Hypnospace Outlaw used to be a very different type of game than the one we know today. The authentic replica of the world wide web circa 1999 was originally designed to be little more than ornate level select screens in a stylish endless runner-style game, for example, providing extra context for your adventures pursuing "outlaws on the Hypnospace Highway".
Games change during development, of course, and it’s not unusual for once substantial ideas to be left on the cutting room floor. But seeing as Hypnospace Outlaw is our pick for the RPS Game Club this month, I wanted to reach out to the game’s creator Jay Tholen to ask some questions about these unlikely origins, its influences and its lasting legacy. What happened to the Hypnospace Highway? And what comes next for the world of Hypnospace?
]]>Somehow it's June already, which means it's time for the Indiescovery crew to suppress our existential dread at the fleetingness of existence and take a look at our favourite indie games from the first (almost) half of 2023! Don't worry, we very quickly realise that June has such a slammed line-up we can probably give it a best-games episode all of its own to make up for the fact that we tackled this topic a bit early.
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]]>I put olives in my bolognese. Olives, objectively, do not belong in a bolognese. But without fail, I’ll dunk half a jar of those salty little bad boys into my bubbling wok without hesitation. Peppers? Why not. Carrot? Absolutely. Spinach? Don’t mind if I do. My bolognese is about as authentically Italian as Super Mario, but it doesn’t matter. I’m not trying to make Massimo Bottura cry by reminding him of his nonna’s cooking. It’s a dreary Tuesday night and I’m craving my olive-laden concoction. I’m making this bolognese just for me.
Slayers X: Terminal Aftermath: Vengance of the Slayer reminded me a lot of my bolognese. It’s a game created for particular tastes, a unique proposition that sort of defies conventional thinking. A big, bold swing that - if you have the palate for it - is absolutely brilliant.
]]>Microsoft have announced what’s coming to Game Pass for the first two weeks of June, which includes games about cute childhood summers (Dordogne), a bunch of stacking dolls (Stacking), and a horrifying monster chasing you in the shadows (Amnesia: The Bunker). Something for every type of person, then, from those that suffer from summertime blues to sun-loving extroverts.
]]>Take a deep breath! Slayers X: Terminal Aftermath: Vengance Of The Slayer is releasing on June 1st with a simultaneous Game Pass drop. It’s an old-school shooter set in the same retro-futuristic universe as Hypnospace Outlaw, but this time the focus is on fan-favourite character Zane Lofton, who actually “made” Slayers X in the fiction of the game.
]]>Proving that our ability to organise recording a podcast episode wasn't some sort of one-off fluke, the Indiescovery crew are back again! Going forward, this is going to be a fortnightly podcast, but we just couldn't wait to share our thoughts on this year's best upcoming indie games, so we decided to release Episode 2 a week early, as a treat (the treat is for us, really, but we hope you enjoy it too!).
]]>If you played Hypnospace Outlaw, there’s a high chance you’ll remember Zane “Zane_Rocks_14” Lofton. He’s one of the more memorable characters you meet in Tendershoot’s alternate reality web simulator, an angsty teenage boy whose home page is slathered in camouflage textures and GIFS of exploding handguns. Since release, Zane has become one of Hypnospace’s de facto mascots, a beloved dweeb that is abrasive but also kind of painfully relatable? It’s hard to laugh at Zane’s baggy trousers and love for Linkin Park-esque rap-metal when you grew up in the mid-2000’s. I mean, we all bought a dog lead from Wilkinson’s and hooked it between the belt loops on our jeans at one point, right? …right?
Ahem. Anyway. Announced earlier this year alongside Dreamsettler (a proper sequel to Hypnospace), Slayers X: Terminal Aftermath: Vengance of the Slayer is an FPS spin-off that stars the fan-favourite teen. Slayers X is framed as being an in-universe project that Zane worked on as a teen, and has been uncovered by his now 37-year-old self, who is determined to finally see it released. There’s a short demo available as part of Steam’s most recent Next Fest, and I’m delighted to say it’s exactly what I hoped it would be.
]]>Along with announcing a spiritual sequel to Hypnospace Outlaw, named Dreamsettler, the alt-reality webmasters at Tendershoot today revealed a curious spin-off. Slayers X: Terminal Aftermath: Vengance Of The Slayer is an FPS 'made by' one of Hynospace's netizens, the rude 'tude dude Zane "ZANE_ROCKS_14" Lofton. It's a retro-styled shooter overflowing with that trademark Zane 'tude, and you can see a bit in the trailer below.
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