullbright CompanyAction AdventureFree LivesMacSingle PlayerXbox OneTacomaTextPlatformerFirst personSimulationPuzzleThird personDevolver DigitalGone HomeBird view / IsometricPS4FightingStrategyPoint and ClickNintendo SwitchCocoonShooterMidnight CityTotally Accurate Battle SimulatorNintendo Wii UNeon WhiteIndieGeometric InteractiveMultiplayer Competitive

Beloved indie outlet Annapurna have made their first-ever acquisition in the video game space, snapping up the studio responsible for co-developing a number of their biggest hits.

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Tacoma is this week's freebie on the Epic Games Storehttps://www.rockpapershotgun.com/tacoma-is-this-weeks-freebie-on-the-epic-games-storeNatalie ClaytonThu, 23 Jul 2020 15:10:34 +0000https://www.rockpapershotgun.com/tacoma-is-this-weeks-freebie-on-the-epic-games-storeFree gamesPCAction AdventureThe Fullbright CompanyMacEpic Games StoreSingle PlayerXbox OneIndieTacomaStory RichFirst person

It's free games day once again over on the Epic Games Store, readers. This time, Tacoma is up for grabs, the interstellar sleuth 'em up from the studio behind Gone Home. Isometric hack 'n' slasher Next Up Hero is free too. The pair of 'em are yours to keep if you grab them by this time next week, at which point they'll go back up to £15 a pop.

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May day! May day! The 7 best distress calls in PC gameshttps://www.rockpapershotgun.com/may-day-may-day-the-7-best-distress-calls-in-pc-gamesBrendan CaldwellFri, 01 May 2020 08:00:45 +0000https://www.rockpapershotgun.com/may-day-may-day-the-7-best-distress-calls-in-pc-gamesSubnauticaAction AdventureRPGFeatureAlien: IsolationShooterIndiePULSAR: Lost ColonyBarotraumaSimulationTacomaHackmudHorrorRimWorldStory RichOne Off The List

May day! May day! It’s May Day, get it? I constructed this list of the 7 best distress calls in videogames so I could make this joke, and I refuse to back down now. Even if the 1st of May is associated with pagan spring festivities, and nothing at all to do with things going badly wrong in space or at sea. Even if the piece of radio lingo “mayday” has more to do with the French term “m’aider” than the one day per annum on which Morris dancers are allowed out of their cages. I refuse to acknowledge the longwindedness of this joke, and invite you to read this list article with a similar bullheaded attitude. You’ll enjoy it more that way.

(Warning: some spoilers for the games mentioned.)

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These videogame cats are good catshttps://www.rockpapershotgun.com/best-cats-in-videogamesBrendan CaldwellThu, 08 Aug 2019 14:00:25 +0000https://www.rockpapershotgun.com/best-cats-in-videogamesThe Fullbright CompanyAction AdventureAlien: IsolationTacomaHorrorCatsFromSoftwareBae TeamDark SoulsYakuza Kiwami 2Bethesda Game StudiosStory RichThe Creative AssemblySegaCapcomShooterRyu Ga GotakuPurrfect DateFeatureMonster Hunter: WorldIndieThe Elder Scrolls V: Skyrim

It’s International Cat Day! You know, one of those days reportedly invented by a charity, spread by the internet without question, and propagated by the scoundrel media because quite simply we are desperate to post pictures of cats, big cats, fluffy cats, kitten cats, any cat, any excuse for any cat, please, just let me have this day, please, I don't care if it's a fake day, please, I need this.

Here are some good videogame cats for International Cat Day.

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Oxenfree and Tacoma are free right nowhttps://www.rockpapershotgun.com/oxenfree-and-tacoma-giveaways-on-epic-and-humble-todayDominic TarasonThu, 21 Mar 2019 18:44:04 +0000https://www.rockpapershotgun.com/oxenfree-and-tacoma-giveaways-on-epic-and-humble-todayOxenfreeFree gamesHumble StoreThe Fullbright CompanyPuzzleEpic Games StoreIndieTacomaNight School StudioStory Rich

Not every problem in games needs to be solved by shooting, stabbing or going very fast. Sometimes you just need to stop, listen and talk things over, like in Oxenfree and Tacoma, two lovely story-driven games that you can snag free right now and keep forever. Contemporary teen ghost story Oxenfree by Night School is the current fortnightly giveaway over on the Epic store, full of sass and supernatural weirdness. Sci-fi mystery Tacoma by Fullbright is a little more grounded and quiet, letting you explore the lives and recorded dialogues of a space station's crew after some manner of space-disaster. Grab them on Epic and Humble respectively today.

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The Joy Of Tacoma's recorded conversationshttps://www.rockpapershotgun.com/the-joy-of-tacomas-recorded-conversationsJackson TylerTue, 29 Jan 2019 13:00:08 +0000https://www.rockpapershotgun.com/the-joy-of-tacomas-recorded-conversationsThe Joy OfThe Fullbright CompanyFeatureTacomaStory Rich

Tacoma is a game about a world that never stops watching. Corporations have achieved vertical integration on a near-total level, functioning as distinct economies running on contract workers and loyalty points. You go to the Amazon school, you work at your Amazon job, you get paid in Amazon points.

The characters of the game are so consumed by the anxiety of keeping up with this treadmill that they don’t have the time to think about what actions they could collectively take to improve their material conditions, let alone act on them. And of course their every waking (and sleeping) moment is logged on company servers by an inescapable Augmented Reality surveillance system.

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Floating simulator Tacoma adds developer commentaryhttps://www.rockpapershotgun.com/floating-simulator-tacoma-adds-developer-commentaryBrock WilburSat, 12 May 2018 16:17:27 +0000https://www.rockpapershotgun.com/floating-simulator-tacoma-adds-developer-commentarySteve GaynorThe Fullbright CompanyAction AdventurePuzzleIndieTacomaStory Rich

Well, this is quite embarrassing. I still haven't played Tacoma, but I have a good reason: I was quite positive that Steve Gaynor of Fullbright was pranking me. I bought the game for Xbox One and, at release, that version of the game simply did not work. I took to Twitter, where several days later, Gaynor informed me that the best work-around for getting the game to launch involved me deleting all of my Xbox 360 save games on my Xbox One. It's the kind of solution that I'm sure worked but also sounded like telling your buddy to stick his iPhone in the microwave if it got wet. The game is long since patched but I never went back because, well, I still think Gaynor was somehow pranking me. Anyhow, his voice has now been added to the game I haven't played, and it is time Steve and I made our peace -- in space.

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Sci-fi sleuth sim Tacoma adds dev's voices to the voidhttps://www.rockpapershotgun.com/sci-fi-sleuth-sim-tacoma-adds-devs-voices-to-the-voidDominic TarasonTue, 24 Apr 2018 18:44:41 +0000https://www.rockpapershotgun.com/sci-fi-sleuth-sim-tacoma-adds-devs-voices-to-the-voidThe Fullbright CompanyIndieTacomaStory RichSimulation

Us PC-using folk are really reaping the rewards of this generation of consoles being so indie-friendly. Not only are more great games being made in general, but developers tend to add extra features to later console ports which frequently find their way back home. The Fullbright Company's excellent Tacoma is the latest to walk this road, and is set to add an interactive developer commentary track in a free update next month.

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Podcast: The GDC special (with bonus Far Cry 5 chat)https://www.rockpapershotgun.com/podcast-the-gdc-special-with-bonus-far-cry-5-chatRPSThu, 29 Mar 2018 18:00:06 +0000https://www.rockpapershotgun.com/podcast-the-gdc-special-with-bonus-far-cry-5-chatSpyPartyChris HeckerIGF 2018PodcastBaba Is YouStory RichDevolver DigitalFeatureUbisoftIGF AwardsFar Cry 5GDC 2018The RPS Electronic Wireless showTacomaNight in the Woods

♪♫ When you go to San Fraaaanciscooo, be sure to wear a lanyard with ‘Media’ inscribed on it round youuur nnnneck ♪♫ That’s what Adam, John and Brendan sang to each other as they gleefully skipped through the streets of California’s tram-infested hill city. The crew were in town for the yearly Game Developer's Conference where they spoke to developers, played games, and gambled on the results of the annual awards show. Now they’re back and ready to tell you all about their Stateside adventures on the latest RPS podcast, the Electronic Wireless Show.

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Podcast: What we want from PC gaming in 2018https://www.rockpapershotgun.com/podcast-pc-gaming-2018RPSThu, 04 Jan 2018 17:00:02 +0000https://www.rockpapershotgun.com/podcast-pc-gaming-2018Cyberpunk 2077PreyYakuza 0Twin PeaksPodcastKingdom Come: DeliverancePathologic 2Persona 5Kentucky Route ZeroThe RPS Electronic Wireless showPlatinumGamesTacoma

BAM. A sound captures your headphones and holds you hostage. It's the RPS podcast, the Electronic Wireless Show. We've been lying in wait for the past three weeks, consolidating our strength and preparing to kidnap you by the ear canals. "Listen up, 2018!" we shout out from atop this metaphor. "We have a list of demands and we're not releasing this poor listener until you've delivered! Or until the one hour playtime is up, whichever comes first!"

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Fraser Brown's favourite games of 2017https://www.rockpapershotgun.com/fraser-browns-favourite-games-of-2017Fraser BrownThu, 28 Dec 2017 17:00:23 +0000https://www.rockpapershotgun.com/fraser-browns-favourite-games-of-2017FeatureFreelancer's favourite games of 2017TacomaDivinity: Original Sin 2Total War: Warhammer II

We asked a handful of our contributors to put together a list of their three favourite games from 2017. Their picks are running across the week while the rest of RPS slumbers.

I think I would have lost my mind if it wasn’t for the many incredible digital holidays I’ve taken in 2017. It’s been a bit overwhelming to play so many great but also massive games in a single year, however. New Year’s resolution: squeeze more brief games into my life.

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Our PC games of the year 2017https://www.rockpapershotgun.com/best-pc-games-of-2017RPSMon, 25 Dec 2017 13:00:14 +0000https://www.rockpapershotgun.com/best-pc-games-of-2017SteamWorld Dig 2Hand of Fate 2Zero Escape: The Nonary GamesBattleriteFreelancer's favourite games of 2017TacomaOneShotDead CellsPreyXCOM 2: War of the ChosenWest of LoathingWhat Remains of Edith FinchPUBG: BattlegroundsTorment: Tides of NumeneraOpus MagnumGetting Over ItSongbringerBayonettaWolfenstein II: The New ColossusDivinity: Original Sin 2NorthgardFeatureNieR: AutomataThe Norwood SuiteRakuenNight in the Woods

The calendar's doors have been opened and the games inside have been eaten. But fear not, latecomer - we've reconstructed the list in this single post for easy re-consumption. Click on to discover the best games of 2017.

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How Tacoma tells a non-linear story with ghostshttps://www.rockpapershotgun.com/how-tacoma-tells-a-non-linear-story-with-ghostsAlex WiltshireMon, 11 Sep 2017 20:00:56 +0000https://www.rockpapershotgun.com/how-tacoma-tells-a-non-linear-story-with-ghostsSteve GaynorThe Fullbright CompanyFeaturenarrativeThe MechanicTacomadesign

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Tacoma [official site].

Fullbright is running out of things to steal from the Shock series. “Like, we made a game that is basically about audio diaries for Gone Home, and now we’ve made a game that’s basically about the ghost sequences in System Shock 2 and BioShock with Tacoma,” co-founder Steve Gaynor tells me. “We’re running out of things to rip! What are we doing next?”

He’s laughing about it, but it’s only half true, since Tacoma is really about taking audio diaries and making them into a game. You don’t find and passively listen to them, you’re an active observer of augmented reality recordings of the crew members of a now-deserted space station. The distinction makes a huge difference, and had a profound effect on the way Tacoma’s story was written, because it posed complex puzzles of fitting dialogue and direction into both space and time. All because in Tacoma you can:

THE MECHANIC: Pause, fast-forward and rewind ghosts

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Clickuorice Allsorts: Why Steve Gaynor makes gameshttps://www.rockpapershotgun.com/clickuorice-allsorts-why-steve-gaynor-makes-gamesGraham SmithTue, 22 Aug 2017 12:59:32 +0000https://www.rockpapershotgun.com/clickuorice-allsorts-why-steve-gaynor-makes-gamesSoren JohnsonThe Fullbright CompanyGone HomeShooterClickuorice AllsortsTacoma

The most recent two episodes of the Designer Notes podcast is well worth listening to if you're interested in game development. In it, podcast creator (and Civilization IV designer) Soren Johnson interviews Steve Gaynor, co-founder of Fullbright Company and designer of Tacoma. Designer Notes is a podcast about "why we make games," and typically charts a designer's career, from the first game they played, to how they got started in the industry and how they ended up wherever they are now. In Steve Gaynor's case, parts one and two cover early forays into level design, working on a FEAR expansion, joining the BioShock 2 team, designing Minerva's Den, going indie to make Gone Home, and finally the challenges of making Tacoma. Check out the podcast's archives for lots more, too - the Amy Hennig episodes are particularly great.

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Podcast: The Electronic Wireless Show talks Tacoma, The Shrouded Isle and comfort gameshttps://www.rockpapershotgun.com/podcast-the-electronic-wireless-show-ep-11-tacomaBrendan CaldwellFri, 04 Aug 2017 16:00:23 +0000https://www.rockpapershotgun.com/podcast-the-electronic-wireless-show-ep-11-tacomaThe Shrouded IsleThe Long DarkThe Fullbright CompanyPodcastBonbonFeatureFinal Fantasy IXThe RPS Electronic Wireless showTacomaKitfox GamesAetheric GamesHinterland

You look tired, traveller. Come in, sit by the fire and listen to the RPS podcast with us, the Electronic Wireless Show. It's about comfort gaming this week - the things we play when we feel down in the dumps or ill with the flu or just a little cold and tired. Here, drink it all up with your ears, like a nourishing audio broth. Delicious. Adam likes to relax in his cabin in The Long Dark, Pip finds safety in the world of Zelda, while Brendan soothes his sick self with a bit of Final Fantasy IX.

But we're not done here. Space-walking simulator Tacoma also came out this week and both Pip and Brendan have things to say about it. But so does Karla Zimonja, one of the game's creators at Fullbright, who takes part in a round of Quickfire Questions. On top of all that, Adam has been putting ignorant cultists in charge of school lessons in The Shrouded Isle, and we also look at what our listeners consider their own go-to comfort games.

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Wot I Think: Tacomahttps://www.rockpapershotgun.com/tacoma-reviewPhilippa WarrTue, 01 Aug 2017 07:01:17 +0000https://www.rockpapershotgun.com/tacoma-reviewThe Fullbright CompanyReviewsFeatureTacomaStory RichRPS Recommended

Tacoma is… a beautifully designed lift-the-flap book for grownups? An interactive theatrical novella set somewhere between now and a far-future cyberpunk dystopia? A mysterious soap opera? A snoop-sim? A basket of Easter eggs being used to make a sci-fi omelette? I found it to be a rewarding, tightly edited mix of all of the above, but you probably want to know a bit more so here's Wot I Think...

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Every PC game announced or trailered at E3 2017https://www.rockpapershotgun.com/e3-2017-pc-gamesJohn WalkerTue, 13 Jun 2017 20:00:40 +0000https://www.rockpapershotgun.com/e3-2017-pc-gamesLimbic EntertainmentTantalus MediaOri and the Will of the WispsDoom VFRXbox OneBandai Namco EntertainmentWargroovePandemic StudiosBethesda SoftworksEA SportsQuake ChampionsThird personDishonored: Death of the OutsiderChucklefish Gamesid SoftwarePS4Bethesda Game StudiosPSPTango GameworksSquare EnixDICEUbisoft MontrealTurn 10 StudiosCapcomiOSBoss Key ProductionsTotal War: Warhammer IIHazelight StudiosFeatureMonster Hunter: WorldMetro ExodusMultiplayer CompetitiveThe Evil Within 2MMORPGPCMacAge of Empires: Definitive EditionMultiplayer CooperativeDouble Fine ProductionsTropico 6Kalypso MediaUbisoft San FranciscoXbox Game StudiosThe Last NightIvory TowerRacingPuzzleSavage EntertainmentUbisoft MontpellierUbisoft SingaporeArkane StudiosUbisoftUbisoft EntertainmentNeed for Speed PaybackGhost GamesCrackdown 3Nintendo SwitchA Way OutBioWare EdmontonMiddle-earth: Shadow of WarMount & Blade II: BannerlordShooterXbox Series X/SUndead LabsMetanet SoftwareStar Wars: Battlefront IIXbox 360AnthemStrategy: Turn-Based StrategyCall of Duty: WWIIBANDAI NAMCO Studios2K GamesEA DICEElectronic ArtsBattlefield 1Side viewState of Decay 2Action AdventureLawBreakersCard GamesXboxCode VeinPS5Sea of ThievesTacomaDeep SilverKonamiPlatformerFinjiFirst personSportsSkull and BonesAssassin's Creed OriginsXCOM 2: War of the ChosenActivision BlizzardShiftFightingStrategyDestiny 2PS3OobletsE3 2017Dragon Ball FighterZTransferenceSegaKlei EntertainmentFar Cry 5Monolith ProductionsSumo DigitalThe Elder Scrolls: LegendsIndieRaw FuryRareLife is Strange Before the StormThe Fullbright CompanyRPGForza Motorsport 7Single PlayerPS2Virtual RealityPrime Matter4A GamesMicrosoft StudiosArc System WorksSimulationFiraxis GamesThe Crew 2AndroidBird view / IsometricBiowareSouth Park: The Fractured but WholeActivisionGriftlandsFallout 4 VRMachineGamesSledgehammer GamesThe Creative AssemblyBeyond Good and Evil 2Wolfenstein II: The New ColossusBlockbusterbandaiEA CanadaLucasArtsTaleWorlds EntertainmentBungieTunicNexonFIFA 18Warner Bros. GamesStrategy: Real-Time Strategy

Each year E3 rolls around like a giant evil worm, crushing all that's good and pure. BUT that worm also announces lots of exciting gaming news as it wreaks its carnage upon the Earth. Here we have gathered every announcement, reveal, and exciting new trailer that emerged from the barrage of screamed press conferences over the last few days. And lots of it looks rather spiffy.

A rather enormous 47 PC games were either announced, revealed, or updated upon, with new trailers, information, and released dates that will all be missed by at least three months. We've collected the lot, with trailers, in alphabetical order, into one neat place, just for you.

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Tacoma: deserted space station open to explorers from August 2https://www.rockpapershotgun.com/tacoma-launch-datePhilippa WarrMon, 12 Jun 2017 10:12:48 +0000https://www.rockpapershotgun.com/tacoma-launch-dateTacomaE3 2017IndieThe Fullbright Company

Your invitation to board the ghost party spaceboat exploration game, Tacoma [official site], has been issued: the game launches on August 2nd. Well, I say party spaceboat. There is a party, but it's just one element of the spectal past you can investigate as you piece together what happened as Tacoma Station's crew faced calamity. Here's the launch date trailer which offers some more peeks at life in 2088 aboard the station:

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Tacoma's demo is a tantalising collection of Easter eggshttps://www.rockpapershotgun.com/tacoma-hands-onPhilippa WarrWed, 08 Mar 2017 17:00:00 +0000https://www.rockpapershotgun.com/tacoma-hands-onThe Fullbright CompanyFeatureIndieTacomaGDC 2017

Tacoma [official site] is a game I'd been avoiding until there was something to play – I loved Fullbright's first game, Gone Home, and part of that was the sense of discovering the world and story as I played the game in its completed state. I wanted to do the same with Tacoma so was largely avoiding "news". GDC brought with it a snippet of the space station-set story which I was happy to play, though, as the game feels close enough that this was a teaser I could think on rather than seeing the game in its metaphorical underwear and not being able to forget that.

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The PC games of 2017 mega-previewhttps://www.rockpapershotgun.com/pc-games-of-2017RPSSat, 31 Dec 2016 15:00:21 +0000https://www.rockpapershotgun.com/pc-games-of-2017ToeJam and Earl: Back in the GrooveLords of the Fallen 2Battalion 1944Hand of Fate 2Ultimate Marvel vs. Capcom 3A Hat in TimeHorrorOxygen Not IncludedImpact WinterThe Signal From TölvaBerserk and the Band of the HawkGorogoaFrozen Synapse 2ScaleboundSonic ManiaStar CitizenELEXOverkill's The Walking DeadUrban EmpireNights of AzureTetherFull Throttle RemasteredShenmue IIIOutlast 2LEGO City UndercoverSniper Elite 4Phantom DustTokyo 42Constructor HDFor HonorSonic ForcesOutcast - Second ContactFeatureNieR: AutomataShadowhandSpellForce 3LEGO WorldsSniper Ghost Warrior 3Resident Evil 7: BiohazardOverlandStar Trek: Bridge CrewBulletstorm: Full Clip EditionAtelier Sophie: The Alchemist of the Mysterious BookThe Guild 3Them's Fighting HerdsCrackdown 3Aven ColonyRoutineShooterNine ParchmentsStar Control: OriginsMemorandaWarhammer 40,000: Dawn of War IIIStar Wars: Battlefront IISunderedSudden Strike 4Finding ParadiseMarvel's Guardians of the Galaxy: The Telltale SeriesA House of Many DoorsNidhogg 2The Sexy BrutaleXenonauts 2Little NightmaresAgonyState of Decay 2Action AdventureYonder: The Cloud Catcher ChroniclesPyreBulletstormSea of ThievesTacomaSnake PassThe Wild EIghtStyx: Shards of DarknessSportsThe Legend of Heroes: Trails in the Sky the 3rdMetal Gear SurviveDeath's GambitEchoYooka-LayleeAgents of MayhemTom Clancy's Ghost Recon: WildlandsOctogeddonTorment: Tides of NumeneraThe Bard's Tale IVFuture UnfoldingChuchelMass Effect AndromedaMarvel vs. Capcom InfiniteDivinity: Original Sin 2VampyrExpeditions: VikingStrafeAbsolverMosaicOverloadDisgaea 2Loot RascalsNight in the WoodsFrostpunkKnights and BikesHalo Wars 2Kingdoms and CastlesConan ExilesKingdom Come: DeliveranceRPGDauntlessZero Escape: The Nonary GamesThimbleweed ParkThe Pillars of the EarthSimulationPreySenua's Saga: Hellblade IIWhat Remains of Edith FinchSouth Park: The Fractured but WholeThe Escapists 2Call of CthulhuBirthdays the BeginningCupheadMegaton RainfallBlockbusterHello Neighbor!Tekken 7Iron HarvestTales of BerseriaHiveswapDreadnoughtGet Even

As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we're looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature, which contains details on more than a hundred of the exciting games that are coming our way over the next twelve months. 2016 was a good one - in the world of games at least - but, ever the optimists, we're hoping next year will be even better.

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Everybody's Gone To The Singularity: 15 Mins Of Tacomahttps://www.rockpapershotgun.com/tacoma-gameplay-footageAlec MeerWed, 07 Sep 2016 09:20:01 +0000https://www.rockpapershotgun.com/tacoma-gameplay-footageAction AdventureGone HomeThe Fullbright CompanyTacoma

Oh, Tacoma [official site], where the wind comes sweeping down the nacelles. This is the next game from Gone Home folks Fullbright, and this time we're in space, and there are people. Well, sort of. The below 15 minutes of footage from the start of the game gives a clearer picture of how this is going to work, and its similarities and dissimilarities to the cupboard-rummaging and diary-reading of Gone Home. There's a train ride, a musical interlude, and most important of all, SPACE BLANKETS.

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Tacoma "Reexamined" And Will Release In Spring 2017https://www.rockpapershotgun.com/tacoma-release-date-spring-2017Graham SmithMon, 14 Mar 2016 18:44:01 +0000https://www.rockpapershotgun.com/tacoma-release-date-spring-2017TacomaIndieThe Fullbright Company

We live in a post-Gone Home world, in which games like Firewatch have taken the environmental storytelling of the suburban-house-wanderer and advanced upon it.

Fullbright might feel the same way: they've redesigned parts of their next game, Tacoma, since first unveiling it last summer, and now the spaceship-wanderer is due for release in spring 2017.

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Lost In Space: Five Minutes Of Tacoma Blast Offhttps://www.rockpapershotgun.com/tacoma-gameplay-trailerAlice O'ConnorSat, 11 Jul 2015 11:00:35 +0000https://www.rockpapershotgun.com/tacoma-gameplay-trailerGone HomeThe Fullbright CompanyIndieTacoma

Given The Fullbright Company's background with 0451 games (its founders were behind BioShock 2's DLC chapter Minerva's Den), their next game going into space makes me a little uneasy. Watching five minutes of gameplay from the Gone Home folks' spaceborne second game, Tacoma [official site], part of me is on edge waiting to hear a System Shock 2 protocol droid mutter "This place is a terrible mess" or hear a midwife's eerie call of "I'll tear out your spine."

That doesn't come, or at least not in this video. Or as far as I can tell, anyway, as two folks from Game Informer are gabbing over the top of it.

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Remember Citadel? The New Tacoma Trailer Doeshttps://www.rockpapershotgun.com/tacoma-e3-trailerAdam SmithMon, 15 Jun 2015 18:12:08 +0000https://www.rockpapershotgun.com/tacoma-e3-trailerThe Fullbright CompanyE3IndieTacomaE3 2015

Tacoma [official site] - AKA wot the Gone Home studio are doing right now - isn't necessarily channeling System Shock or 2001, but a short new trailer revealed during the Microsoft E3 conference suggests there's something a little bit off about the AI on board the titular station. Steve Gaynor presented live onstage at the conference and spoke about how Gone Home had explored the familiar and Fullbright were now trying to show life in an unfamiliar place. His words seemed appropriate to his own situation as he stood in the echo chamber of whooping and hollering*. META.

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You Can Go Home Again: Fullbright Talk Tacomahttps://www.rockpapershotgun.com/gone-home-sequelAlec MeerTue, 16 Dec 2014 13:00:35 +0000https://www.rockpapershotgun.com/gone-home-sequelThe Fullbright CompanyBioShock 2: Minerva's DenFeatureGone HomeTacomaInterview

Earlier this month, Gone Home developers Fullbright dropped a trailer for their follow-up, Tacoma. It's set on a space station! People talk to each other! The gravity ain't all there! There's a toilet! And, er, that's about all we found out. So let's find out some more, by talking to Fullbright's Steve Gaynor. Discussed: micro-gravity, Demolition Man, Chris Hadfield, being 'socially conscious' devs, accidental BioShock inspirations, what of Gone Home can and can't work in a fantastical setting, System Shock, locked doors and whether Tacoma is more or less not-a-game than Gone Home was or wasn't.

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Fullbright: Tacoma's BioShock Similarities "Not Deliberate"https://www.rockpapershotgun.com/tacoma-bioshockAlec MeerTue, 16 Dec 2014 12:30:44 +0000https://www.rockpapershotgun.com/tacoma-bioshockGone HomeThe Fullbright CompanyBioShockTacoma

Gone Home developers Fullbright have shed a little more light on their so-far cryptic follow-up, Tacoma. The space station-set exploration title is due for release in 2016, but gave away little in its announcement trailer. In a forthcoming interview with RPS, Fullbright's Steve Gaynor revealed that "you can tell from the teaser that it’s in micro-gravity; stuff is floating around. And some of the implications that has for the relationship that the player can have to the space that you’re exploring, that you couldn’t have in a terrestrial setting, is really exciting to us."

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Tacoma Is The New Game From The Makers Of Gone Homehttps://www.rockpapershotgun.com/tacoma-trailer-gone-homeCassandra KhawMon, 08 Dec 2014 12:30:20 +0000https://www.rockpapershotgun.com/tacoma-trailer-gone-homeThe Fullbright CompanyExplorationNewsShooter: First PersonScience FictionTacoma

Another first-person walking simulator in which you play a person in a coma? Oh n-- Wait. In Tacoma - and from The Fullbright Company, those who made Gone Home. Tacoma reveal trailer suggests a similar style, but this time you will be playing as a female astronaut tasked with exploring the eponymous lunar transfer station.

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