Rock Paper Shotgun Space Hulk Feed

enMon, 20 Aug 2018 15:29:07 +0000Space Hulk: Tactics docking in Octoberhttps://www.rockpapershotgun.com/space-hulk-tactics-release-dateAlice O'ConnorMon, 20 Aug 2018 15:29:07 +0000https://www.rockpapershotgun.com/space-hulk-tactics-release-dateSpace HulkFocus Home InteractiveSpace Hulk: TacticsGamescom 2018StrategyCyanide Studio

When I say "Space", you say "Hulk".

SPACE! (HULK!)

SPACE! (HULK!)

When I say "is due out October 9th, publishers Focus Home announced today", you say "What's this one about?"

Space (HULK!): Tactics is due out October 9th, publishers Focus Home announced today. (What's this one about?) This latest adaptation of the venerated Games Workshop tabletop wargame does that same ol' top-down turn-based tactical thing, only this time with the twist of special power-up cards. You can catch fleeting glimpses of this Space Marine vs. Tyranid action in a new trailer below.

Read more

]]>
Space Hulk: Tactics promises a fresh spin on a classichttps://www.rockpapershotgun.com/space-hulk-tactics-promises-a-fresh-spin-on-a-classicDominic TarasonFri, 02 Feb 2018 22:40:55 +0000https://www.rockpapershotgun.com/space-hulk-tactics-promises-a-fresh-spin-on-a-classicSpace HulkFocus Home InteractiveSpace Hulk: TacticsStrategyCyanide Studio

Cyanide are a strange little studio. The French outfit was originally brought on by Focus to develop Blood Bowl after their own imitation, Chaos League, caught on to some small success across Europe. Ever since, they've carved out a niche developing both Games Workshop properties and a few of their own, such as the Styx series.

Their next project is something near and dear to my heart. After a few ropey adaptations from other studios, Cyanide are trying their hand at adapting board game classic Space Hulk to the PC, plus an extra little twist of their own.

Read more

]]>
Wot I Think - Space Hulk: Deathwinghttps://www.rockpapershotgun.com/space-hulk-deathwing-review-pcAlec MeerThu, 15 Dec 2016 18:00:34 +0000https://www.rockpapershotgun.com/space-hulk-deathwing-review-pcSpace HulkReviewsSpace Hulk: DeathwingFeatureShooterWot I ThinkWarhammer

SPACE HULK SPACE HU.. no, sorry, best not do that again, eh? This latest pixel-flashing rendition of the revered Games Workshop tabletop game is no boardgame adaptation, but rather a squad-based swarm-shooter in the vein of Left 4 Dead.

I played Space Hulk: Deathwing [official site] alone and had a lousy time. Then I played it with others and ALL GLORY TO THE EMPEROR OF MANKIND! Oops, I did it again.

Read more

]]>
Bing bong! Space Hulk: Deathwing now boardinghttps://www.rockpapershotgun.com/space-hulk-deathwing-releasedAlice O'ConnorWed, 14 Dec 2016 18:18:25 +0000https://www.rockpapershotgun.com/space-hulk-deathwing-releasedSpace HulkFocus Home InteractiveSpace Hulk: DeathwingShooterWarhammerStreum On Studio

Space Hulk: Deathwing [official site], the new squad-based FPS adaptation of Games Workshop's tabletop Warhammer 40,000 spin-off, is now out. Our Alec is currently busy polishing his crotchskull but, once he's done with that and made himself decent, he'll load Deathwing and play so he can tell us all Wot He Thinks. For now, he sends initial word that "the environments look like concept art and it has the requisite thumpy metal sound effects, but do brace yourself for a whole lot of stomping down long, twisty corridors." Sounds like Space Hulk all right.

Read more

]]>
Have You Played... Space Hulk?https://www.rockpapershotgun.com/space-hulk-dosAlec MeerTue, 03 May 2016 14:30:58 +0000https://www.rockpapershotgun.com/space-hulk-dosElectronic ArtsSpace HulkSpace Hulk: DeathwingHave You PlayedFeatureStrategy

I mean the 90s EA version, not the boardgame-faithful but divisive recent adaptation. Sure, it doesn't play so well today, but I think it's too overlooked in discussions of that great early-90s surge of PC shooters. This was one of all too few which eschewed the Doom model in favour of something altogether more ambitious.

Read more

]]>
Space Hulk Devs Full Control Stopping Making Gameshttps://www.rockpapershotgun.com/full-control-layoffsAlice O'ConnorWed, 18 Mar 2015 14:00:00 +0000https://www.rockpapershotgun.com/full-control-layoffsStrategySpace HulkLayoffsSpace Hulk Ascension Edition

Toll the Bell of Lost Souls. Full Control, the folks most recently behind Space Hulk Ascension and Jagged Alliance Flashback, has stopped making games. The Danish studio ran into financial trouble and will soon only exist as a far smaller company selling and supporting their games. Current plans for DLC, updates, and ports are still in effect, but it's unclear how much we'll see from them or how they'll exist after that.

Read more

]]>
Dakka's Delight - Space Hulk: Deathwing Trailerhttps://www.rockpapershotgun.com/space-hulk-death-wing-trailerAlice O'ConnorFri, 13 Feb 2015 15:00:22 +0000https://www.rockpapershotgun.com/space-hulk-death-wing-trailerSpace HulkSpace Hulk: DeathwingShooterWarhammerStreum On Studio

I am hopeful that Warhammer 40K FPS-RPG Space Hulk: Deathwing [official site] will be, at the very least, a weird game. Developers Streum On Studio were behind E.Y.E.: Divine Cybermancy, another FPS-RPG about an order of warrior monks stomping around a dystopian future in ornate power armour. It was hugely ambitious, baffling and wonky yet fascinating and endearing, which I'll take over mediocre any day. So a new trailer choosing a soundtrack with mariachi-tinged rap from a Swiss pop band, well, that's certainly unconventional for a 40K game. I'm quietly hopeful.

Read more

]]>
Wot I Think: Space Hulk Ascensionhttps://www.rockpapershotgun.com/review-pc-space-hulkAdam SmithFri, 21 Nov 2014 17:00:02 +0000https://www.rockpapershotgun.com/review-pc-space-hulkSpace HulkReviewsFeatureSpace Hulk Ascension EditionWot I Think

Space Hulk is back. Again. From developers Full Control, who were responsible for last year's digital release, Ascension is a sequel of sorts, with a new approach to campaigns, with persistent stat progression, and over a hundred missions. It's an improvement over the company's first attempt in many ways but there are still plenty of reasons to have a bit of a space sulk.

Read more

]]>
Space Hulk Dev On What Went Right & Wrong, What's Nexthttps://www.rockpapershotgun.com/space-hulk-ascensionAlec MeerFri, 19 Sep 2014 20:00:17 +0000https://www.rockpapershotgun.com/space-hulk-ascensionInterviewSpace HulkSpace Hulk Ascension EditionFeature

Space Hulk Space Hulk Space... Hulk? Full Control's adaptation of the cult classic Games Workshop boardgame turned out to be a divisive experience after early excitement. A buggy launch (though rectified later) didn't help, but players seemed polarized between enjoying its careful faithfulness and being put off by what some felt was too slow and rudimentary. Rab was very much in the latter camp when he covered it for us.

Last month, the Danish devs unexpectedly announced Space Hulk: Ascension edition, which has a looser, faster, flashier interpretation of the hallowed source material, including adding roleplaying mechanics, revised combat, different types of enemy, many more weapons and a slew of brand new missions. I talked to their lead Thomas Lund about the intent behind this deliberately more 'videogamey' standalone expansion, what's changed both on the surface and deeper down, the critical differences between a boardgame and a videogame, why the two Space Hulks are companions rather than replacements, his response to criticism of the first game, why it had a messy launch and what they've learned from it all.

Read more

]]>
Cyclonic! Space Hulk: Ascension Edition Announcedhttps://www.rockpapershotgun.com/space-hulk-ascension-editionAlice O'ConnorTue, 12 Aug 2014 09:00:59 +0000https://www.rockpapershotgun.com/space-hulk-ascension-editionSpace HulkSpace Hulk Ascension EditionGamescom 2014

Full Control's grand dream for Space Hulk was to recreate the beloved Games Workshop boardgame. It got off to a rocky start. Patching did a lot for bugs (though can't change that it doesn't have that cardboard feel), and today They say it's a fairly solid adaptation. So having made Space Hulk, Full Control want to make a different Space Hulk.

Today they announced Space Hulk: Ascension Edition, a standalone new version boshing in a load of RPG bits, new stuff, and Ultramarines, who do at least bring Cyclone missile launchers to compensate for being so dull.

Read more

]]>
To Arms Brothers! Space Hulk Adds Co-ophttps://www.rockpapershotgun.com/space-hulk-co-opAlice O'ConnorTue, 20 May 2014 14:00:16 +0000https://www.rockpapershotgun.com/space-hulk-co-opDLCSpace Hulk

Shhh! Read this in silence. If Alec catches wind of it, he'll start babbling "Space Hulk Space Hulk Hulk Space Spulk Hace Spalk Ace Ace Ace Ace" all over again, his face flitting between ecstasy and agony, and we've only just got him settled since the last Space Hulk news. Shhh. Quietly round up a few battle brothers and let them know that Space Hulk's long-promised co-op has arrived in a new patch today. Actually it's a cooperative-competitive mode, pitting several Space Marines against one Genestealer.

Read more

]]>
Space Hulk Dusts Itself Off And Tries An Expansion Or Twohttps://www.rockpapershotgun.com/space-hulk-dusts-itself-off-and-tries-an-expansion-or-twoAlec MeerFri, 22 Nov 2013 20:00:09 +0000https://www.rockpapershotgun.com/space-hulk-dusts-itself-off-and-tries-an-expansion-or-twoDLCSpace Hulk

I am faintly aware that a few people have been waiting for me to say something about Full Control's Space Hulk, which I had been highly impressed by very brief encounters with but then unable to review the thing due to being on paternity leave. Rab, stepping into the breach (possibly the wrong choice of words for that context) was most distressed by what he found. But what of me? Did I love the finished game as much as I'd hoped, or had I sold my soul to the Chaos god of preview hype, and tricked you all?

I'll reveal all below, along with sharing details of expansion pack stuff.

Read more

]]>
Incredible! Space Hulk: Deathwing Teasedhttps://www.rockpapershotgun.com/incredible-space-hulk-deathwing-teasedCraig PearsonTue, 03 Sep 2013 13:00:35 +0000https://www.rockpapershotgun.com/incredible-space-hulk-deathwing-teasedSpace HulkSpace Hulk: DeathwingCyanide StudioStreum On StudioE.Y.E: Divine Cybermancy

Eschewing the often broken International Laws of Highlander and Vampire Slayers, there is another Space Hulk game in development. A surprisingly swift announcement after the miasma of sadness generated by the recently released strategy game, Space Hulk: Deathwing transposes the corridor-set alien masher into a more appropriate format. It's a first-person shooter by Streum Studios, the makers of the interesting and flawed E.Y.E.: Divine Cybermancy. A tiny, mouse-sized teaser trailer is squeaking in the undergrowth. Let's all disturb it, shall we?

Read more

]]>
Wot I Think: Space Hulkhttps://www.rockpapershotgun.com/wot-i-think-space-hulkRobert FlorenceFri, 16 Aug 2013 11:00:21 +0000https://www.rockpapershotgun.com/wot-i-think-space-hulkSpace HulkReviewsWot I ThinkFeature

Emperor, forgive me for what I'm about to write. It's me, Rab Florence. You know I love Space Hulk. You know I have every edition of the game. You know I am pure.

But it's three in the morning, and I've been playing Space Hulk on PC for six hours, and that's more than enough. It's been a painful, heartbreaking six hours, and the thought of a seventh is unbearable. Let me tell you why.

Read more

]]>
Capital Letters! Space Hulk Launch Trailerhttps://www.rockpapershotgun.com/capital-letters-space-hulk-launch-trailerCraig PearsonThu, 15 Aug 2013 16:00:00 +0000https://www.rockpapershotgun.com/capital-letters-space-hulk-launch-trailerfull control studiosSpace HulkGames Workshop

Deep breath. Take it right in. Expand those lungs, fill them with air until you feel like you're going to burst. Now exhale. Feel your body contract as your breath heaves out of it. Remember that feeling of clean air, because it was taken in a pre-Space Hulk world. In about an hour the game unlocks on Steam (6pm UK time), and from then on each breath will be tainted with the smell of oil, death, burning Genestealer flesh, and if you live anywhere near a Lush shop, the lingering aroma of boutique soap. Not even death and war can cover that smell up.

Read more

]]>
Watch: My Hands & Your Eyes On Space Hulkhttps://www.rockpapershotgun.com/space-hulk-preview-2Alec MeerFri, 28 Jun 2013 20:00:30 +0000https://www.rockpapershotgun.com/space-hulk-preview-2EGX RezzedSpace Hulk

At Rezzed, I managed to say hello to Full Control's Thomas Lund, who you've met in text form before here, and then talk him into dereliction of duty. And so it was that he abandoned the Space Hulk stand on the show floor to let me have a play with and a natter about this new adaptation of Games Workshop's timeless humans vs aliens boardgame in relative privacy. I now choose to SHATTER that privacy by sharing a half hour of me stomping down corridors and burning the heretic below. Sadly we'd stopped filming by the point that we persuaded Thomas to show us how well they'd rendered Terminators' ironclad buttocks, but I did manage to grab a cheeky photo.

Read more

]]>
Chapter & Verse Of Space Hulkhttps://www.rockpapershotgun.com/chapter-verse-of-space-hulkAlec MeerTue, 30 Apr 2013 19:00:37 +0000https://www.rockpapershotgun.com/chapter-verse-of-space-hulkSpace Hulkjagged alliance: flashback

Rummaging my empty head for games I was particularly excited about in 2013, I largely came up worryingly blank. I think, though, that's got a lot to do with the fact that a lot of the most exciting upcomers are happening via Kickstarter, which means 'twould be foolish to presume any of them will actually happen this year. Also because The Mainstream is all bound up in those new XStation things due out in the back end of the year, and of what we do get from that on PC, we probably won't be shown much of it until Microsoft starts talking about its next big, ugly, advert-spewing box. One thing my brain did burp up without much prompting, however, was Space Hulk. I want that on my PC and I want it now. (I also want it on my tablet thing, but that's primarily for when I'm not, erm, sitting on a chair). I haven't seen it myself yet, but I am so far convinced by dev Full Control's enthusiasm for it. In the following video Q&A, there's a bunch more of that, plus some very pleasing hints about what they've got planned post-release. Maudlin, semi-traitorous hands in the air, fellow Dark Angels fans!

Read more

]]>
Jagged Alliance: Flashback Now Singing For Its Supperhttps://www.rockpapershotgun.com/jagged-alliance-flashback-now-singing-for-its-supperAlec MeerTue, 23 Apr 2013 14:00:13 +0000https://www.rockpapershotgun.com/jagged-alliance-flashback-now-singing-for-its-supperSpace Hulkjagged alliance: flashbackKickstarterJagged Alliancefull control studios

As prophesied by the saintly words of the Very Reverend Adam Smith last week, Jagged Alliance is about to make its eighty millionth comeback, this time in the charge of Full Control, they of the new Space Hulk game, and via the medium of Crowdsourcing. I can only advise you to read that interview in the pursuit of fulsome details on the turn-based strategy remakequel, but today the actual Kickstarter goes live. This means more details, and also a video which affords me the opportunity to see the face of a man I have only ever spoken to on the phone before. It's quite a nice face, really.

Read more

]]>
Space Hulk Studio To Make Turn-Based Jagged Alliancehttps://www.rockpapershotgun.com/space-hulk-studio-to-make-turn-based-jagged-allianceAdam SmithThu, 11 Apr 2013 09:02:46 +0000https://www.rockpapershotgun.com/space-hulk-studio-to-make-turn-based-jagged-allianceJagged AllianceSpace Hulk

JAGGED ALLIANCE! JAGGED ALLIANCE! JAGGED ALLIANCE! It's no good. I just don't have Alec's endurance when it comes to repeating words for any length of time. I do have a remarkable degree of stamina when it comes to dancing though and I plan to spend the next five minutes doing the Snoopy dance in celebration of the fact that Full Control, who are currently working on a promising adaptation of Space Hulk, are moving on to a new turn-based Jagged Alliance game once Space Hulk has shipped. Hope springs eternal.

Read more

]]>
See Space Hulk See Space Hulk See Space Hulk Seehttps://www.rockpapershotgun.com/space-hulk-footageAlec MeerThu, 28 Mar 2013 15:00:53 +0000https://www.rockpapershotgun.com/space-hulk-footagefull control studiosSpace Hulk

Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk See Space Hulk

Read more

]]>
First Look: Space Hulkhttps://www.rockpapershotgun.com/first-look-space-hulkJim RossignolWed, 27 Mar 2013 02:46:34 +0000https://www.rockpapershotgun.com/first-look-space-hulkGDC 2013full control studiosSpace HulkFeature

I am on the show floor at GDC, standing next to an unflappable and smiling Thomas Lund of Full Control Studios. He is pleased. He is showing me Space Hulk. He is so excited about it that I can't help get caught up in his enthusiasm and start feeling giddy, even though I have been taking all of my cynicism medication. He's been gesticulating and enthusing and SPACE HULK.

It looks pretty great.

Read more

]]>
Exclusive: All About The New Space Hulk PC Gamehttps://www.rockpapershotgun.com/space-hulk-previewAlec MeerFri, 01 Mar 2013 14:04:03 +0000https://www.rockpapershotgun.com/space-hulk-previewfull control studiosSpace HulkInterviewFeature

Rejoice, heretics. There's going to be a brand new, turn-based and faithful PC adaptation of legendary Games Workshop boardgame Space Hulk, and I am really very excited about this. So I had a good old chat with Thomas Hentschel Lund, boss of Full Control, the studio behind this sci-fi strategy game of man versus alien in desperate battle. Inside: the first (and excellent) in-game screenshots, details on how it works, what's been tweaked, if it's as brutal as the source material, whether PC or iOS is the lead platform, whether it nods to the old EA first-person games, and how the whole thing happened due to one very happy accident involving a fire pit.

(You can click on the first two screenshots in this post for fancy HD versions, by the way).

Read more

]]>
A Grown-Up Post About Space Hulkhttps://www.rockpapershotgun.com/a-grown-up-post-about-space-hulkAlec MeerTue, 11 Dec 2012 14:00:56 +0000https://www.rockpapershotgun.com/a-grown-up-post-about-space-hulkfull control studiosSpace Hulk

I was under the impression that my announcement post about the new PC adaptation of Games Workshop boardgame Space Hulk yesterday was as comprehensive as can be, but it transpires that I may have overlooked a minor detail or two. For instance, what type of game it is, who's making it and how it will work. Allow me to fill in these tiny gaps now.

Read more

]]>
SPACE HULK SPACE HULK SPACE HULK SPACE HULKhttps://www.rockpapershotgun.com/space-hulk-space-hulk-space-hulk-space-hulkAlec MeerMon, 10 Dec 2012 17:29:11 +0000https://www.rockpapershotgun.com/space-hulk-space-hulk-space-hulk-space-hulkSpace Hulk

SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK

Read more

]]>
Gaming Made Me: Games Workshop Made Mehttps://www.rockpapershotgun.com/gaming-made-me-games-workshop-made-meDan GrillSat, 07 May 2011 17:34:46 +0000https://www.rockpapershotgun.com/gaming-made-me-games-workshop-made-meWarhammer Fantasy BattleSpace Hulkgaming made meGames WorkshopFeatureWarhammer

I’m ten. I’m sitting in the solvent-soaked school art room doodling, when my friends sneak in. They’ve got something amazing to show me. It’s a little dwarf made out of lead, and Fat Winnie has just bought it off Big-Nosed Will, who actually painted it. It’s like got an AXE! Will’d mainly used red paint on it (“For the blood” he says. He now works in advertising) but it’s soooo cool. This is the start.

Read more

]]>
Overwatch, Baby: Scottish Space Hulk Rantinghttps://www.rockpapershotgun.com/overwatch-baby-scottish-space-hulk-rantingKieron GillenTue, 15 Sep 2009 10:36:02 +0000https://www.rockpapershotgun.com/overwatch-baby-scottish-space-hulk-rantingSpace HulkRab FlorenceDowntime TownGames Workshop

As anyone who listened to the last podcast I did will know, my last couple of weeks have been based around rushing to the door at the slightest sound of postman. Perpetual disappointment which was made unperpetual yesterday when the ridiculously beautiful Space Hulk 3rd edition turned up. Geeking out even more than me was Ex-Consolevania Now-Downtimetown Rab Florence, who has recorded 10 of the finest high-geek ranting I've seen in quite a while. You'll find it below. It features cardboard comparison and kissing, vocoded songs about overwatch and close up of space-marine crotches. It's quite the thing. I justify this as an RPS post because i) Space Hulk was the basis of the fine game Alec wrote about previously and ii) I'm incorrigible.

Read more

]]>
EDIT: Space Hoax! Oh my aching sides.https://www.rockpapershotgun.com/thq-give-teardown-nodJim RossignolTue, 01 Apr 2008 07:47:14 +0000https://www.rockpapershotgun.com/thq-give-teardown-nodTHQSpace HulkSpace Week

The independent Space Hulk project being developed by Teardown hasn't been okay'd by the suits at THQ:

Read more

]]>
Retro: Space Hulkhttps://www.rockpapershotgun.com/retro-space-hulkAlec MeerMon, 31 Mar 2008 17:30:49 +0000https://www.rockpapershotgun.com/retro-space-hulkSpace HulkSpace Weekretrospective

Much as I'm fond of it, I’ve always had one major complaint about Dawn of War. It doesn’t feel very Warhammer 40,000. It certainly looks pretty Warhammer 40,000 – fans are well-serviced by grisly animations and the army painter tool – but I never got much sense of the universe’s character. All that colour, all that cartoonishness, all that replenishing lost troops... I want DARKNESS and FEAR and EVERY MAN DOWN IS LIKE A PUNCH TO THE STOMACH. I want Space Hulk.

Read more

]]>
Purge With Fire. In a Good Way.https://www.rockpapershotgun.com/purge-with-fire-in-a-good-wayKieron GillenWed, 20 Feb 2008 16:29:07 +0000https://www.rockpapershotgun.com/purge-with-fire-in-a-good-waySpace HulkFree games

Space Hulk was on my mind anyway - I was thinking of group-based tactical games with a claustrophobic atmosphere after playing Spectrum-Aliens-remake LV-426 (Which, were I making Bioshock 2, I'd rip off completely). So when news of a just-released Space Hulk remake reached me, I was overjoyed, making plans to step back into the early nineties of EA's multi-windowed paranoia-fest. Except then I realised that while they have EA's (And Games Workshop's) permission to do this, it isn't based on the computer game at all. It's based on the board game. So it looks like this:

Read more

]]>