Back in 2014, KeeperRL had a handful of alpha releases and a successful IndieGogo funding campaign, and was due to be finished that year. Then the ambitious Dwarf Fortress-lite or Dungeon Keeper-heavy made its way through the player-voted Steam Greenlgiht process, at which point its developer decided, hey, why not work on this game for longer.
Ten years and several dozen more updates later, KeeperRL has just hit 1.0.
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