Last time, you decided that asymmetrical outfits are better than playing on an old patch. As a seasoned Destiny fashionista, I can respect this decision. However, as a fan of mods, I should point out that in many games, being forced onto a new patch might break compatability with a mod which added hundreds of pieces of stunning asymmetrical couture, and the developer hasn't updated in years, and might never again. We continue. This week, I ask you to choose between two ways to picking your own level of challenge. What's better: different puzzles on different difficulty levels, or bullet grazing?
]]>Despite all the notE3 showcases and announcements this week, Konami have not announced a new Silent Hill. Not even hinted at one. Despite the rumours that they might have two coming. Ah well. However, two notable things have happened in the field of quiet mounds:
1) Dead By Daylight launched Silent Hill DLC, adding Cheryl Mason and Pyramid Head. 2) Konami put seven Silent Hill soundtracks back up on Spotify, including the best one.
That'll have to do for now.
]]>While the Silent Hill series still seems basically dead, and maybe that's for the best, parts will return in Dead By Daylight. The 1v4 multiplayer horrorshow's next DLC pack will introduce Silent Hill, with Cheryl Mason as a playable survivor, Pyramid Head as a killer, and the school as a new map. DBD has long had guest characters out horror films, from Halloween to Scream, so this is fairly natural. Hell, it's better than Konami tend to treat Silent Hill.
]]>The Silent Hill HD remake for consoles is one of the most famous muck-ups in gaming history. Konami rushed the project out the door, despite not telling consumers that they'd outsourced the up-rez'ing and -- most upsetting of all -- worked from incomplete files. Somehow, Konami misplaced the finished code for the original games, so it was left up to an understaffed team to replace art assets for two of the most beloved survival horror titles of all time; with a fandom that really, really notices when things aren't done right. Mistakes like... forgetting to include fog in Silent Hill 2.
Our friends over at Rely on Horror have an interview they published today with an anonymous source about what went wrong in the HD remake. We also have some links to resources for HDifying the PC versions, if you want to do Silent Hill right.
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