Third person skater shooter Rollerdrome has some really cool weapons, but what is it that makes them so special? I mean, there’s only four of them, and you’re forced to constantly perform tricks to regain ammo, which doesn't make them easy to use. I think it’s because of their more literal significance in the game. Rollerdrome threatens you with multiple enemy types called Houseplayers, all formidable, especially in the heat of battle when they combine their efforts. Luckily, the four distinct weapons you’re equipped with act as an equaliser; each weapon is a solution for a particular enemy. Developers Roll7 could have easily added a bunch of copied and pasted guns from every generic shooter, but instead they were more intentional about the weapons they included, with each weapon complimenting the gunplay and the game as a whole.
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By Dandelion