Coffee Stain Publishing have fully revealed Goat Simulator Remastered, a spruced-up take on 2014’s open world, ragdolling livestock sandbox with all of the original’s DLC included. I played a bit of this at Gamescom in August, and while the trailer below is proof positive that the remaster does indeed look newer and shinier, in the moment I couldn’t shake the idea from my memory banks that this was just how Goat Sim always looked.
]]>We learned what was leaving Game Pass only yesterday as we bid farewell to Life Is Strange: True Colors, Moonglow Bay, and The Long Dark. But it seems the subscription gods (and whoever runs that division) saw our frowns, as Microsoft have now announced the next few games hitting the service this fortnight.
]]>March means Springtime has begun and it’s finally time to say goodbye to Winter - and a fresh batch of Game Pass leavers. This month’s leaving soon list is bulkier than usual, with games such as Guardians Of The Galaxy, Goat Simulator, and Undertale all waving goodbye on March 15/16th.
]]>"We're doing an 8chan AMA and we have no idea why," announced THQ Nordic on their Twitter account earlier this evening. If you're not aware, 8chan is an imageboard website which has been de-listed from Google search results for hosting "suspected child abuse content," and which is associated with Swatting and Gamergate.
THQ Nordic's marketing director has since apologised and claimed ignorance, but both are hard to believe.
]]>THQ Nordic have gobbled up yet more studios, today announcing they've bought Bugbear Entertainment and Coffee Stain Studios. Bugbear are the smash-happy Finnish studio behind racing games including Wreckfest and the first three FlatOuts, while Coffee Stain made FPS tower defence series Sanctum and wack 'em up Goat Simulator as well as publishing games including Deep Rock Galatic. It sounds like they broadly plan to have the studios continue to do their things, with Bugbear making roughhousing racers and Coffee Stain both making and publishing games.
]]>We've already seen which games sold best on Steam last year, but a perhaps more meaningful insight into movin' and a-shakin' in PC-land is the games that people feel warmest and snuggliest about. To that end, Valve have announced the winners of the 2017 Steam Awards, a fully community-voted affair which names the most-loved games across categories including best post-launch support, most player agency, exceeding pre-release expectations and most head-messing-with. Vintage cartoon-themed reflex-tester Cuphead leads the charge with two gongs, but ol' Plunkbat and The Witcher series also do rather well - as do a host of other games from 2017's great and good.
Full winners and runners-up below, with links to our previous coverage of each game if you're so-minded. Plus: I reveal which game I'd have gone for in each category.
]]>Just when you thought Goat Simulator [official site] couldn't get any stranger, eh? Beyond the basic premise itself, the parkour update, the MMO spin, GoatZ, the I Am Bread collaboration, the PayDay 2 crossover...deep breath...the latest expansion is taking the bleating blighter on a journey into outer space. Well of course it is.
Goat Simulator's Waste of Space expansion is out tomorrow.
]]>Checks calendar. Okay, it's not April 1. Checks Steam. There's definitely a store page for it. I guess this is really happening.
The latest Payday 2 [official site] heist is themed around...Goat Simulator. And the latest Goat Simulator [official site] DLC is themed around... Payday 2.
]]>The twin fads of zany physics-based games and Joke Simulator Game Simulator 2013 have mostly passed us by now, so I wonder what'll be the not oh-so-random joke genre to strike it big? Frag montage parody FPSs have been too small for too long to take off, and Sanic Hegehog games have never been fun enough. Maybe I'm out of touch.
Well, while we await the next big thing in zaniness, we can return to two giants in the field, who are slowly raising themselves from their meme-shaped thrones (resembling the severed head of Richard Dawkins frozen in eternal fury). You see, Goat Simulator [official site] and I Am Bread [official site] are teaming up for crossover free DLC.
]]>You need to get into the spirit of Goat Simulator [official site], I suspect. There's a part of my brain that's eager to dismiss it as "lol so random" YouTube fodder, and a part of my brain that's like, no, I enjoy physics sandboxes just fine too, thanks. The next bit of DLC is making these internal warring factions go thermonuclear: GoatZ adds survival mechanics to the deliberately-broken goat-based mess-around toybox. It's out today and there's a trailer below to help you get into the correct frame of mind.
]]>You know, I think I've seen a serious drop-off in zany physics simulators since the release of Goat Simulator. I roam far and wide across the Internet, looking for odd and wonderful new things every day, and say with confidence/wild speculation that Coffee Stain's physics sandbox was a turning point for the genre. After something so brazenly broken, so unashamedly kooky, perhaps doing anything less seems redundant. Now the wonky platformer is becoming a wonky RPG too, or at least wrapping itself in the skin of one. Its next free expansion, see, is Goat MMO Simulator.
]]>Goat Simulator really is just the dumbest thing, isn't it? Naturally, that's why everyone in the whole world loves it and I have a pet goat now. I was surprised (and let's face it: a bit saddened) to find that real goats have functional neck bones and lack tongues that stretch like elastic and stick like gorilla glue, but them's the breaks. Related: do not hurl real goats into traffic. They will break. That got a bit dark there, didn't it? But you know what's not dark? Goat Simulator's new patch, which includes multiplayer, a new map, and a billion other bits and bobs. The patch notes are incredible, as is a new sunny-as-a-million-dandelion-fields trailer. See both below.
]]>FINALLY. As I discovered while horsing goating around for all the world to see, Goat Simulator has literally everything one could possibly conceive of throwing into a videogame. Between its quiet, moving narrative, masterfully measured pacing, tasteful use of whaling sections, allegorical nods to both Shakespeare's entire career and his greatest lost work, The Fifth Element, and 42 hour roadtripping-through-middle-America-with-Oscar-Wilde sequence, it more or less covered every possible base. Except, well... parkour. It didn't have any. Thus, I was forced to downgrade it from "videogame" to "Citizen Kane." Soon, however, that's going to change in a big way.
Goat Simulator is pretty much a dicking about simulator but oh, how lonely and pointless it is to dick about by yourself! Perhaps that's the entire reason the goat is acting up. Why, put it in a pen with another real goat and perhaps they'd happily amble about and chew the cud all day long. I suppose we'll find out in May, as developers Coffee Stain Studios are planning to add split-screen co-op with the first big patch and a new map t'boot.
]]>Goats! Who doesn't love goats? Bad people, I'd be willing to bet. Or should I say "baaaaaaaaaad people"? No, no, I really shouldn't. What a regrettable choice on my part. I do not, however, regret picking Goat Simulator from the writhing, moaning RPS Pile O' Games this week, as it a) has goats and b) is a boiling crackpot crockpot of perfect insanity. Sir Hayden of Dingman (and also Colorado right now) and I are going to play it until we laugh our ribs to pieces or get bored and do something else. We're kicking off at 10 PM PT/5 AM GMT. Tune in below.
Update: We're done! It was completely, magnificently absurd. Relive the magic (and goats) below.
]]>If you're still somewhat incredulous at the fact that Goat Simulator is actually a thing, don't worry: you're not alone. But as a connoisseur of dumb jokes taken too far and also RPS' official Goatitor-In-Chief, I must say that I'm impressed with this one's dedication to cloven-footed shenanigans. For one, it's basically Just Cause with a goat, which is literally all I've ever wanted from games, and for two oh goodness just watch this exceedingly silly launch trailer. It riffs on one of the most renowned/infamous game trailers of all time, and it is just fantastic.
]]>Hmm, I worry that it's ever so slightly less entertaining now it's a real thing with a pricetag, as opposed to an out-of-nowhere joke. Now it's got the Snakes On A Plane problem - it has to live up to its concept. Still, we (including I) asked for it, so down Goat Simulator's rabbit hole we must go.
]]>Firstly: this a tech demo that's right now is basically just for fun, rather than marking an abrupt change of direction for Sanctum devs Coffee Stain Studios.
Secondly: awwwwww. Hope they wind up doing something with it anyway.
Thirdly: GOAT SIMULATOR.
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