Is there a name for the subgenre of games divided into little levels where you try, die to a seemingly impossible challenge, instantly retry with a button press, die, then retry and die over and over until you nail it and feel like an absolute champion? Disc Room is one of those games, and it's a good one. First released in 2020, it hit Game Pass this week, inviting more folks to dodge through a giant alien spaceship filled with buzzsaws. I certainly recommend having a go and discovering what your insides look like.
]]>Disc Room is a nice videogame. It's a topdown dodge 'em up in which you must dash between spinning blades to survive long enough to unlock new rooms. It's made by a group of developers including Jan Willem Nijman and Kitty Calis, who previously worked together on Minit. Nijman has been keeping a Twitter thread since October 2020 in which he talks about Disc Room's "game feel" - all the little details they added to make a simple concept into something fun and polished.
This past week Nijman updated the thread with info on a little easter egg. Last year, Disc Room was set in the year 2089. Now that it's 2021, the game is set in 2090.
]]>Okay, so nobody was accusing Disc Room of being short on blades. But as Devolver Digital have proven, there are so, so many ways to be sliced and diced by a room of spinning saws. Wrapping up today, the official Disc Room Game Jam over on Itch has summoned dozens of razor-sharp new takes on the game, from paint-splattered puzzles and household chores to an unexpected mash-up with one of the year's biggest games.
]]>I’d put two thumbs up if they weren’t busy dodging jagged platters of death. Disc Room is Nokia’s snake for those who shrug off mortality. Devil Daggers for people who want to set their FOV to 360 degrees. Anyone who has lived for eons in the seven circles of bullet hell might play it happily and shelve it alongside some good ones. It might even become a quiet favourite. For the rest of us, who dip in and out of “hard games” once or twice a year as if it were a swimming pool in English weather, Disc Room is positively boiling, eye-watering in its demand for concentration. If you told me last night I would be hooting with joy at a video game sight as familiar as disembowelment by saw blade, I would have told you to hang up the call and go have a lie down. But here we are.
]]>Disc Room, the very frightening series of deadly rooms full of circular sawblades, fires up the player grinder later this month. October does seem like the proper time for all that slice-y gore, sure enough. Devolver Digital have announced that you can begin dodge, duck, dip, dive, and dodging through the game on October 22nd.
]]>Steam kicks off a nearly week-long spree of free game demos today with its Steam Game Festival. It is certifiably a celebration of great indie games, with demos available for some that are already released and others yet to come. There appears to be a bit of everything: puzzles, action, management, platforming, and more. Everything from Thunder Lotus' upcoming cozy management game Spiritfarer to the buzzsaw hell game Disc Room. They've all got free demos available until Monday the 23rd.
]]>Has science gone too far? If there's just a bunch of buzz saws flying around a room that you for some reason willingly walked into, I'll argue yes. Devolver Digital announced Disc Room today, a gore-y new game where you're a scientist who's had the rat in a maze paradigm flipped on them. Now you get to find your way through a maze of rooms except also they all want to kill you.
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