Must admit, I sorta miss the time before Call of Duty came up with the bright idea of dicking around with the era it was set in, swiftly leading to every other bugger giving it a shot too. Latest on this modernisation bandwagon is Call of Juarez, a series which so far has steadily carved away its most interesting aspects in favour of chasing that tasty, tasty mainstream tail. The third game/reboot is The Cartel, set in modern-day Mexico (much to the consternation of real-life local law figures, who feel that making light of an ongoing culture of violence may not be a good idea for the impressionable youngsters of Juarez), and it seems more determined than ever to snatch the attention of whatever it is that focus groups say today's average gamer is. After having made do with CGIy stuff until now, here's the game in action. Subtlety? We don't need no stinkin' subtlety.
]]>Rock Paper Shotgun Call of Juarez: Bound in Blood Feed
By Dandelion