Trailer emotions are a complex web. Indifference, joy, anger, all have been elicited by a series of images meant to sell me a video game over the course of my life. My favourite and the most unique of them is "put it into my body immediately." I'll explain: this is when something appears specifically designed with what I want in mind, without knowing anything outside of those two minutes of flashy, cut together footage.
Relatedly, Desync is an in-development high-score-based action FPS which tracks your every movement and shot to customise waves of enemies to defeat you. To counter you have a series of "attack sequences"--combinations of guns and movement options that have special effects and do increased damage. It's utterly beautiful, very demanding and oh boy do I ever need it.
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