Over the past week or so, you may have caught wind of Denuvo - the makers of anti-cheat and anti-piracy software - embarking on a PR campaign of sorts, intended to combat negative public perception of their software. In case you're unfamiliar, Denuvo's wares have become infamous for allegedly sabotaging the performance of all sorts of video games, from Resident Evil: Village to Tekken 7, though accounts of the severity vary, and there is an on-going shortage of independently supplied raw data.
Denuvo's attempts to clear the air include opening a Discord, which they say “ is a key step in fostering closer relationships with game developers, publishers, and players, offering a dynamic, real-time platform for meaningful interaction”. On Monday, Denuvo’s media team reached out to me to offer an interview with Denuvo’s product manager, Andreas Ullmann. Here’s that interview, edited for brevity.
RPS: In a recent public statement you said “we will stop letting every claim about our product go unanswered". What claims are you referring to?
Andreas Ullmann: It's basically really about the stuff that's posted by the community. So you just need to check out Steam forums, for example. Very toxic, very hostile environment. If a game announces to use any of our products, if you check out the Steam forums, all the claims are popping in. SSDs are destroyed by our solution. The usual performance topics, and we simply don't want to leave the floor to these people who are posting all things about us anymore. We want to also be there for a person who has not heard about us before. We also want to share our view, our opinion on these topics, and also act as a trusted source of information.
]]>Modding Resident Evil with Thomas the Tank Engine in place of Mr. X/Lady Dimitrescu/Nemesis/the monster of your choosing is so much a tradition at this point that Capcom may as well set the inevitable Resident Evil Zero remake aboard the interior of the chirpy children’s TV character. While players might be having fun modding Thomas, Shrek and Barney the Dinosaur into its survival-horror series, Capcom has expressed concern that some mods may cause "reputational damage" to the company and their games.
]]>While Capcom looks to ramp up their presence on mobile with the incoming release of Resident Evil 4 and Village on iPhone, as well as the Pokemon Go-like Monster Hunter Now, the publisher’s president has promised that PC will remain a central focus.
]]>Boo! Did I startle you? GOOD. I'm currently competing for the title of trickster-in-chief here at RPS, and I'm never going to have a chance of receiving this promotion unless I reach my daily scare quota. If only there was a way I could package together a collection of scary stories as told my colleagues and claim them all as my own.
Aha! I got you again! They don't call me the Merry Trickster Of UK PC Gaming Websites for nothing! You've been Halloween'd, my friends! To celebrate spooky season, I gathered seven members of the RPS treehouse to tell me about one moment from a PC game that scared them the most. The results were exactly as I expected. Some recounted events in classic horror games that shocked them senseless, whereas others told me anecdotes about games that most wouldn't consider scary at all. The result is seven tales of spooks that are sure to chill your bones this All Hallows' Eve.
]]>House Castle has been on a bit of a horror binge this month, what with it being Spooky Season and all. Not because we're die-hard horror buffs - if anything, we're both lifelong wimps when it comes to this stuff. But buoyed by a growing resolve to tackle our collective cowardice head on, October has seen us watch, play and read several of the big horror classics we've been too chicken to attempt in the past. Over the course of it all, though, there's been a gnawing, slightly dreadful realisation slowly bubbling away beneath the surface. Far from being scared by these horrible things, I've often come away feeling no emotions whatsoever. I have remained unmoved, neither frightened, unnerved, or creeped out. Just plain, simple indifference. The Japanese Ring? Nothing. I Saw The Devil? Nah, mate. Lake Mungo? More like Lake Yawngo.
I was beginning to think I'd lost the capacity to feel anything at all. Heck, the real horror show this month has been the collapse of the entire UK nation state, and yet I still cannot bring myself to muster anything beyond a tired sigh. Then I got to the second act of Resident Evil Village's Shadows Of Rose DLC and, oh yes, hello fear. It's been a while, hasn't it?
]]>Resident Evil Village's Winters' Expansion includes the Shadow Of Rose DLC, a new story in which Ethan Winters' now-teenage daughter returns to Lady Dimitrescu's castle. It also includes a new third-person mode for the base game, and it's this for which there is now a demo.
]]>It’s officially the spooky season now, so that makes it a highly appropriate juncture for some survival horror. Good job that Capcom have announced they’re streaming a Resident Evil showcase this Thursday, October 20th, then. They’ve even roped in Resident Evil Village’s Merchant to narrate the trailer for it. Watch below for a quick look at what’s coming up in the showcase stream.
]]>Capcom are making literal big bad Lady Dimitrescu a wee bit shorter for Resident Evil Village’s The Mercenaries Additional Orders DLC, out later this month. Game director Kento Kinoshita told Polygon that although playable Lady D is still taller than any other character in Mercenaries, she’s been shortened to “a little under nine feet tall” from her canon height of around nine feet six inches. Kinoshita also went into some detail about Additional Orders’ other characters, including punch-maestro Chris Redfield.
]]>Last time, you decided that ding! is better than the Howie scream. I have only word for that: yeeeuuuuaaaaauuuuughh! This week, I suppose it's a question of spectacle. Do you want to do ridiculous cool things, or have ridiculous horrible things done unto you? Tell me, what's better: ridiculous spell animations or the mangled hands of Ethan Winters?
]]>Castle Dimitrescu was one of the many highlights of Resident Evil Village, so it makes sense that Capcom are returning to it in the game's upcoming DLC adventure, Shadows Of Rose. Set 16 years after the events of Village, this story expansion centres on Rose, the daughter of Village protagonist Ethan Winters, as she comes to terms with her emerging mold powers. She was just a teeny, tiny baby when her dad was fighting off the very tall vampire lady in the base game, but now she's all grown up and wants to be rid of the supernatural spore abilities that have been plaguing her family ever since the events of Resident Evil 7.
It's not yet clear what role Lady D's castle has to play in Rose's journey, but man, it sure is nice to be back roaming its ornate hallways again. Or rather it would be, if it weren't for all the ashen mold men stalking its corridors, and its rather gross (but strangely hypnotic) rivers of undulating strawberry jam gore that have been plastered all over the walls, floor and ceiling. Ach, now it's on my shoes. Great. And the gate's locked behind me. Fantastic. I knew coming back here would be a bad idea…
]]>There’s so many dodgy things I could say about Resident Evil Village’s upcoming DLC’s The Mercenaries Additional Orders mode and its inclusion of a playable Lady Dimitrescu, along with magnetic Nic Cage wannabe Karl Heisenberg and perennial favourite Chris Redfield. Instead, I’ll be a nice lad and keep shtum. Aside from the extra characters, Additional Orders brings more stages and some other improvements to Mercenaries that Capcom haven’t elaborated on. Watch the trailer for it below and imagine being inside Lady D. Oh crap.
]]>The showrunner of Netflix’s new Resident Evil TV series really wants to fit Resident Evil Village's most famous big bad, Lady Dimitrescu, on the small screen. In an interview, Andrew Dabb mentioned that he hopes to delve deeper into the voluminous bosom of Resident Evil lore for any future seasons. Watch a clip from the new series below and marvel at some dubious Scottish accents.
]]>Not E3 2022 is over. It's done. I think? I mean there's a Nacon showcase in July but, I mean come on now, we can't start classing events that occur outside of June as being part of the event formerly known as E3 can we? That would be preposterous. Before long it would spool out across the entire year, absorbing every month until E3 is a constant series of video events that could happen at any point. Do you want to live in a world where Geoff Keighley is allowed to drop a World Premiere at 4PM on Christmas Day? It doesn't bear thinking about, really, does it.
]]>The first piece of DLC for Resident Evil Village will release on October 28th, Capcom has announced. Revealed as part of their not E3 livestream, the Winter's Expansion will include three seperate additions to entice fans back into its world of tall vampire ladies and weird dog men.
The first is Shadow Of Rose, a story expansion set after the events of the base game that focuses on Rose, the daughter of Village protagonist Ethan Winters. In an attempt to understand the origin of her mysterious "powers", Rose will enter the consciousness of the twisted mould that was the source of all the bother in both Biohazard and Village. Players will guide Rose through a number of spooky locales, including what appears to be Castle Dimetrescu from the game's main campaign.
]]>Capcom’s banger of a survival horror game Resident Evil Village feels like a classic already, but it was only released in May. The passage of time is truly a horror in and of itself. Because the game was rammed with iconic figures, a lot of the modding has resolved to create a more oddball version of the game. What’s fun about Resident Evil Village is how easy it is to mess up the game’s carefully curated aesthetic with a quick model edit. You can go from Lady Dimitrescu’s dominating anger to (scrolls and scrolls past nude mods) her with a Thomas the Tank Engine face. It’s no less scary, but it’s also a different type of scary. The ‘cartoon train’s face atop a 9ft tall aristocratic cannibal’ kind of scary.
]]>It may not be Halloween for a while, but there's no reason you can't celebrate horror as a genre all year round. In fact, it's one of our favourite genre of games, so we've put together our list of the 25 best horror games to play on PC right now. It really showcases the breadth of horror on PC right now, from visual novels to shooters to survival to weirdo demon games and text adventures, so it's a real joy to peruse.
]]>With 2021 marching on at a seemingly impossible pace, we thought it was high time we sat down in our virtual Treehouses to chat about the best games of the year we've played so far. 2021 has been an odd year for games. The first few months were front-loaded with some big meaty hitters after giving Cyberpunk 2077 a wide berth at the end of last year, while others have been pushed back even further into the depths of 2022. Indeed, a lot of the games we're really looking forward to in 2021 are still hovering away on the horizon, tantalisingly close but just out of reach.
Until those juicy morsels arrive on our gaming plates, though, these are the games we've enjoyed the most over the last six months. You'll find all sorts here, from big epic space operas and zombie horror fests to cosy town builders and err... couple's therapy puzzlers. Will any of them make it to our end of year Advent Calendar? Only time will tell. And if we've missed something you think is absolutely vital playing this year, please do shout about it in the comments. Our gaming bellies are never full these days, and the Christmas turkey is still so very far away...
]]>If you had drawn a big love heart all around summer in your calendar to mark Resident Evil: Re:Verse's launch, then it’s time to get the Wipe Easy 3000 out and produce a whole lotta spit. The multiplayer mode of Capcom’s blatantly single-player Resident Evil Village is now coming out in 2022.
]]>Capcom have kicked off their E3 presentation for 2021 by leading with some hot, sizzling, not at all surprising news. They are in fact planning to develop DLC for their newest and shiniest RE game. That's right, Resident Evil Village is going to have some DLC at some point. When? They didn't say. What? They didn't say that either. It sure is coming though. Oh, and so is the free multiplayer deathmatch mode Re:Verse. That's launching next month after it was delayed.
]]>E3 2021 is approaching faster than I'm comfortable with, and yet I'm also eager for it to just hurry up and start already. Another step towards that happening: Capcom announced (a presumably partial) line-up for their showcase.
On Moday, June 14th at 2:30pm PDT/5:30pm EST/10:30pm BST, you'l be able to watch news on The Great Ace Attorney Chronicles, Monster Hunter Stories 2, Monster Hunter Rise, and Resident Evil Village.
]]>Despite being a self-professed wimp when it comes to horror games, it takes a fair amount to properly rattle me when I'm actually playing them. I tend to get more stressed than frightened when playing games like Resident Evil, and the only time I've ever been properly scared and actually screamed in my seat was when I was playing P.T, Kojima's short teaser game on PS4 for the now cancelled Silent Hills. I had the lights on, Matthew by my side, and yet when we turned a corner in that creepy, looping corridor house, a ghost suddenly rushed us out of nowhere. Both of us yelled in terror at the sight of it, and it took ages for us to calm down and work up the courage to carry on.
It's not like I've been chasing that feeling in the intervening years (I am, after all, an officially certified wimp), but playing Resident Evil Village's House Beneviento section this week put me right back in that tiny London flat where we both screamed ourselves silly. It's proper nightmare fuel that place, and of course I had the good foresight to play it just before I was about to go to bed. Well done, Katharine, bravo.
]]>Like a giant Katamari made of scabs and jump scares, Dead By Daylight has collected another classic horror fiend to stalk its servers. The upcoming Resident Evil chapter will, unsurprisingly, bring the Umbrella Corp's Nemesis to the multiplayer horror game. The new beast won’t be turning up on his own, though. Leon S. Kennedy and Jill Valentine will be added as survivors for the meat-weapon-gone-rogue to chase.
]]>Once you've reached a certain point in Resident Evil Village, tonnes of treasure symbols will appear on the map. One of these is the Beneviento Treasure, which is arguably one of the most difficult to obtain. I'll explain how to get the Beneviento Treasure in Resident Evil Village.
]]>There's plenty of shiny good in Resident Evil Village which can be sold to the Shopkeeper for a helpful cash injection. One of these spots is called the Maestro's Collection, but it can be difficult figuring out how to access this treasure. Below I'll explain how to get the Maestro's Collection in Resident Evil Village.
]]>Resident Evil Village has plenty of puzzles to solve, many of which can be quite difficult to figure out. One of these puzzles comes in the form of a piano, and it's not immediately obvious what you're meant to do. Below I'll explain how to solve the Piano Puzzle in Resident Evil Village.
]]>Resident Evil Village is filled to the brim with weapons, many of which can be upgraded with weapon parts. You can find many of these attachments by exploring the world, while some can only be bought from the Shopkeeper. I'll take you through everything you need to know about weapon parts, and give you the lowdown on all of their locations in Resident Evil Village.
]]>A new monster emerges from the Resident Evil Village mod scene every day. Every. Single. Day. I’m still shaking at what they did to Lady Dimitrescu in the demo, but the newest, and possibly darkest, assemblage of assets flips came earlier this week when baby Rosemary was replaced with the model of the very adult Chris Redfield. Now, though, that same modder has reversed that flip to create something even more abominable. Instead of the adult Chris masquerading as the baby, the baby has become the man.
]]>We’ve been doing The Weekspot for the best part of nine months now. In that time, there’s been weeks where either the big releases have dried up, or the news has been lacking a little oomph. But, I think we’ve been able to cobble together a podcast you can enjoy, regardless of the previous seven days in PC video gaming. This week, there was zero cobbling.
]]>There's some valuable treasure in Resident Evil Village which can be sold to the Shopkeeper for a hefty sum of Lei. One of these requires Luiza's Key, but it can be difficult figuring out where to get it, and where to even use it. To help you out, I'll explain how to get Luiza's Key and where to use it in Resident Evil Village down below.
]]>The director of the 2013 found footage horror film Frankenstein's Army has accused Capcom of using one of his monster designs in Resident Evil Village. I won't say too much more before the cut, because there are big spoilers for the game (and the film, I guess) in this post. But I will say: I did a little giggle when I saw the monster. I'm sorry, maybe it's very scary with more context around it. You tell me Resi players and Frankie's Army watchers: do these beasts give you The Fear?
]]>Resident Evil Village modders have been working frighteningly fast. Not long after the game's free demo was available on PC, they'd already put Thomas The Tank Engine's head on very tall Lady Dimitrescu and also turned enemies into Barney. Those are funny, don't get me wrong, but they're part of the expected suite of PC mods these days. Someone always adds Thomas, right? Resident Evil Village has properly launched now, and things are getting weirder very quickly, as proven by Ethan and Mia Winters' terrible baby Chris Redfield.
]]>There's a certain puzzle in Resident Evil Village which caught me out. It's in the Beneviento Mansion, a harrowing place filled with nasty things and plenty of head-scratchers. One of which involves a music box and flipping cylinders. To help you out, I'll explain how to solve the music box puzzle in Resident Evil Village down below.
]]>A fair chunk of your time in Resident Evil Village involves winding your way through Castle Dimitrescu. There's a point at which you'll move on, of course, but it's not exactly clear whether you can go back into the castle once you've reached that point. In this page I'll explain whether or not you can re enter Castle Dimitrescu in Resident Evil Village.
]]>Resident Evil Village is all about scraping your way through a horrific sequence of events. Of course, a decent set of weapons always helps, but sometimes all you need is a good meal. Scattered around the game, there are three special animals which can be slaughtered for valuable ingredients. These can then be handed to the Shopkeeper for some very strong benefits indeed. Below I'll take you through where to find all the Rare Animals in Resident Evil Village.
]]>If you've ever done a long drive in the English countryside, you may have seen one of our giant chalk figures. They're huge drawings made on the sides of hills that typically represent a story from local history or some sort of legend. Most notably we have loads White Horses and one guy with his willy out. But shaking things up a little bit, Capcom have drawn a chalk lycan to promote Resident Evil Village. Ah, what a lovely piece of British history.
]]>Resident Evil Village is the talk of the town, and you may well be wondering where the cheapest place to pick it up is. We've scoured every legitimate key-totin' outfit in the land to find out - on both sides of the Atlantic.
]]>Resident Evil Village is filled with little puzzles that'll either unlock some treasure or prove vital to progression in the game. One of these involves a bath of blood surrounded by some statues, and it can be a deceptively difficult affair if you miss out on the clues provided. Below I'll take you through how to complete the statue puzzle in Resident Evil Village.
]]>In Resident Evil Village's early hours, you may have discovered an Iron Insignia gate in Dimitrescu's dungeon. Well, once you've got hold of Iron Insignia Key, backtracking here will lead to some treasure. If you hadn't spotted this gate before, it's hinted at via a Treasure Map, which can be found in the same room as the F2 sniper rifle.
Below, I'll take you through how to solve the Treasure Map puzzle in Resident Evil Village.
]]>Resident Evil Village may be a horror game, but it's also filled with a great deal of shooting. Early on you'll start with a pretty weak pistol, but as you progress there are plenty of increasingly powerful weapons to find, purchase, or unlock. And it's easy to miss some of them, so below I've steer you through how to get all the weapons in Resident Evil Village.
]]>Resident Evil Village has finally arrived, bringing back Resi 7 star Ethan Winters and chucking him into town where tall ladies and werewolves roam. The first-person horror game takes place a few years after Biohazard, after Ethan and his wife Mia attempted to live a peaceful life following their escape from the Baker family. But there is no peace for Eef. Now he is in a scary village whose inhabitants seem to want to eat him.
]]>Resident Evil Village is finally here, continuing the story of Ethan Winters from Resident Evil 7 as he finds himself trapped in a bleak, wintry landscape full of tall vampire ladies, snarling wolf boys and more horrible nasties than you can shake an Umbrella-shaped stick at. It's also one of the best-looking PC games of the year by my reckoning, especially if you happen to own a ray tracing-capable graphics card. It runs supremely well, but it can start to chug a bit if you exceed your graphics card's memory limit. To help you get the best performance in Resident Evil Village, I've put together this best settings guide, telling you which settings to turn on (and which to dial back) to help keep those frame rates nice and high.
]]>Ray tracing might be the big, hot graphics tech of 2021, but of all the ray tracing games that have come to PC so far, only a handful of them have actually blown me away in the old graphics department. I can count the number of games worth buying a ray tracing-capable graphics card for on a single hand - Control, Metro Exodus, Cyberpunk 2077, Minecraft at a push - but the good news is that we can now add Resident Evil Village to that exclusive list, as Capcom's latest survival horror game really capitalises on its atmospheric lighting to make it one of the best ray tracing games yet.
]]>Resident Evil Village is a blended smoothie of horror, one that covers a spectrum of flavours to suit various tastes. Those first couple of sips are delightfully complex. Dark and brooding. But as you drain the glass, it begins to taste a bit too fiery, a bit too wild, until you can't taste anything. In fact, it's spilled all over your shirt. Again?! Urgh, this happened last time.
]]>If the Resident Evil Village demo wasn’t scary enough, just you wait. I have something that’ll give you the absolute heebies. Mods have already snuck out for Capcom’s horror game, extending the demo’s time limit, but I wasn’t ready for what was to follow. Prepare yourself for the nightmare fuel that is this Lady Dimitrescu/Thomas the Tank Engine mashup.
]]>Resident Evil Village launches this Friday, but you can explore a bit of the game right now in a limited-time demo that's available until May 9th. You're only supposed to be able to play the demo for a total of 60 minutes, but of course PC players have found a way around that already. Now you can play the demo over and over through this weekend if you really want to. Photo mode is time consuming, right?
]]>Well well, looks like it's casual Friday over in the village. The deadly baddies of upcoming horror sequel Resident Evil Village have all cast off their spooky faces and transformed into puppets. Yes, including your favorite large lady Alcina Dimitrescu. She's joined by the felty faces of Mother Miranda's other lords for a silly little skit. Actually, one of them's a puppet twice over, somehow. They do look quite cute this way though, even when they're murdering each other.
]]>Capcom, bless their hearts, have some funny ideas. They're releasing a demo for Resident Evil Village this weekend, but it'll only be playable for a week and will have a hard time limit of 60 minutes total. Heaven forbid people freely play a demo. But I'm still up for it because I'm well up for Village, so how handy that we can now preload the demo and be ready to get stuck right into our... limited fun?
]]>Capcom now say that Resident Evil Re:Verse, the multiplayer deathmatch mode included with Resident Evil Village for no clear reason, will launch this summer. Previously they'd been more vague, though I had assumed it would be in when the game launched on May 7th. Nope, summer. But seeing as no one is buying Village for Re:Verse, sure, whatever.
]]>While the original didn’t garner much fanfare over 10 years ago, the success of Nier Automata had people excited about Nier Replicant. And, by all accounts, the general public has enjoyed it much more this time around than they did back in 2010.
]]>Resident Evil Village is creeping up early next month but you don't need to wait for it to spook you. Village's final demo will let you split time between the werewolf-infested village itself and the scary lady-infested castle up above so you can get acquainted with both. The demo is coming up this weekend and Capcom have announced that they're extending it. The 60-minute demo will now be available for a week, running past Village's May 7th launch date.
]]>The big Resident Evil news everyone wants today is more info on the VR version of Resident Evil 4, which should come at the Oculus Gaming Showcase tonight. That'll be nice. Looking forward to that. But also, to the excitement of very few people, Capcom are holding another open beta test day for Resident Evil Re:Verse, the deathmatch spin-off tacked onto Resident Evil Village for some incomprehensible reason. I guess it's fitting.
]]>I hope your interest in Resident Evil Village goes beyond the tall woman with the pale face, because we're going deep on the the next big game of 2021, on this week's episode of The Weekspot
]]>Last night, Capcom's Resident Evil Showcase shared some more details about the spookfest Resident Evil Village. A new trailer shows poor Ethan Winters getting dragged around endlessly, and the developers announced some new demo dates for fans to try out the game before it comes out this May. On top of that, they revealed the arcade-style Mercenaries mode is coming to Village, showed a new trailer for upcoming Netflix series Infinite Darkness, and announced Resident Evil 4 VR.
]]>Ever since the demo failed to wow people back in February, it was pretty clear that Outriders had a ceiling. Not an outrageously low ceiling, but a ceiling nonetheless. Still, even with launch issues a lack of anything extraordinary, it's actually a pretty decent video game.
]]>Capcom, bless their hearts, really like the idea of Resident Evil multiplayer. They keep making multiplayer spin-off games and putting multiplayer modes into singleplayer games, even if few players are as enthusiastic about them as Capcom. The upcoming Resident Evil Village will have a multiplayer mode too, Resident Evil Re:Verse, and that will start an open beta test overnight - which you can preload now. Re:Verse is a third-person shooter with six-player deathmatch starring RE heroes who can transform into RE monsters because why not?
]]>Capcom unveiled the PC requirements for their upcoming horror fest Resident Evil Village today, and the good news is that you won't need a graphics card the size of its 9ft 6in villain Lady Dimitrescu in order to run it. Posted to Steam earlier today, Resident Evil Village's PC requirements also confirm that its previously announced ray tracing support for AMD GPUs will be available on Nvidia RTX cards as well, but we'll have to wait a little longer for some more realistic performance targets, as Capcom have currently only revealed what it will take to run the game at 4K with ray tracing switched on (even if they do handily provide both 45fps and 60fps frame rate targets).
]]>Well, here's a nice surprise. Resident Evil Village is getting ray tracing support, AMD announced this evening during their RX 6700 XT reveal event. They only showed off a brief clip of the game's ray tracing in action during their presentation, but from the looks of things we can expect to see beautifully ray traced reflections on its polished mansion floors and maybe some ray traced shadows as well.
The real question, though, is whether the hulking majesty of the game's main villain, the enormous Lady Dimitrescu, will also be treated to some lovely ray traced reflections. After all, big lady vampires aren't meant to have reflections, are they? And if it's not going to give us accurate 9ft 6in reflections of this woman who's taller than an actual ostrich, then really, what is even the point?
]]>Many times we have prayed that Horaszdóttir's flock of turkeys will run out, but, like her, it is eternal and infinite. Each one disgorges a vision of a game yet to come, as Horaszdóttir the Tall stands and laughs, the sound rolling like thunder through the dark pine forest that is her home. We are so cold.
Today Horaszdóttir augers yet more games, speaking through us. Hear the crack of distant gunfire, the roar of an enraged enemy, and the thump of heavy bass and synth. Today we are called to action! (Please note that Horaszdóttir is not accepting criticism over how we have divided up games between RPG and action.)
]]>Last month, Capcom unveiled Resident Evil Village's massive vampire woman, Lady Dimitrescu. Standing 9’6” tall (in a hat and heels), she's captured the imaginations of many internet dwellers - who are mostly asking her to step on them. But she's not the first tall gothic hottie to steal people's hearts. According to RE8's art director Tomonori Takano, she's partially inspired by perhaps one of the most famous ominous ladies, Morticia Addams.
]]>Since the release of teaser footage for Resident Evil Village last month, it’s fair to say there has been a lot of chat online about Lady Dimitrescu, the utterly gigantic villain of the piece. She has captured quite a few imaginations, it would seem, and speculation has been rife regarding just how vast the millineried monstress actually is.
Yesterday the discussion was settled for good by the Resident Evil Twitter account, which posted a statement from Village’s art director, Tomonori Takano, confirming Dimitrescu’s height as 9’6”. That’s... very tall indeed. Admittedly, the figure includes her hat and high heels, but even wearing flats, she’d top nine foot. The question remains, however: what else would she top? No, not like that, you wretches. What I mean to say, is that I’ve made a comparison chart, featuring Dimitrescu and a selection of other vast creatures, both real and imagined. Come and have a look.
]]>The Tetris-style inventory system is coming back; you’re able to craft items, as well as buy and sell them; and you can seemingly block attacks from those nasty sword-wielding zombie (?) lads. Oh, I forgot to mention the giant vampire woman that everyone is super horny for. She’s here too.
]]>The Resident Evil Showcase aired today with new footage of Resident Evil Village, a release date announcement, and a brief glimpse of a new multiplayer game called RE: Verse that will be bundled with Village. You can watch the trailers and full livestream below, as well as read about a few extra details.
]]>Some inhabitants of the RPS treehouse (Alice B) have been extremely vocal in their love of giant women in games, mainly some Assassin's Creed Odyssey DLC and then Immortals Fenyx Rising. Those are both Ubisoft games though, so now I get to crow about how influential we are: a teaser trailer for the next Resident Evil Village reveal suggests Capcom have been reading Alice's posts.
]]>Earlier this month, Capcom were hacked by a ransomware attack. They've now announced that personal information of customers, employees, and shareholders has been potentially compromised, but not credit card information. So far, what's being revealed by the attackers seems centered on information about upcoming and unannounced games including a release window for Resident Evil Village and a PC version of Monster Hunter Rise.
]]>Another Resident Evil film is in the works - and this time, it might actually somewhat resemble the series it's based on. That's no shame on the W.S Anderson flicks, of course, that series very much growing into its own brand of action-horror pulp. But with more deets on the upcoming reboot arriving today, our next cinematic take on Capcom's spook 'em up is bringing us all the way back to "a fateful night in Raccoon City in 1998."
]]>Capcom showed off another trailer for the next Resident Evil game during today's PlayStation 5 showcase and yup, it's sure creepy. Resident Evil Village is sending Ethan and Mia off to a not so peaceful life in a less than idyllic village. It looks like their new retreat is chock full of occult drawings, rituals, and big, blue werewolves.
]]>Videogames are television now. But while everything from Splinter Cell to Fallout is gunning for streaming gold following The Witcher's Cavill-shaped successes, Resident Evil probably makes more sense than most. With a long run of live-action films behind it, the horror series is now getting a Netflix original series, one that follows the plucky Wesker kids as they uncover the no-good rotten antics their dear old dad Albert's been up to. Probably.
]]>During Sony's PlayStation stream today, Capcom announced Resident Evil Village, the next in their horror series. As rumoured, Village brings back RE7 star Ethan Winters and does indeed have werewolves. Or bioweapons who just so happen to look like werewolves, or however RE dresses up monsters these days. It's due in 2021, and looks a little something like this:
]]>According to new rumours, Resident Evil 8 will come out next year. It'll be in first-person, says serial leaker AestheticGamer, "and many purists are going to hate it" because "it's taking some serious departures [with] story/enemies and the like".
If you believe the rumour, it started life as Revelations 3, a more experimental spin-off game, but testers liked it so much that developers Capcom decided to turn it into a full fledged entry in the main series.
]]>