Ubisoft’s remake of time-rewinding Prince of Persia classic The Sands of Time has finally reappeared to tease - with the emphasis on tease - a release not this year, not next year, but in 2026.
]]>Ubisoft’s Prince Of Persia: The Sands Of Time remake seems to be rewinding the clock on production since the game is still in the “conception” stage of development. The remake was originally supposed to come out four months after its reveal in 2021, tripped into 2022, and was then delayed indefinitely after switching developers. Essentially, this sounds like a Benjamin Button situation.
]]>Welcome back to another RPS Time Capsule. I will age a thousand years by writing this next sentence, but today we're casting our minds back to twenty years ago, excavating our personal favourite games from the actually quite good year of 2003. Yep, instant wrinkles like I've just been caught in a Death Stranding rain shower. I better finish this introduction quickly before I disintegrate to a pile of dust - much like all the other games from this year that didn't make it into this year's Time Capsule. Come and find out which ones we've decided to save below.
]]>Remember there was a Prince Of Persia: The Sands Of Time Remake that was meant to be coming out in January last year? No? Well, the game’s development team have taken to Twitter to announce that Prince Of Persia: The Sands Of Time Remake will be delayed indefinitely, which seems oddly fitting considering the game is about messing with time. It was meant to launch this year, but the game’s already been delayed indefinitely once before.
]]>Apparently something has gone wrong with time, because Ubisoft have confirmed that the Prince Of Persia: The Sands Of Time Remake is now due in 2022. Considering the remake of the pleasing time-rewinding stab-o-platfomer was supposedly three months away from launch when they announced it in 2020, yeesh, someone at Ubi must have dropped their magical hourglass. So no, they won't be showing it at their E3 showcase this week either.
]]>Looks like your prince is out playing time rewinder again because the Prince Of Persia: The Sands Of Time remake has been delayed once again. Ubisoft previously pushed the expected release back from January to March of this year. They've now announced that the Sands Of Time needs some more time, but haven't actually said how much. Someone will need to track down the prince and get him to stop running around Ubisoft offices with that dangerous time dagger.
]]>Ubisoft today announced they're remaking Prince Of Persia: The Sands Of Time, 2003's fun action-platformer about a wall-running lad with a magical time-rewinding dagger. Seems they're winding time forwards on the game, fully redoing art, getting folks into motion capture suits for new animations, and even getting the Prince's original actor back in for a new performance. It's coming in January under the imaginative name Prince Of Persia: The Sands Of Time Remake. Here, check out the trailer:
]]>A pitch video for Prince Of Persia Redemption has appeared, a hitherto unknown and apparently cancelled entry in Ubisoft's fantasy stab-o-parkour series. It shows several minutes of mocked-up jumping around, swordfighting, magic, and an impressively vast beastie. What's weird is that this video has been on YouTube since 2012, barely unnoticed until yesterday. It has been confirmed as real by Jonathan Cooper, who was the animation art director on Assassin's Creed III at Ubisoft Montreal, so... huh!
]]>And with that we are another year closer to the eagerly anticipated cooling of all matter. You may have read that the concept of weeks, months and years is the culmination of humanity’s collective understanding of a complicated astronomical pattern. It's an interesting take. However, the correct hypothesis was posited by your stoner housemate Jed from university. “Time is, like, a construct,” he said, with the deep wisdom and clarity only three tins of San Miguel can deliver. “The Chinese have a totally different calendar, y’know. Do you want to order takeaway?”
So let’s chronicle games about time, specifically those that prove the passing of years is nothing but a directionless tumble through the jelly-like substance of spacetime. Here are 9 games about time travel. But which of them would you undo?
]]>Google held another one of their Stadia Connect conferences today, and this one was meant to be all about what games you'll be playing in the "scary" cloud come November. Sure enough, there were new Stadia games aplenty announced this evening, with the biggest addition being Cyberpunk 2077.
To help keep track of them all, here's a list of every Google Stadia game confirmed so far, as well as which games are coming at launch, which ones will be arriving a little bit later, and which games you'll only be able to play by subscribing to one of the special Stadia publisher subscriptions.
]]>Utomik! Sounds like a stiff drink, but no. Utomik is a subscription-based games service that launched yesterday, angling to be ‘Netflix for games’ (sound familiar?) It’s currently offering a library of approximately 750 games for either $7 or $10 per month, depending on whether you want to share the account with your little sister or not. I signed up and took a stroll through its library, fingering a few tomes here and there. And while it was fast and performed well, there wasn’t a lot I wanted to play. It’s less Netflix for games and more “Spotify for older games you already own or don’t want”.
]]>Ubisoft's Prince of Persia: The Sands of Time from 2003 is a cracking reboot of the platformer series, swinging swords and dashing along walls on a magical adventure with wizards and sand monsters and a narrator who keeps explaining that he didn't actually fall on those spikes but he did but no not really but he did but not really. It's framed as a story the prince tells, y'see, so deaths are explained as mis-tellings. Nice! And it's just generally nice? The point is, right now Ubisoft are giving it away for free.
]]>Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.
A few notable exceptions aside, platformers became pants during the transition to 3D, especially on PC. Prince of Persia: The Sands of Time was one of the first to win me back over, a slick, stylish, wall-running take on Jordan Mechner's classic 2D games. It's a grand adventure through - and over, and edging around parapets of - a colourful Arabian palace in a fairytale of swords, sorcery, sweet flips, and sand monsters.
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