Marvel Snap developers Second Dinner have reassured players of the digital card game that it will continue to “operate and flourish in the future”, in the wake of reports that publishers Nuverse are set to step away from the mainstream games space.
]]>Get ready to bam, biff, and snikt through a new form of ritual combat, as Marvel Snap's new Conquest mode will launch next Tuesday, the 13th of June. That's hot news today fresh from Geoff Keighley's Level Up Pool Party. Conquest is a single-elimination tournament challenging you to climb tiers of the competition to win prizes, including a shot at a prestigious cosmetic at the end of the season.
]]>Marvel Snap is several rare things at once: a licensed superhero game that's fun; a card game that's graspable and allows for casual play; and a free-to-play game that doesn't feel warped by microtransations.
As of today, it now has a PvP battle mode to enable friends to pit their decks against one another. It's either making a good thing better, or it's the beginning of the end of all the things I mentioned above.
]]>Shang-Chi is a card in Marvel Snap that destroys any and all opposing cards in his lane with a power of 9 or above. He feels great to play, and miserable to play against. He is also, apparently, quite bad - at least according to project lead Ben Brode, who's consulted his big statistics bank to discover that he appears in more losing decks than anyone else.
Huh. I suppose I can stop agonising over whether he has a place in my latest Patriot deck.
]]>Marvel Snap is excellent, and when you first start playing it chucks new cards at you faster than a confused magician. That slows down once you've got a few hours under your utility belt, but developers Second Dinner have some changes in the works that should make rarer cards easier to snag. If you're saving up for a particular card from the Token Shop, it's worth checking whether it's one of 9 cards that are about to get cheaper.
The first "Series Drop" is due to land in an update on January 31st, which will also add a mode that lets you battle your buds.
]]>Super quick, very good card battler Marvel Snap rolls out a new location every week, then boosts it with a 40% likelihood to appear for 48 hours. New, temporarily common locations are a clever way of mixing things up, imposing restraints or possibilities depending on how much you tinker with your decks.
The latest location, Vormir, is a bit borked. I just spent a minute or so swapping emotes with someone while the game tried to load our (unrelated) animations, which might not sound like much but constitutes a good third of a match's normal running time.
]]>Playing online card battlers can be a lonely life, so I was pleased to spot Marvel Snap's latest community infographic. No longer are my opponents just names on a screen: they're now names on a screen who I know have contributed to the 159 million Vibranium cards drawn during the Vibranium Forge event. It's neat to see some silly stats, even neater to see a Black Panther with a power level that tops 8 million. A normal number would be, like, 16.
]]>I was dismissive of my first few games of Marvel Snap, intrigued by the next few, then hooked within ten. Second Dinner's lightning-fast CCG manages to pack a surprising amount of nuance and strategy within six turns, while cleverly leaning on that brevity to play around with ideas that wouldn't work elsewhere. It's neat! And free! You should try it.
All the more so, now that the latest update has added Collector Tokens that let you buy specific cards rather than leaving you solely at the mercy of booster packs. There are also 16 new cards, nerfs to some old ones, and a smattering of other improvements.
]]>Free to play superhero card battler Marvel Snap is getting a Power Cosmic update for PC and mobile on December 6th. The big deal with this update is the arrival of Collector Tokens that’ll let you snap up cards you want from the new store. Given the name, it’s not surprising to hear that some fresh, cosmic-themed rare cards are set to land too, including the Silver Surfer and his absolute unit of a mate, Galactus. Watch the dev update video below for more of ever enthusiastic developer Ben Brode talking about what’s coming in the Power Cosmic update.
]]>Comic book card battler Marvel Snap is adding a two-player battle mode by the close of the year. Developers Second Dinner told the Washington Post that an update to the free to play PC and mobile game that pits superpowered heroes and villains from the Marvel Universe against each other would be landing before 2023 begins. That’s cool and all, but if you’ve got thirty seconds then do yourself a favour and watch the virtually superhero-free Japanese trailer for Marvel Snap below, too.
]]>Collectible card game Marvel Snap has been released into early access on Steam as a free to play download. Hailing from some of the devs behind Blizzard’s successful digital CCG Hearthstone, Marvel Snap takes the House Of Ideas’ superheroic formula and runs with the current multiversal obsession of the MCU. The game also mixes in the art and variants you’d expect from Marvel’s comic book output.
]]>Marvel Snap, the card game from some former HearthStone devs featuring a multiverse of Marvel superheroes, now has a release date. It was announced during this evening's Disney & Marvel games showcase that it would launch on October 18th.
]]>A new multiverse-themed collectible card game based on Marvel superheroes and supervillains is coming from some of the creators of Blizzard Entertainment’s CCG Hearthstone. Marvel Snap has been developed by new studio Second Dinner and will be published by Nuverse. Among some of the creators of Hearthstone working on Marvel Snap is incredibly enthusiastic chief development officer Ben Brode. Here’s the seven-minute-long trailer, Marvel fans:
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