Time has never been very kind to QUBE. The first-person puzzler first began life as a university project in the late 00s, but by the time it finally launched commercially in early 2012, it was almost universally written off as nothing but an okay Portal clone. In fairness, there was a lot working against it. Like Portal, it was set in a largely white, sterile testing facility, and while it didn't involve flinging boxes through portals, each one of its puzzles did revolve around manipulating brightly coloured blocks to progress to the next room. The one major thing it was lacking, and probably a large part of why it never really stacked up to Portal at the time, was a GLaDOS-sized villain. QUBE's story would come later, in the 2014 Director's Cut, which added an entire script, voice-acting and a revamped musical score to give Toxic Games' puzzler a bit more, well, shape.
Even with all those extra flourishes, though, the Director's Cut was still the same QUBE puzzles from before, leading many to write off the update yet again as a slight improvement on the original, but nothing to get too excited about. Now, QUBE is getting a fancy 10th Anniversary Edition that rebuilds both versions of the game from the ground up, while also adding an entirely new sector that doubles the length of the game. And I'm telling you: please don't write off QUBE for the third time in its life. It deserves better than that.
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