Zachtronics has linked the SpaceChem molecule to the Infiniminer molecule to create and announce their new game: Infinifactory. It's "Like SpaceChem... In 3D!" says the site, which sounds like a very good thing when you consider that SpaceChem broke the brains and captured the hearts of just about everyone at RPS who played it.
There's only a little information about this new game, but it's about designing and running factories and optimising them via histograms just as before, but now you'll be doing it in "exotic alien locales" with a "next-generation block engine". Alright. It's due in Early Access later this year.
]]>The American Civil War was a pretty big deal over there, I hear, and Ironclad Tactics poses a profound question about it. What if, instead of all that boring nonsense about bondage and confederacies, it was really all about robots? And what if, for example, the Native Americans had robots too with tomahawks and ting? Wouldn't that be pretty awesome?
The answer is that yes, yes it would.
]]>Handsome alternate history steampunk Civil War card game from the makers of SpaceChem, Ironclad Tactics, is set to appear on Steam on September 18th. But that far off date hasn't stopped them from taking pre-orders that give you rather more than you'd get purchasing on release day. What's this pre-order business all about? Developers Zachtronics explain that the bundle: "contains Ironclad Tactics, the first two add-on campaigns for Ironclad Tactics when they're released, a copy of SpaceChem with the 63 Corvi DLC, and a bunch of other fantastic extras." They do look okay, too.
Oh, and there's a video for you watch in the Confederate South of this post. Take a look.
]]>We have, in the past, said some very nice things about brainosaurusly brilliant puzzler SpaceChem. For instance, things like "straight up genius." Also, "brainosaurusly brilliant." That's technically the past now. But Zachtronic Industries - booming center of commerce that it/he is - refuses to stick to the straight-and-narrow. Which brings us to Ironclad Tactics, a "real-time, card-based tactics game set in an alternate history Civil War - with steam-powered military robots." To which I reply by gathering a studio audience, teaching them to cry on command, and then having them give a standing ovation for 45 minutes.
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