Dragon Age: The Veilguard won't receive any major story DLC. It also ends pretty decisively, save for a few hints about the future of Thedas in a secret post-credits scene. How final is that air of finality? Is Dragon Age going back on the shelf for the forseeable? Fear not, say game director Corinne Busche and series creative director John Epler, for the universe of Dragon Age has many yarns yet to spin. The next game won't necessarily be an action game with RPG trappings, either, for much like Final Fantasy, Dragon Age exists in a state of continual "reinvention".
]]>Discourse? Look mate, I’m just here to test the Steam Deck. Dragon Age: The Veilguard runs like a tap on any halfway decent desktop hardware, so was naturally going to be worth trying on the weaker Deck. And sure enough, Bioware’s RPG (which is really more of an action game with the occasional verbal spar) settles comfortably into handheld life.
In fact, Valve have festooned its Steam page with a Verified medal, a seal of approval for any game that performs and controls well on the Steam Deck without any glaring weaknesses or impractical annoyances. It’s still worth playing around with the settings – more on those later – but I’ll back up that official assessment, having played for several hours without so much as an undersized tooltip.
]]>Minor spoilers for the first few hours of Veilguard and heavy spoilers for Baldur’s Gate 3
For all the things I ended up enjoying about Dragon Age: The Veilguard, it isn’t much of an RPG. What little roleplaying it does offer revolves around what flavour of supportive hero you prefer, and you can count the number of impactful dialogue decisions on a three-fingered hand. This might sound utterly damning in the wake of Baldur's Gate 3’s incredible reactivity, and if I approached games as some sort of tedious comparative intellectual exercise rather than just, y’know, seeing how I felt about them, then I suppose it would be. Weirdly, though, the recent memory of Baldur’s Gate 3 didn’t diminish my time with Veilguard at all. It was actually the opposite: it freed Dragon Age from having to carry the torch for a certain period in Bioware’s history, and let me enjoy Veilguard for what it was.
]]>BioWare currently has no plans for Dragon Age: The Veilguard expansions, according to reports. Instead the studio will support the fantasy RPG with smaller updates and otherwise turn their full attention towards Mass Effect 5.
]]>There’s plenty that you could justifiably expect from a Bioware RPG: chats with mates, opportunities to get those mates horribly killed, surviving mates turning to the side then walking offscreen. But I don’t think anyone expected Dragon Age: The Veilguard to be, at least on a purely technical level, one of the smoothest-performing, settings-rich AAA PC releases of the year so far.
]]>Wondering how to secure a Neve romance in Dragon Age Veilguard? Neve is a popular romance choice in Dragon Age Veilguard due to her street smarts, dry sense of humour and connections with the criminal underbelly of Dock Town.
Cultivating a Neve romance in Dragon Age Veilguard requires a specific set of choices within the main questline. As such, beware of story spoilers up to the 15-hour mark of the game.
Below we've detailed all key choices to make, important dialogue options and other ways to ensure success. Read on if you wish to capture the heart of this cynical private investigator.
]]>Some extremely fresh vintage workwear that I bought for entirely practical reasons aside, I’m not exactly a fashion person. I have nobody to impress most days but my cat, and the only item of clothing she appears to have an opinion on is my Oodie, which is very comfortable for both of us and also smells like a chicken shop, which I imagine is more pleasant for her than me.
This aside, I found myself taking a whole bunch of Dragon Age: The Veilguard screenshots as I played just to capture the RPG’s various outfits. They are ridiculous. Incredibly intricate and detailed, as well as being obscenely impractical for the most part. I do not like any of them in the sense I would wear them, but I like all of them in the sense that they display artists allowed to run free like caffeinated weasels and indulge their every whim.
]]>Wondering how to secure a Lucanis romance in Dragon Age Veilguard? Lucanis has a slow-burn romance in Dragon Age: The Veilguard and it can be completely missed depending on your gameplay decisions. Despite this, he is one of the most popular characters to romance out of the 7 available - and for good reason.
Lucanis is an Antivan Crow with a dark past and an even darker alter ego. Known as the 'Mage Killer,' this loveable rogue has a complicated story and a softer coffee-loving side to him.
If you'd like to know what it takes to tame the heart of a damaged soul like Lucanis, stick around. Below we've listed all the key decisions and dialogue you need to pick to commit to a successful Lucanis romance in Dragon Age Veilguard. As such, beware of early gameplay spoilers from around the 10-15 hour mark.
]]>Wondering if you should help Treviso or Minrathous in Dragon Age Veilguard? After recruiting Davrin, you'll be faced with a major decision in Dragon Age Veilguard. Both Treviso and Minrathous are under attack by dragons but Rook can only travel to one of them. So, which city should you help, Treviso or Minrathous?
The game will offer you a little bit of text to warn of the consequences of both choices, but it's limited. Luckily, we've played extensively through both scenarios and the aftermath to deliver the best choice to you. Below are all outcomes of saving either Treviso or Minrathous and how they affect your ability to get the best ending to the game.
]]>Part of the fun of Dragon Age's fantasy is that it's inconsistent - or at least, inconsistent by the standards of fantasy RPGs, which often break down into a million neatly organised and interlocking codex entries. It all rides on who you speak to. The humans believe one thing about the origins and workings of Thedas, the elves another, the qunari something else entirely. These differences are the basis for many factional disagreements and thus, many core series plot developments. According to former lead writer David Gaider, however, there's an "uber-plot" behind it all that may one day be resolved and bring the series to a close, assuming BioWare continue to refer to his original (and closely guarded) narrative documents.
]]>Wondering how to romance Harding in Dragon Age Veilguard? Lace Harding is a dwarf rogue and one of 7 romanceable companions in Dragon Age Veilguard. As previously seen in Dragon Age Inquisition, Harding has had quite the visual upgrade and has become a popular favourite among fans.
If you'd like to romance Harding for yourself, we've listed all the information you need below. This includes where to buy her a gift, key romance moments, and all the romantic dialogue you should look out for.
]]>Wondering how to romance Taash in Dragon Age Veilguard? Taash is one of 7 romanceable companions in Dragon Age Veilguard that you can seek comfort with in between suicide missions against the Gods.
Taash is a sensitive soul, despite their tough exterior and offers a complex narrative worth delving into. If you wish to romance Taash, here are all the key quests and flirts you need to make.
]]>Wondering how to romance Emmrich in Dragon Age Veilguard? Emmrich is one of 7 romanceable companions in Dragon Age Veilguard and offers an element of class to the line-up.
This famous philosopher puts the romance in necromancy and offers theological debate, a sharp dress sense and an adorable skeleton servant named Manfred. If you wish to romance Emmrich in Dragon Age Veilguard, we have all the information you need below.
]]>Looking for all romance options in Dragon Age Veilguard? There are a total of 7 romance options in Dragon Age Veilguard, which you can commit to as Rook during the course of the game.
These companions vary in personality, race, Class and Faction background. Thankfully - unlike Inquisition - none of these romance options are locked out depending on Rook's gender. For more information about these characters, so you can make your decisions ahead of time, we have them all listed below along with key areas to earn their approval in Dragon Age Veilguard.
]]>Wondering how to romance Davrin in Dragon Age Veilguard? Davrin is the resident Grey Warden in Dragon Age Veilguard and one of 7 possible romance options in the game. Unlike his cohort, Davrin has a rich sense of humour and is often found bickering with his adorable Griffon Assan.
If you long to co-parent Assan and set up a clutch of your own, we have a full Davrin romance guide below. Included are all the key dialogue options to pick and when Davrin becomes available for a committed relationship.
]]>Wondering how to romance Bellara in Dragon Age Veilguard? Bellara is an elven mage, one of the mysterious Veil Jumpers Faction and a possible romance companion in Dragon Age Veilguard.
Of a sweet but nervous disposition, Bellara spends most of her time unlocking the secrets of ancient elven technology and listening to Neve's espionage exploits. If you wish to romance Bellara in your game, below is all the information you need including Companion Quests, romantic dialogue and more.
]]>Looking for a list of Dragon Age Veilguard top tips? Dragon Age Veilguard is the fourth instalment of the franchise and diversifies quite a few gameplay mechanics.
Whether you're a seasoned player or coming in fresh to the franchise, we have a list of top tips to help save you some time, headache and heartache in the opening sections of the game.
]]>Wondering how to upgrade gear in Dragon Age Veilguard? Like most other RPGs, Dragon Age Veilguard offers a gear upgrading system in which you can improve the stats of your various armour, weapons, shields, amulets and other gear pieces.
There are a couple of ways in which you can do so, both of which involve a bit of exploration on your part. For a full rundown of the gear upgrading system in Dragon Age Veilguard, read below.
]]>Wondering if you should save or leave the mayor in Dragon Age Veilguard? As you progress through the first few quests in Dragon Age Veilguard, you'll be faced with a moral quandary. The mayor of D'Meta's Crossing has allowed the blighted Gods to take root in the town and is now, himself, trapped. This leaves the question: should you save or leave the mayor of D'Meta's Crossing?
If you're worried about making the right choice, we have all the outcomes and consequences listed below.
]]>Wondering how to change your character's appearance in Dragon Age Veilguard? Dragon Age Veilguard has one of the best character creation menus in recent RPG releases and allows you to customise Rook's facial appearance, body shape, gender, race, Class and Faction.
Whilst the character creator is exceptional and offers four different lighting arrangements to assess your Rook, it's extremely common to have character remorse and wish to tweak your character a little - especially if they look different in cutscenes.
Luckily, there is a way to change Rook's appearance mid-game for free. Below is a full rundown of how to change their appearance and when you can unlock the ability to do so in the game.
]]>Wondering if you can change your Class in Dragon Age Veilguard? Dragon Age Veilguard introduces 3 major Classes within the character creation menu to choose from; these are Mage, Warrior, and Rogue.
If you're several hours in, you may be wondering if it's possible to change your Class within the game and try out a new playstyle. Read below for our full rundown.
]]>Looking for the best Class in Dragon Age Veilguard? If you're agonising over the character creator, unsure of how each Class will affect your playstyle in Dragon Age Veilguard, we have you covered.
We've played all 3 classes, the Mage, Warrior and Rogue and highlighted the pros and cons for each so you can make an informed choice. We've also included a rundown of the skill tree for all Classes so you can take a sneak peek ahead.
]]>Looking for the best Faction in Dragon Age Veilguard? Dragon Age Veilguard offers an in-depth character creation system that allows players to not only pick their starting Class (which will determine combat abilities) but also their character's Faction.
There is a total of 6 Factions to choose from in Dragon Age Veilguard, which can be picked regardless of race or Class, that essentially function as background stories for your character and their origins in Thedas.
These Factions also offer unique buffs as well as flavour text. As such, if you're looking for the best Faction in Dragon Age Veilguard for your playstyle, see our full guide below.
]]>Wondering if you should choose Neve or Harding in Dragon Age Veilguard? During the opening 'The End of the Beginning' main questline, you'll face the first of many choices. Should you take Harding or Neve with you when attempting to destroy Solas's ritual.
Dragon Age Veilguard will warn you that either option will put them in harm's way but beyond this, it's difficult knowing what's at risk. If you want more information on the consequences of this choice and the best option to pick, see below.
]]>Almost ten years after Inquistion offered up a thrilling herb-harvesting adventure, today sees the release of Dragon Age: Veilguard. I’ve popped the release times below. The internet's Aged Dragons are naturally quite excited, and there’s been some lovely interactions over on Le Epic Musk Zone, where veteran Bioheads are celebrating the RPG studio’s history of animation quirks, specifically the ‘Bioware Turn’. Here’s a clip:
]]>If there’s one thing I’d like to get across about my time with Dragon Age: The Veilguard - perhaps a surprise given Bioware’s recent history, Anthem, and some of the early marketing for this game - it’s that in my 50 hour return to Thedas, I very rarely felt I was playing something cynical.
]]>Looking for the Dragon Age Veilguard release time? Dragon Age Veilguard is set to release on October 31 as a special Halloween treat for those of us who have anticipated this release with bated breath for years now.
If you wish to get ahead of the curve and play the game as soon as possible, we have all release times and preload times listed below.
]]>It's been ten long years since Dragon Age: Inquisition, which means the next game in the series - Dragon Age: The Veilguard - likely has some modern design trends to catch up on. Here's one: The Veilguard will be the first game in the series to include a photo mode when it arrives in October.
]]>The release date for Dragon Age: The Veilguard has been revealed in a last-minute leak thanks to a naughty video advertisement. Electronic Arts had planned to share the game's debut-day in about... *checks watchless wrist* ... 7 hours, as part of a special release date trailer. But the internet will ever internet, and thanks to some slip-up or other, we have the knowledge just a smidge early. Will I tell you what the actual release date is? Sure. I guess so.
]]>BioWare have said that Dragon Age: The Veilguard is due for release sometime this autumn, causing many to predict it would arrive in September. That seems unlikely now, as EA say the RPG is due to launch in their financial third quarter which begins October 1st.
]]>We already know that you’ll be able to romance all your companions in the upcoming RPG Dragon Age: The Veilguard. Sounds a bit synthetic on the surface, right? Even fantastic games like Baldur's Gate 3 suffered from this overly obliging approach to relationships. A game letting you tell your own tales is dandy and all, but those stories don’t mean much if the cast feel like input/output affection bots, ready to drop trou like a clumsy Levis temp once you’ve adequately filled their invisible bonkometer.
]]>Alongside the usual standard and nightmare modes, upcoming RPG Dragon Age: The Veilguard (née Dreadwolf) will ship with a fully tweakable set of difficulty options called ‘Unbound’, letting you customise everything from parry timings to invincibility.
]]>Dragon Age: The Veilguard consultant and former Dragon Age executive producer Mark Darrah has published a Youtube video addressing the question: "why do AAA games take so long?" It's a tidy 25 minutes or so, and gets a fair way into the weeds of a variety of topics, from the current enthusiasm for live service "forever games" over 'finite', narrative-led affairs, to the "misleading" announcement of highly-demanded sequels years before they enter full production, in order to pump up a publisher's brand during a dry spell.
One thing I wanted to fish out and drop on your plate is Darrah's discussion of what he terms "the fidelity death cult" - that is, the desire for ever greater levels of lifelike visual detail and "intricacy".
]]>Former Dragon Age executive producer Mark Darrah left BioWare in 2020, commenting that "I know that Dragon Age won't just survive without me, it will thrive". We'll never quite learn the truth of that claim, for Darrah has now rejoined BioWare to work as a consultant on the recently revealed Dragon Age: The Veilguard. He reckons it's thriving. Specifically, he thinks this is the most enjoyable Dragon Age's combat has ever been. Shhh, nobody tell the Inquisition.
]]>"Two's company, three's a crowd," the saying goes, unless the first two are warriors and the third one is a priest, in which case the superior proverb is surely "three's a moderately balanced squad, two's a massive liability"? Here to put such kitchen wisdom to the test is BioWare's Dragon Age: The Veilguard, which "only" allows you to bring two companions into the fray, one fewer than 2014's Dragon Age: Inquisition. It's another indication that this will be more biffy action game than thinky party-based RPG. The upside, assuming you find that last sentence disappointing, is that exploration and combat will be more "intimate", and individual characters will have more screentime to bounce off each other and flourish as personalities. All this comes care of a BioWare Discord Q&A from late last week, which you can watch in full below.
]]>Former Dragon Age lead writer and Summerfall Games co-founder David Gaider has strung together some opinions on Xitter - the original spawning ground for all opinions - about the full reveal video for Dragon Age: The Veilguard, expressing broad enthusiasm for the new RPG’s narrative tone, combat system and environments, while offering a more ambivalent analysis of BioWare's decision to let players seduce every last member of their party.
]]>It’s been a decade - 10 years! - since Dragon Age: Inquisition. It’s fair to assume that you might’ve forgotten what happened during the last Dragon Age game, or some of the specific choices you made back in the misty ages of 2014. Whether you remember or not, this year’s long-awaited sequel Dragon Age: The Veilguard should have you covered, with the ability to carry over your story choices from the previous game and get a refresher on what happened last time around.
]]>Good news, everybody! Dragon Age: The Veilguard - previously Dragon Age: Dreadwolf, strictly speaking Dragon Age 4 - is not the bantzy heist romp suggested by its debut trailer. Less Good News for returning players: going by the 45 minute segment I was shown at Summer Game Fest, Dragon Age: The Veilguard is more of a single-character action-RPG plus entourage, than a proper party-based affair in the vein of 2014's Dragon Age: Inquisition. You do get a party, drawn from a retinue of seven, larger-than-life, romanceable companions encompassing a range of classes, abilities and go-faster hairdos, but control of that party has been streamlined, and there's a God Of Warlike emphasis on booting Fade demons into pits. Hmmm.
]]>Microsoft have published the very first trailer for EA and BioWare's Dragon Age: The Veilguard, formerly known as Dragon Age: Dreadwolf, at their summer Xbox Game Showcase. It accompanies the first details of this "immersive single player RPG" - pause for ecstatic applause from Anthem haters - "where you become the leader others believe in". Not miles from the premise of Dragon Age: Inquisition, then. That footage, tho? Not entirely Inquisitiony.
]]>Dragon Age: Dreadwolf is no more. No, EA haven't once again taken Dragon Age 4 back to the drawing board; instead, they've just changed its name. The next entry in their trad-fantasy RPG series is now called Dragon Age: The Veilguard, and we'll get a "first look at gameplay" next week.
]]>I've clocked up nearly 400 hours playing BioWare's big fantasy RPG Dragon Age: Inquisition, which is not a stat I'm particularly proud of. I'm not ashamed either, partly because, as has been identified by artist Corey Brickley, via the Maw, there's a lot of filler. Brickley has collated a list of suggested mods to slim down Dragon Age: Inquisition from a potentially 80 hours-long epic to a trim 40 hour story-focused romp, which means you might be able to play through it again in time for the launch of Dragon Age: Dreadwolf - which is a direct sequel to Inquisition.
I find this list of mods interesting! It's a way to change the game quite substantially without exactly transforming it, and it's very in-keeping with my campaign to make games 60% smaller. Still, there's at least one item on there I'd push back on, but also this isn't really a new problem for Dragon Age as a series.
]]>Dragon Age: Dreadwolf, the next entry in the series of beloved dating sims with rpgs crudely affixed with Blu Tack to their walls, is set to arrive by the end of March next year. That’s according to an updated product slate released as part of a recent quarterly earnings report, as spotted by VGC and given the Jeff Grubb seal of approval.
]]>Happy New Year, folks! Have you recovered from the all the 100+ hour RPGs that came out last year? Well, I have good news and bad news for you. The good news is that everyone seems to be taking a bit of a breather in 2024, because (at time of writing at least) the official "big'uns" calendar is looking remarkably slim at the moment. There are still some heavy-hitters coming our way this year, such as Avowed, Star Wars Outlaws and Path Of Exile 2, but 2024 looks like another year where it will be the smaller, independent games that shine the brightest. They certainly make up the bulk of our most anticipated games list for 2024, which the RPS Treehouse has been feverishly putting together over the last few days. The bad news is that there are still loads of great games coming out. So come, join us, and see what's on our personal wishlists for 2024.
]]>Woe, woe unto the poor marketing teams of BioWare, who had the misfortune to release their latest Dragon Age: Dreadwolf video hours before the leak of the GTA 6 trailer. The Dragon Age trailer is just a teaser, with a full reveal coming in summer 2024, but it sheds some light on the new RPG's setting, and introduces a rather menacing character who sounds like Patrick Stewart - BioWare have yet to reveal the actor.
]]>Former Dragon Age: Dreadwolf production director and veteran Mass Effect scribe Mac Walters has founded a new studio, Worlds Untold, with funding from NetEase. According to the official site, the studio will develop "triple-A action adventure games with an emphasis on narrative and worldbuilding": its first project is a single-player-focussed, "near future action adventure game in a breathtaking world filled with mystery and exploration".
Amongst other things, this reflects Walter's desire to move away from the "space opera" RPGs he's made in the past and develop a more linear, story-driven sci-fi game, whose universe might also host TV or novel adaptations. Which might not sound very appealing to BioWare diehards, but you can rest easy on one count: the game will have plenty of lore, though how it's served up to the player is another question.
]]>Laid-off Dragon Age: Dreadwolf and Mass Effect developers are attempting to turn this year's "N7 Day" of Mass Effect-themed festivities into a day of mass revolt. The developers in question are a mixture of former full-time staff and former Keywords Studios QA testers who have worked on Dreadwolf under contract. They've organised pickets outside BioWare Edmonton's offices in Canada, and are calling on BioWare fans to get involved on social media, while trying to engage current BioWare staff in conversation about unionisation.
]]>Just last year, QA contractors working on Dragon Age: Dreadwolf voted unanimously to become Canada’s first-ever video game industry union. Now, sadly, the Keyword Studios employees working on the RPG have all been laid off after developer BioWare decided not to renew their contract.
]]>Seven former BioWare employees are suing the storied RPG studio for “adequate severance.” The studio behind Mass Effect and Dragon Age recently laid off around 50 employees, including developers who had been with the team for two decades, citing a “shift towards a more agile and more focused studio.” Now, a group of former workers are seeking better compensation.
]]>Dragon Age and Mass Effect’s storied developer BioWare have laid off around 50 employees, including veteran devs who had been with the company for 20 years, in what they call a “shift towards a more agile and more focused studio.” The reasoning behind the job cuts has a now-rote focus on efficiency that sadly echoes other redundancy announcements from this year - including ones from other widely admired studios like Firaxis and CD Projekt Red.
]]>Early footage and screenshots from Dragon Age: Dreadwolf, BioWare's fourth entry in its fantasy RPG series, have been leaked online. Although links to the video and screengrabs have since been removed from Reddit, the original post remains live and describes the contents of the leak in detail.
]]>Dragon Age: Dreadwolf apparently hit alpha in October last year, suggesting development was advancing as planned. Now production director and BioWare veteran Mac Walters has left the studio - one of several lead developers to depart over the past couple of years.
]]>After hitting alpha last month, Dragon Age: Dreadwolf is at last on the horizon - though still the 'far off, squint a bit and you can make out a few basic details' horizon. BioWare have now revealed a sneak peek at an early cutscene, in which chirpy dwarf Varric muses about his old companion/possible ancient Elven god Solas. He's the big bad, you see. The Dreadwolf himself.
BioWare have also released a few bits and bobs in celebration of Dragon Age day, including posters for upcoming Netflix show Dragon Age: Absolution, which is out on Friday. I hope it doesn't do a Dota.
]]>BioWare have announced, via a blog post by general manager Gary McKay, that Dragon Age: Dreadwolf, the fourth game in their fantasy RPG series, has completed its Alpha milestone. If that means nothing to you, BioWare describe it as the moment “a game all comes together… we can experience the entire game, from the opening scenes of the first mission to the very end.” The Dragon Age sequel was officially announced in 2018, but it was initially conceived as a game about wizard heists before restarting development. So, Dreadwolf's progress should be encouraging to fans of the series.
]]>QA contractors working on Dragon Age: Dreadwolf at BioWare Edmonton in Alberta, Canada have voted in favour of unionising by 16 ayes to zero nays. The confirmation means that the KWS Edmonton United group become the first games industry professionals to unionise in Canada. Their decision follows on from the Game Workers Alliance group’s successful vote last month to unionise at Actvision Blizzard subsidiary Raven Software in Wisconsin, the first notable such group in the US to do so.
]]>BioWare have given a new tease for Dragon Age 4, announcing that its official title will be Dragon Age: Dreadwolf. It'll follow up that plot about Solas wanting to destroy the entire world - fantastic news for fans and haters alike.
]]>QA contractors working directly on the next Dragon Age with BioWare Edmonton have filed to unionise, just the latest in a string of such decisions affecting high-profile companies throughout the industry. The workers are employed by the internationally-operating contract services company Keywords Studios but contracted out to BioWare. They’ve now formed the KWS Edmonton United group and have named low pay and concern at being instructed back into the office while Covid-19 remains a danger as their reasons to seek collective bargaining.
]]>Who knows what the hell is happening with E3 this year. An official E3 reportedly will happen as an online-only event, but the vast scattering of unaffiliated not-E3 summer games events... ah, no idea. One thing is now clear: EA will not be holding their traditional 'EA Play Live' showcase to market their whole upcoming lineup, instead planning to talk about individual games across the year "when the time is right for each of them".
]]>Since 2018, Dragon Age fans have celebrated an unofficial Dragon Age Day on December 4th, highlighting all sorts of community work and events. This year, BioWare got involved too, releasing new short stories and hosting charity streams. They also took the opportunity to remind fans that Dragon Age 4 is still on the way, confirming that it'll be singleplayer. Don't get your hopes up for Game Awards news though, because it sounds like we won't hear any more about it until 2022.
]]>Alas, BioWare aren't attending EA play this month, which means no major look at Dragon Age 4 is in the cards. Instead, they've shown off more concept art for another of the series' familiar organisations. It's the stealthy and stylish Antivan Crows this time around—the assassin faction that we've yet to see all that much of in previous games. It's a tiny scrap of information, but hey, I think the Crows are cool as heck and I'm pretty psyched that they could be getting some time at center stage.
]]>Sad news my fellow BioWare game-enjoyers: they don't have anything to show at EA Play Live this month. Truly, can EA even do a livestream without showing some rocks from Dragon Age 4? How could they just whack Liara in the trailer for Mass Effect 5 and leave us hanging like that? Oh well. I had been holding out hope that they might announce Mass Effect 3's multiplayer for Legendary Edition, but I guess we'll just watch more Battlefield 2042 gameplay again. Sigh.
]]>Dragon Age 4 is still a ways off yet, but BioWare are continuing to tease tiny bits of info about next instalment of their excellent fantasy series. So far, we've had a glimpse of the game's moody setting and a peek at a pretty cool magic archer. This time, executive producer Christian Dailey has offered up another new bit of concept art that suggests the Grey Wardens will be making a return.
]]>Dragon 4 is still a long ways off, and the only consistent info we're getting about it seems to be through semi-regular concept art reveals. That's enough for me though, and I shall endeavor to make you all excited about each and every one. Over the weekend, BioWare executive producer Christian Dailey posted this high contrast and rather moody bit of art on Twitter, showing a mage soaked in red light in a city alleyway. It has a much different mood to the art we've seen so far, and I'm pretty stoked about what it could mean for the game's setting.
]]>I suspect we all saw this coming when it was reported earlier this month that Electronic Arts would be deciding the fate of BioWare's sci-fi romp Anthem. BioWare have announced today that they will no longer be working on their overhaul called Anthem Next and will instead be focusing their attention on the next Mass Effect and Dragon Age 4.
]]>Electronic Arts have gone and had their earnings call for the quarter, that event where execs tell interested parties how many boatloads of money they've made and plan to make in the future. It's also a time for them to answer questions about their products and studios. On the subject of the Dragon Age and Mass Effect developers, EA CEO Andrew Wilson acknowledges that BioWare have had a few recent stumbling blocks but that they're "an incredible studio filled with incredible people".
]]>BioWare have confirmed that Dragon Age 4 will be set in Tevinter, homeland of the best companion, Dorian. From the teasers and images we've seen so far, there's been plenty to suggest this would be the case. The first hint to it was way back in 2015 at the end of Dragon Age: Inquisition's Trespasser DLC, while more recently a new teaser trailer showed a city full of magical buildings and snake motifs. So, it was a pretty safe guess I suppose, but it's nice to have the confirmation all the same.
]]>On Friday, Dragon Age 4's executive producer Christian Dailey shared a lovely new bit of concept art for BioWare's upcoming RPG. It's a beautiful piece featuring an archer stood amongst some autumnal ruins. Concept art is about all we've seen of the game so far - well, that, and a short teaser at last year's Game Awards. But nevertheless, it's got my mind racing with lots of Dragon Age thoughts, and I reckon we can determine a potential location and character class from it.
]]>Here we go again. BioWare have revealed yet another tiny trailer for Dragon Age 4, but unlike the many before it, this time there's actually some solid info to take from it. We get a look at a new setting (which absolutely looks like Tevinter to me), an evil pouty Solas, and better yet, it sounds like everyone's best dwarven bud Varric is back - literally, it's him narrating the trailer. Listen to his delightful storytelling for yourself in the trailer below.
]]>Looks like we're in store for some more Dragon Age 4, folks. BioWare have released some new short stories set in Thedas to celebrate Dragon Age Day and have also said that they're planning a new Dragon Age-related reveal during The Game Awards on December 10th.
]]>After a long and bumpy road, two companions have this week chosen to leave BioWare's adventuring party. Casey Hudson, the project director for Mass Effect before becoming the studio's general manager, has departed the company after 23 years along with Dragon Age executive producer Mark Darrah. Those are some big departures, but BioWare insists they'll have no effect on the studio's upcoming remasters and long-distant sequels.
]]>We just got the biggest look yet at Dragon Age 4 during Gamescom's Opening Night Live and... they still didn't really show us much. Not that I'm complaining! A morsel of info on BioWare's excellent RPG series is enough to sate me months, and the new screens and tiny segments of in-game footage shown tonight will surely keep fans speculating until we finally get a release date. So, what did BioWare actually show? Well, the most interesting thing I reckon was a new look at Solas, who is, of course, making a comeback after his rude exit in Dragon Age: Inquisition.
]]>Here we go again. Fighting over scraps of Dragon Age 4 news like corrupted templars desperate to snag the last drop of red lyrium. The last titbits we got were pretty good, to be fair. Those pretty scenes from the EA Play event gave plenty to speculate on for a while. But there's a new tiny morsel of info now, this time coming from BioWare executive producer, Mark Darrah, who took to Twitter to explain that they're working from home and they're "making progress".
]]>I wasn't scheduled to work during the EA Play Live stream, but I did anyway, because that meant I was in with a hot chance of seeing something Dragon Age related. Let me introduce myself: hello, I am a fool.
I do this whenever EA do any sort of live anything, and was rewarded with a still image with some moody voice over at E3 two years ago. My hope was that because the only real word since then had been worrisome stories about development hell, they'd show... something. As it happens they did show something! It was almost nothing, but I'll take it! I honestly believe that almost all Dragon Age fans would rather a near infinite time was spent on development than any employees have suffer, including myself, and honestly what we saw last night proves that, because clearly they could release a trailer one frame at a time over literal years and we would still all freak out and spend ages sharing fan theories on Tumblr.
]]>Though the next generation of consoles is coming in a few months, Electronic Arts did not use their 'EA Play Live' notE3 pressblast to reveal a slew of shiny new games. No Battlefield 6 (or 0, or -4, or however this works), no Dragon Age 4, no Need For Speed: Pure Gasping For A Bit Of The Ol' Zoomy Stuff, no nothing. Buuut they did show a tiny hint of Dragon Age 4, some shiny cars, and a tech demo that may become part of the next Battlefield. Bit disappointing.
]]>E3 2020 may be cancelled but many of its big announcements will still be made. Electronic Arts today EA Play, their annual E3-adjacent showcase of upcoming games, will return on June 11th. That would have been the final day of E3. They'll once again host a live show with games and that, just without an audience sitting MORTIFYINGLY close. Now begins the guessing game: what will EA have to show this year?
]]>The Game Awards are just around the corner, a week from today on December 12th. The show's host and producer, Geoff Keighley, is running an Ask Me Anything on Reddit today where he confirms that there are "around 10 new games/projects" being revealed at the show. To his knowledge, none of them have been leaked yet.
]]>Reports coming out of BioWare continue to sound grim, although notably not unusual among larger games studios. After their breakdown of Anthem's troubled development last week, Kotaku continued to dig into what the status of Dragon Age 4 is. We've known for a while that development of the game (under the codename 'Joplin') had ended in 2017, and the game as it stands now is still early in development. Thanks to today's Kotaku report, we have a rough idea of what Joplin was: A game of mystical spy heists set in the wizard-ruled Tevinter Imperium. Oh, what could have been...
]]>After playing nearly twenty hours, it's hard to shake the sense that Anthem's development was messier than BioWare might have liked. Today's report by Kotaku's Jason Schreier, talking to former developers, confirms many suspicions, and doesn't paint a pretty picture of the studio or publisher. There's talk of mismanagement, confusing orders from higher up the corporate ladder and that perennial EA bugbear; gruelling crunch.
In response, BioWare have released their own statement, sidestepping or dismissing much of Kotaku's reporting, but half-heartedly admitting that "there is always room to improve" regarding crunch hours.
]]>More than three years have passed since the last DLC for Dragon Age: Inquisition, and with Dragon Age 4 announced by Bioware during 2018's The Game Awards, all the Dragon Age communities online are clamouring for further details, with speculation and analyses delving into as much detail as possible. In our Dragon Age 4 guide, we've done our best to collate all the information we have on prospects of the Dragon Age 4 release date, the game's story and setting, how the idol plays into all this, and anything else we can think of.
]]>BioWare's decreasingly cryptic hints about a new Dragon Age tonight reached the point of showing a wee "teaser" trailer, though not quite far enough to actually give the fantasy RPG a name. I'll just call it Dragon Age 4 for now. As you might guess if you saw Dragon Age: Inquisition through to the end, a lot revolves around the one-time companion character our former Adam (RPS in peace) described as "like an egg with a face painted on". Hear his sweet voice in the trailer below. The sapient egg's, not Adam's.
]]>Following the pre-pre announcement of news on something new in Dragon Age, BioWare have pre-announced that they'll open up in December. My fingers are crossed for a new game continuing the adventures of the merry gang in Kirkwall from Dragon Age II, though I suppose events Dragon Age: Inquisition would cut that off. And the mysterious project still could just be a dang comic book or something rather than another RPG.
]]>With all the coverage that Anthem is getting, you'd be forgiven for forgetting that BioWare had ever developed anything else. Fortunately, they haven't. In their Summer Update dev-blog post, the studio talk about what they've been up to over the past few months, including promoting Anthem art-books and comics at the San Diego Comic-Con. In amidst all this they did find time to let slip that they've got "some teams hidden away" working on projects that Dragon Age and Mass Effect fans may like.
]]>Hurrah! Mark Darrah has gone so far as to confirm that BioWare is working on a new Dragon Age game. He's the executive producer for both Anthem and Dragon Age, and he's tweeted to say that while Anthem is next in line, "there are people hard at work on both franchises". We've heard roundabout confirmation before but this is solid and direct.
And yet, as the Coen brothers would say, would that it were so simple. According to Kotaku's sources, BioWare only have a small team working on Dragon Age - with the bulk of their staff focused on Anthem. That's not too surprising considering the new Dragon Age game hasn't even been announced, but it does mean it'll be a loooong time before we see Dragon Age 4. As far off as it may be, I'm still gonna stop me using this as an opportunity to tell you about what I want to see from BioWare's next fantasy RPG.
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