Rock Paper Shotgun 80 Days Feed

Rock Paper Shotgun 80 Days Feedhttps://www.rockpapershotgun.com/feed/tag/video-games/80-daysThe latest 80 Days articles from Rock Paper Shotgun.enTue, 22 Nov 2022 11:00:00 +0000RPS Time Capsule: the games worth saving from 2015https://www.rockpapershotgun.com/rps-time-capsule-the-games-worth-saving-from-2015Katharine CastleTue, 22 Nov 2022 11:00:00 +0000https://www.rockpapershotgun.com/rps-time-capsule-the-games-worth-saving-from-2015CD ProjektKonamiLife Is StrangeMetal Gear Solid V: The Phantom PainSimulationUndertalePS3IndieMultiplayer CooperativeTextRockstar NorthTake-Two InteractiveParadox InteractiveCD Projekt REDPlayStation VitaPS4PS5Single PlayerTechlandPsyonix StudiosTri SynergyStrategy: Turn-Based StrategyColossal OrderXbox OneXbox Series X/S80 DaysPCXbox 360FrogwaresBandai Namco EntertainmentShooterThird personRocket LeagueRockstar GamesRPGNintendo SwitchWarner Bros. GamesinkleDONTNOD EntertainmentThe RPS Time CapsulePoint and ClickDying LightSportsRhythmSquare EnixSOMAFrictional GamesAction AdventureToby FoxBird view / IsometricCities: SkylinesRacingLittle PartyGrand Theft Auto VFirst personThe Witcher 3: Wild HuntMultiplayer CompetitiveMacKojima ProductionsStrategy

How time flies, eh? We were so busy putting together The RPS 100 last month (including the first ever Reader Edition), that we clean ran out of time to do another RPS Time Capsule. But fear not! Our written repository of games we've deemed worthy of saving from the eternal hell bin of the future has returned, and this time it's a good 'un. The year is 2015, folks, and cor, has there ever been a better year for video games? Of course, with only 11 slots to fill in our RPS Time Capsule, it also means we're having to say goodbye to some real gems. Come and see what's transcended to the higher plane of Capsule existence.

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The greatest PC games of the 2010shttps://www.rockpapershotgun.com/the-best-games-of-the-decade-on-pcRPSFri, 06 Dec 2019 16:16:13 +0000https://www.rockpapershotgun.com/the-best-games-of-the-decade-on-pcHotline MiamiKonamiArkane StudiosParadox Development StudioUndertalePS3Fallout: New VegasThe Elder Scrolls V: SkyrimQLOCElectronic ArtsPS5Single PlayerHitman 2Devolver DigitalPlatformerXbox Series X/S2:22AMFromSoftwareNamco BandaiPCDishonored 2Annapurna InteractiveArcadeFightinginkleDaybreak Game CompanyBestest BestsCrusader Kings IIVisual Novel & DatingMass Effect 2Apex LegendsNintendo GBACounter-Strike: Global OffensiveAction AdventureSegaBethesda SoftworksHumble BundleWith Those We Love AliveRimWorldMMORPGTextSide viewRockstar NorthTri SynergyXbox OnePlayStation VitaApe OutWarner Bros.ActivisionFactorioWhat Remains of Edith FinchMossmouthUntitled Goose GameSid Meier's Civilization VSorathDennaton GamesStory RichThird personLarian StudiosSecret HabitatAspyrPanic ButtonDevil DaggersRPGBethesda Game StudiosMobius DigitalNamco Bandai PartnersMarvelous Entertainment Inc.Abstraction GamesGiant SparrowPlanetSide 2Lucas PopeSquare EnixMicrosoftHidden Path EntertainmentCosmo D StudiosCities: SkylinesAndroidDark Souls: RemasteredHack & Slashid SoftwareiOSToby FoxSports InteractiveMultiplayer CompetitiveThe Witcher 3: Wild HuntMacMesshofKlei EntertainmentFTL: Faster Than LightIO InteractiveHarmonixTake-Two InteractiveNidhoggPS4BlockbusterDeadly PremonitionCard GamesStrategy: Turn-Based StrategyColossal OrderPapers PleaseRising Star GamesThe Norwood SuiteDivinity: Original Sin 2Cataclysm: Dark Days AheadDota 2Xbox 360FrogwaresWube SoftwareFootball Manager Touch 2019AppleStrategy: Real-Time StrategyYakuza 0Dark SoulsFeral InteractiveWarner Bros. GamesSpelunkyBird view / IsometricEA PartnersGrand Theft Auto VFiraxis GamesShooterRockstar GamesIndieInvisible Inc.CD ProjektHouse HouseActivision BlizzardAtariMetal Gear Solid V: The Phantom PainSimulationBiowareOverwatchMultiplayer CooperativeRespawn EntertainmentXCOM: Enemy UnknownMastertronicOuter WildsPuzzleParadox InteractiveCD Projekt REDStar Traders: FrontiersPortal 2ElizaBlitWorksValve Corporation80 DaysNEO ScavengerAccess GamesFeatureSony Online EntertainmentValveObsidian EntertainmentBandai Namco EntertainmentDoomSlay the SpireHumble GamesBlizzard EntertainmentValve SoftwareNintendo SwitchBernbandVirtuosReturn of the Obra DinnPoint and ClickSportsMOBA2K GamesInto the BreachFirst personKojima ProductionsStrategy

It's been an eventful decade for PC games, and it would be hard for you to summarise everything that's happened in the medium across the past ten years. Hard for you, but a day's work for us. Below you'll find our picks for the 50 greatest games released on PC across the past decade.

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We asked a lot of people: what would you do to a clone of yourself?https://www.rockpapershotgun.com/we-asked-a-lot-of-people-what-would-you-do-to-a-clone-of-yourselfAlice BellWed, 18 Jul 2018 20:46:21 +0000https://www.rockpapershotgun.com/we-asked-a-lot-of-people-what-would-you-do-to-a-clone-of-yourselfJason RohrerMinitrebellionArkane StudiosStealthImage & FormDishonored: Death of the OutsiderThumperDishonoredPuzzleNeo CabBlockbusterRobert YangThe Sexy BrutaleDeconstructeamThe Blackout Club80 DaysFeatureDishonored 2SteamWorld DigStory RichFrog Fractions 2The Good LifeWhite OwlsWhere the Water Tastes Like WineSteamWorld Dig 2Inkle StudiosSOMAFrictional GamesAction AdventureVlambeerChoice ProvisionsgalleryThe Red Strings ClubIndie

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario:

"You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they are creating their own distinct personhood. The doors will unlock in 90 minutes. Nobody will ever know what happens in the room. What do you do? (assume the materials you need for whatever you want to do are in the room). Please show your working, if able."

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Sable makes a strong case for being the prettiest game of E3https://www.rockpapershotgun.com/sable-trailerAlec MeerTue, 12 Jun 2018 14:32:54 +0000https://www.rockpapershotgun.com/sable-trailerE3 2018SableAction AdventureRaw Fury80 DaysShedworks

I don't really know what Sable is going to involve. I'm not sure I much care, so long as it looks and sounds like this.

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Have You Played… 80 Days?https://www.rockpapershotgun.com/have-you-played-80-daysBrendan CaldwellTue, 05 Sep 2017 14:30:48 +0000https://www.rockpapershotgun.com/have-you-played-80-daysInkle StudiosHave You Played80 DaysFeature

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

80 Days [official site] is a great travel game. I don’t mean it’s a good game about a journey (although it is that). I mean it’s excellent to play while on a journey of your own. On a plane, ferry, train, rickety bus. Observant folks might point out the absurdity of absorbing yourself in a tiny screen and its navy facsimile of wanderlust while the real world and its sights pass you by. Well played, observant people. But sometimes you look out the porthole and it’s just 100% precipitation. What then? Read a book? Nah, go to Siberia on a steampunk blimp.

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The 23 best bite-size games for busy liveshttps://www.rockpapershotgun.com/best-short-gamesAlec MeerFri, 05 May 2017 18:00:58 +0000https://www.rockpapershotgun.com/best-short-gamesHitmanPS3Electronic ArtsPlaydeadSingle PlayerDevolver DigitalPlatformerPCTharsisEdmund McMillenArcadeAbzuinkleHer StoryAction AdventureNo CodeProteusMini MetroMMORPGCurve DigitalTextSide viewTri SynergyXbox OnePlayStation VitaMode 7 GamesSorathDinosaur Polo ClubThird personDevil DaggersRPGSquare EnixThe Binding of Isaac: AfterbirthiOSMultiplayer CompetitiveMacPortalIO InteractiveVirtual RealityEd Key, David KanagaPlayismPS4Card GamesStrategy: Turn-Based StrategyThirty Flights of LovingThe Signal From TölvaXbox 360FrogwaresRocket LeagueSam BarlowBird view / IsometricShooterIndieFrozen SynapseActivision BlizzardSimulationNicalisTrackmania TurboCROWS CROWS CROWSKentucky Route ZeroOverwatchMultiplayer CooperativeGiant SquidPuzzlePsyonix StudiosValve CorporationTwisted Tree Games80 DaysUbisoft505 GamesMicrosoft StudiosFeatureValveStories UntoldInsideBlizzard EntertainmentNadeoValve SoftwareNintendo SwitchPoint and ClickSportsRhythmHexcells InfiniteDr. Langeskov The Tiger and The Terribly Cursed Emerald: A Whirlwind HeistRacingFirst personCardboard ComputerStrategy

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard, constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next jump from the sofa to the armchair will go fatally wrong. I'm lucky in that my job to some extent involves playing games, so by and large if there's something I really want to check out I can find a way to, but I appreciate that there are many long-time, older or otherwise time-starved readers for whom RPS is a daily tease of wondrous things they cannot play.

Now, clearly I cannot magically truncate The Witcher 3 into three hours for you, but what I can do is suggest a few games from across the length and breadth of recent PC gaming that can either be completed within a few hours or dipped into now and again without being unduly punished because you've lost your muscle-memory.

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Inkle's Heaven's Vault: a stunning sci-fi archaeology adventurehttps://www.rockpapershotgun.com/inkles-heavens-vault-a-stunning-sci-fi-archaeology-adventureAdam SmithTue, 07 Mar 2017 19:00:00 +0000https://www.rockpapershotgun.com/inkles-heavens-vault-a-stunning-sci-fi-archaeology-adventureInkle StudiosPreviewsSorcery!Story RichGDC 201780 DaysHeaven's VaultIndieFeature

With 80 Days and Sorcery, Inkle have made some of our favourite games of recent years, but Heaven's Vault [official site] might just be their greatest achievement yet. It's early days, of course, but a half hour play session at GDC has already convinced me that this science fiction adventure is a very exciting thing indeed. It's a game about exploring the past, in the future, through archaeology and translation, and it has a remarkable sense of wonder.

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80 Days devs announce the sci-fi Heaven's Vaulthttps://www.rockpapershotgun.com/inkle-announce-heavens-vaultAlice O'ConnorWed, 01 Mar 2017 10:40:15 +0000https://www.rockpapershotgun.com/inkle-announce-heavens-vaultInkle Studios80 DaysStory RichHeaven's Vault

After travelling around the world in the fantastic 80 Days and to Fantasyland in Sorcery!, Inkle have announced their next game will go into space. Heaven's Vault [official site] will see an archaeologist and her robot buddy travelling the mysterious rivers which connect moons, trying to uncover their secrets. Meet people! Chat! Solve puzzles! Translate languages! Travel an open world! Experience consequences! It sounds pret-ty great. I've a nagging suspicion that working with existing stories and worlds has kept Inkle from reaching the huge and fawning audience they deserve, so maybe this here all-new tale will do it.

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Her Story, Read Only Memories & Cibele For $1 In Humble Narrative Bundlehttps://www.rockpapershotgun.com/humble-narrative-bundle-saleJoe DonnellyWed, 01 Jun 2016 09:15:36 +0000https://www.rockpapershotgun.com/humble-narrative-bundle-saleHer StoryBroken AgeHumble BundleSorcery! Parts 1 And 280 Days2064: Read Only MemoriesIndie

Wowee, isn't this a nice little surprise to help us shake off the Tuesday Wednesday blues? The latest Humble Bundle - Humble Narrative Bundle - has kicked off and, as always, the first tier is in familiar "pay what you want" format, with Steam keys costing a minimum of $1. Thing is, this particular collection's premier platform features one-time RPS Game of the Month and FMV Game of 2015 Her Story, cyberpunk retro point-and-clicker Read Only Memories, and Nina Freeman's lovely semi-autobiographical adventure Cibele. Based on those alone this is probably my favourite bundle yet, but there's more.

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The RPG Scrollbars: Inkle Studios On Sorcery!https://www.rockpapershotgun.com/sorcery-80-days-inkle-interviewRichard CobbettMon, 11 Jan 2016 13:00:22 +0000https://www.rockpapershotgun.com/sorcery-80-days-inkle-interviewInkle StudiosSorcery!Steve Jackson's Sorcery!The RPG Scrollbars80 DaysRPGFeature

Inkle Studios' Sorcery! [official site] has been one of the biggest surprises to hit the iPad in recent years, not simply converting the old Steve Jackson gamebooks like most companies working in the field would have done, but completely redesigning them for the modern era. Finally, they're on their way to PC - the first two very, very soon, the second two later this year. I had a chat with studio founders Jon Ingold and Joseph Humfrey about turning a very 80s series into a shockingly modern adventure.

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80 Days Devs Announce New Game, Not An Adaptationhttps://www.rockpapershotgun.com/inkle-new-gameAlec MeerThu, 17 Dec 2015 16:59:16 +0000https://www.rockpapershotgun.com/inkle-new-gameInkle StudiosSorcery!80 DaysIndie

A new game from Inkle, the studio behind the delectable choose-your-own-adventure 80 Days [official site] (and the soon-to-be-on-PC Sorcery! series), was always going to be a reason to celebrate, but news that they're making their own world and characters from scratch this time is doubly so. 80 Days was at its best when it broke away from the well-known tale of Phileas Fogg in favour of alt-history noodling and charming, surprising characterisation.

They don't have a name for the new game yet, but they have shared a few more details, including that "after four years of adapting books - interactive and otherwise - into great, interactive reading experiences, we're looking to expand outwards a little."

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The RPS Advent Calendar, Dec 12th: 80 Dayshttps://www.rockpapershotgun.com/best-writing-game-2015RPSSat, 12 Dec 2015 17:00:57 +0000https://www.rockpapershotgun.com/best-writing-game-2015Inkle StudiosThe RPS Advent Calendar 2015Action Adventure80 DaysBestest BestsFeature

What is the best writing in a 2015 game? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today's door is...

80 Days!

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One Night With 80 Dayshttps://www.rockpapershotgun.com/80-days-pc-impressionsAdam SmithFri, 23 Oct 2015 19:00:40 +0000https://www.rockpapershotgun.com/80-days-pc-impressionsInkle Studios80 DaysSupporters onlyIndieFeature

Inkle's 80 Days [official site] was one of my favourite games of 2014 and if it had been released on PC, I'd have spent hours and hours writing about it on this here site. Last week I was moving house, a task I always find daunting even though I've rarely settled in one place for longer than a year. I'd installed the newly released PC version of 80 Days before the move and while waiting for my new broadband installation, I've been free of internet distractions and so found myself loading up Fogg's adventures at 3am on a sleepless night.

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How 80 Days Adapted The Modernist Spirit Of Vernehttps://www.rockpapershotgun.com/80-days-design-interviewGraham SmithWed, 14 Oct 2015 18:00:04 +0000https://www.rockpapershotgun.com/80-days-design-interviewInkle StudiosJon Ingold80 DaysRPGInterviewFeature

80 Days [official site] has finished its journey around mobile platforms and finally arrived at its ultimate destination, the PC. If you read our review earlier this week, you might know I like it.

Back in March, long in advance of the PC version's announcement or release, I met Inkle founders Jon Ingold and Joseph Humfrey alongside 80 Days writer Meg Jayanth. They told me about adapting the spirit of Jules Verne, their responsibility to be progressive, the importance of writing games with people and dialogue, how to make players trust that their choices matter, what Phileas Fogg has in common with James T. Kirk, and what Verne might have thought had he played the game.

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Wot I Think: 80 Dayshttps://www.rockpapershotgun.com/80-days-reviewGraham SmithMon, 12 Oct 2015 16:00:50 +0000https://www.rockpapershotgun.com/80-days-reviewInkle StudiosReviewsWot I ThinkStrategy80 DaysIndieFeature

Videogames can take you on a thousand different adventures, but few offer the thrill of travel as 80 Days does. It's a story game adaptation of Around The World In 80 Days, and it's accordingly full of exciting, exotic locations to visit, with capers to pull, revolutions to incite and derring-do to perform at many of them. Yet it's in the quiet moments that it best captures the sensation of going on a journey. For me those moments were the mathematician I met, full of hope for the future of her home country, and the air pirate who kidnapped me in northern Europe but then entrusted me with delivering something personal to her. For you, they might be very different - but wherever you go, the appeal is the same. 80 Days is full of romance, and mystery, and intimacy, and a deep, abiding sense of melancholy, because it understands that what make journeys and adventures compelling isn't only the mutinies you lead, but the people you meet along the way. It is consequently the most human game I've ever played.

Here's Wot I Think.

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What Are We All Playing This Weekend?https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-14Graham SmithSat, 10 Oct 2015 09:00:57 +0000https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-14Prison ArchitectPlaying This WeekendBlockbusterLeague of LegendsConcrete JungleSubterfuge80 DaysSid Meier's Civilization: Beyond Earth - Rising TideArmelloMad MaxFeature

Alice has been away this past week, and so I'd imagine is presumably playing the game of "If I swim to the other side of this loch and run away, perhaps I'll not have to return to work on Monday." The rest of us however remain on dry land and I've gathered the team to ask them what they'll be playing this weekend. Leave your own response in the comments below.

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Made It! 80 Days Out On PC Todayhttps://www.rockpapershotgun.com/80-days-windows-macAlice O'ConnorTue, 29 Sep 2015 11:24:18 +0000https://www.rockpapershotgun.com/80-days-windows-macInkle Studios80 DaysIndie

80 Days [official site] was a mobile game various RPS writers have snuck mentions of in around the place whenever they could, keen to write about it. Myself, mine were mostly reminders that I really should play 80 Days after all the wonderful things I've heard about Inkle's globetrotting adventure filled with beautiful words.

Well, now we can be loud and proud, as 80 Days is out on PC. Our version is rebuilt in Unity 5, with new cities to visit, new plotlines, and many thousands of new words.

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Inkle's Wonderful 80 Days Coming To PC This Monthhttps://www.rockpapershotgun.com/80-days-pc-revealAdam SmithThu, 10 Sep 2015 17:18:21 +0000https://www.rockpapershotgun.com/80-days-pc-revealInkle Studios80 DaysIndie

If 80 Days [official site] had been released on PC last year, when it came to iOS devices and later to Android, it would have been in my top three games of the year on this platform. It's a beautifully delivered piece of interactive fiction, with deliciously evocative visuals, that puts almost every other collection of words I pored over in 2014 to shame. Inkle deserve a place alongside Failbetter in the rankings of the great literary game studios, and now they're bringing 80 Days to PC and Mac, with 30 new cities and over 150,000 new words. It's out September 29th.

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Comfort Gameshttps://www.rockpapershotgun.com/comfort-gamesAlec MeerFri, 19 Dec 2014 16:30:09 +0000https://www.rockpapershotgun.com/comfort-gamesXCOM: Enemy UnknownFTL: Faster Than Light80 DaysSupporters onlyXCOM: Enemy WithinDream QuestFeature

Hello there, best keep your distance, for I am ill. Not just 'bit of a sniffle/put a bigger pullover on, you great ninny' ill, but 'noxious substances violently erupting from everywhere' ill. My daughter started going to nursery about three months ago, and has been bringing back a delightful cocktail of viruses and bacteria ever since - it's been a relentless assault on my immune system, and while I'm oddly proud of how long it stood against this microbial siege, it has now collapsed in gruesome style.

It's OK, I don't want your pity. Unless it's a special magical form of pity that renders me instantly able to eat again. I want to talk about games.

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