Insurgency developer New World Interactive are the latest Embracer Group-owned studio to lay off staff, as part of the Swedish conglomerate's efforts to reduce their debts after a series of reckless studio acquisitions. It's not clear how many people have been affected, but New World Interactive's direct corporate parent Saber Interactive have revealed that one unannounced project has been cancelled.
]]>Sweltering summer heats are alright and all, but subscription service Game Pass is still adding new games for those of us who would rather stay inside. Microsoft have announced the next batch of games coming to the service in July, headlined by the likes of dino-shooter Exoprimal and other-player-shooter Insurgency: Sandstorm.
]]>There's a new conductor on the Metro: Exodus train. Or driver, even. Captain? I might not know how trains work, but I can tell you that Metro developers 4A Games have just been picked up by Embracer Group for around $80 million (roughly £61 million), and are floating plans to put that partnership to work on a multiplayer take on the post-apocalyptic Muscovite.
]]>Gritty, dusty team (and co-op) shooter Insurgency: Sandstorm is coming full circle later this year, as developers New World Interactive unveil mapping and mod support among their 2019 plans. Fitting, considering that the original Insurgency started life as a Half-Life 2 mod. There's two new maps coming, including one snowy environment to address complaints that there's far too many rural desert towns in the game right now. Also planned are night-time versions of existing maps, new play-modes, and (for folks who aren't me) "hardcore" rules for all modes. You can see the full road-map here, or the abridged take below.
]]>The winds of change have blown through tacto-coolo FPS Insurgency: Sandstorm. The clouds are pregnant with five new guns, the sky awash with balance tweaks and quality of life improvements, and I've already ran out of appropriately stormy ways to describe the new mode. It's a lightning bolt of... fun?
Nah, it's just team deathmatch - but it has swept in alongside a new arcade playlist that might spit out more interesting modes in the future.
]]>A lot of people first discover this Pulitzer Prize-winning* column via the Steam pages for their favourite games, and it's always a pleasure to welcome in new readers to RPS's most respected feature. So if you're new, welcome! Please settle in and find out why Steam Charts is the industry's most respected and revered games journalism.
]]>Ho ho ho! John still hasn't returned after Christmas, missing presumed drowned in egg nog, so I'm filling in today. Valve have already blarbed about 2018's best-selling games so we're back on the weekly charts. Last week's top ten was largely familiar, though catching the tail end of the Steam Winter Sale has introduced a few surprises.
]]>Hey, remember the good old days? Those giddy times I like to think of as last week? When the Charts felt fresh and new, filled with potential, as if any interesting game could take a top spot? Well, forget all that because it's all gone to shit again.
]]>I don’t know if I’m cut out for this. It pains me to write that. I’m RPS’s shooty boy, the kid with the crosshairs. I chomp M4A1 rounds for breakfast. But an average round of Insurgency: Sandstorm tends to chew me up instead, then squat over me while informing me about my poor life choices.
I think I’m having a good time?
]]>Joining the crowded ranks of tactical shooters set in the eternal desert war that has dominated this generation, Insurgency: Sandstorm is out now. New World Interactive's team shooter aims to be realistic without being pointlessly fiddly. Realistic ballistics and some complex reloading mechanics are backed up by simple controls and twitchy, responsive movement. Plus, if you're not into Counter-Strike or Battlefield-inspired competitive play (there's maps for either scale), there's a cooperative mode pitting a small squad against waves of AI grunts. The launch trailer lies below.
]]>Gritty tactical team shooter Insurgency: Sandstorm launches next week. New World Interactive's dusty game of desert warfare - both competitive and co-op - arrives on Wednesday, December 12th. Those wanting to sample its buffet of harrowing desert war scenarios can try it free right now - currently live and running until 5pm GMT on Monday, the current beta build is open to all, accompanied by a major update detailed here. There's a new map, an offline training level, improved character models and some major optimisations. Below, a video explaining its many modes.
]]>Modern multiplayer military manshoot Insurgency: Sandstorm won't be fully launching until December 12th. While partially available now as a pre-order beta, the final release (featuring more maps and playmodes) has been delayed for additional tuning, polishing up and optimisation on top of a bonus round of bug-fixing. Developers New World Interactive have provided a checklist of things they hope to have tightened up and locked down by release, which you can see below.
]]>I imagine in direct response to all my moaning insightful criticism, everyone in the world has upped their game and started buying some more interesting games from Steam. Such that this week's Steam Charts, with an extraordinary four new entries, barely resembles those of the last couple of months! Hurrah! And you clickbait won't believe clickbait where Playerunknown's Battlegrounds falls this week! CLICKBAIT!
While I'll never be fully comfortable playing games set in the contemporary forever-war continually in the background of modern life, I must admit that Insurgency is a solid little shooter. Originally based on the Source mod of the same name, it offers realistic class-based tactical manshootery both competitive and co-op. For the next two days, it's free to grab in order to promote its upcoming sequel, Insurgency: Sandstorm, due out next month. Grab it now on Steam, keep it forever.
]]>For a long time while watching this Insurgency: Sandstorm trailer, I thought its great innovation was to do with context dependent AI barks that swear at guns a lot. Then I thought I must be listening to actors pretending to be players in that cringingly E3 demo sorta way. Then I realised that devs New World Interactive were attempting to sidestep that by paying actors to pretend they were actual combatants, and creating a strange hybrid of the two. I've been listening to people pretending to be people that people in the future might pretend to be, but without the silly pretence.
Game marketing is weird, but Sandstorm itself is the opposite: it's an upcoming team based shooter that revolves around tactics, realism and impressive sound design. The original Insurgency passed me by, probably because it looked just as generic as this one. Dear old Adam got his hands on Sandstorm earlier this year though and called it a "goddamn work of art", so my shoulders have stopped shrugging and started quivering with excitement.
]]>Despite having to drop its exciting-sounding solo campaign, upcoming competitive FPS Insurgency: Sandstorm remains firmly on our radar for its uncompromising, brutal and tactile depiction of modern urban combat. Today, developers New World Interactive outlined their launch plans in an extensive development blog post, although the part you're all wondering is the release date, right? Despite not having a specific day picked out, the game should be Steam this September.
]]>This is what it must feel like to enjoy Battlefield or Call of Duty. I've tried many multiplayer military shooters over the years but I've never thought of one as more than a passing distraction until now. Insurgency: Sandstorm is more than a distraction. It's one of the most harrowing and thrilling depictions of combat I've ever seen, and I think it's a goddamn work of art.
]]>The singleplayer and cooperative story campaign planned for Insurgency: Sandstorm, the sequel to 2014's mod-turned-standalone Insurgency, might not actually happen. Developers New World Interactive announced last night that the campaign is "cancelled for release" so they can focus on the multiplayer that the series is known for, then the story "will be considered again at a later date." Which sounds like we probably won't get to play it. I'm sorry to hear that, as Insurgency's serious multiplayer action didn't click with me but I was interested in a road trip with two female Iraqi fighters and two foreign fellas. Though the fact that I didn't dig Insurgency's core multiplayer means I'm not really part of their audience so sure, I get it.
]]>The follow-up to multiplayer tactical FPS Insurgency is adding a story campaign, and you can have a peek at that now in the obligatory E3 trailer. Insurgency: Sandstorm [official site] will star an Iraqi rebel fighter and her best friend, who are on a personal mission into a warzone accompanied by an American combat veteran and a French volunteer who's new to war. It's a grim road trip. It will support four-player cooperative play too, which is nice. The trailer's all cinematic-y but this is E3:
]]>Day of Infamy [official site], their World War 2 spin-off from modern-day semi-serious FPS Insurgency, will leave early access and officially launch on March 23rd. That's the word this week from developers New World Interactive. Our Brendan Prematurely Evaluated Day of Infamy in August 2016 and had a gay old time capturing points, shooting faces, relaying messages by radio, and, accidentally calling artillery barrages down upon his own team. Oh dear.
]]>Day of Infamy [official site], the Insurgency mod unashamedly based on Valve's WW2 FPS Day of Defeat, is becoming a standalone commercial game - with Valve's blessing. Insurgency devs New World Interactive started Day of Infamy as a free mod made with the help of community members, releasing the first version earlier this year. Now they're expanding it into a full and proper standalone game on the Source Engine, and with Valve's support they're even making a few levels based on ones from Day of Defeat. It'll start on Steam Early Access next month. Here's the announcement trailer:
]]>Insurgency developers New World Interactive have announced a sequel to their tactical FPS, named Insurgency: Sandstorm. Annnd that's about all they have to say right now. Cracking, post done, let's go ho- oh, no, I can tell you a teensy bit more.
]]>