No-one at RPS is a great racing game aficionado. Is this because we're all impossibly geeky men obsessed with science fiction worlds and the devoted worship of Horace the Endless Bear? Or is it because racing, once one of gaming's main pillars, is growing ever more niche? Certainly, it has spent some years standing still, polarising into the opposing camps of simulation and mod-culture arcadey things, and in both cases avoiding the sense of whizzbang newness necessary to excite a mass audience. So will it go the way of the flight sim, making do with a small but impossibly devoted audience?
Clearly not. But it does have to change. And so Edge have rounded up some of the genre's most luminescent luminaries - men behind the likes of Project Gotham, Colin McRae, Motorstorm and Sega Racing - to discuss racing's future. It's an amazingly frank chat, shining a light on some deep-running problems with the form.
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