I do love a long read about how things went wrong on a videogame, and Amazon Game Studios have gone wrong on several now. The latest report of dysfunction at the makers (and cancellers) of Breakaway and Crucible is over at Bloomberg, and it mirrors a lot of what had been reported previously, including that the executives in charge don't understand games, and the games designed to meet corporate objectives without much heed paid to what people want to play.
]]>Amazon's bang bang 'em up FPS Crucible has certainly been through—well a crucible, I suppose, though it hasn't emerged stronger and reformed. After a messy launch and retreating back to closed beta, Amazon Game Studios announced that the game wouldn't be making a return. As a last hurrah, Crucible has given players the ability to host private matches now that the matchmaking queue is shut off. You have until November 9th to enjoy some last shootouts with your pals, after which Crucible will be gone for good.
]]>So long, Crucible. Amazon's free-to-play shooter hasn't had the easiest ride, greeted by a release so underwhelming developers Relentless Studios chose to take it back to the shop for a bit of a tune-up. Three months later, the devs have decided that Crucible may just be beyond salvaging. Development on the beleaguered shooter has ceased, with servers set to shut off over the next few weeks.
]]>Less than six weeks after launching Crucible, Amazon are taking their free-to-play multiplayer shooter back into closed beta. It was not well-received or well-played, and last weekend didn't even break 200 players in-game at the same time. So they're taking it back into beta to fix and improve, then presumably relaunch later. Those player numbers are honestly not uncommon for a new multiplayer shooter, because it's a perilous genre and most flop, but I imagine they're a touch disappointing to a company worth $1 trillion.
]]>It's been a tough ol' time for Crucible. Following a somewhat messy launch, the Amazon-backed hero shooter this week announced it'll be shedding two of its three modes - ditching battle royale and territory control gametypes to focus on being a bit more MOBA, while delaying its first competitive season indefinitely to give the beleaguered beast some much-needed polish.
]]>Let's talk about Crucible's launch. Amazon's hero shooter landed on Steam earlier this week, and honestly? It was a bit of a mess. In fairness, a lot of brand new online games face similar issues to what the new third person sci-fi shooter did, with matchmaking and connectivity issues plaguing players as they tried to play their first matches. And though these are fixed now, there are still a couple of pretty obvious features missing from the game that really shouldn't be. I mean, who launches a team-based shooter with no in-game voice chat?
]]>Amazon's first big PC game has arrived, and it's inviting you to an alien planet to harvest its resources and take out enemy teams. It's called Crucible and it's a third person sci-fi shooter with some MOBA elements thrown in for good measure. Each game has you play as one of 10 Hunters, each with their own unique play styles and abilities, and you'll need to work with the other Hunters in your team to complete objectives. The best part is that it's free-to-play, so it's worth having a go - I really think this is one to watch.
]]>It was only a matter of time before Amazon properly jumped into the gaming space, and here we are with their very own multiplayer hero shooter coming out tomorrow. Developed by Amazon's Relentless Studios, Crucible is a new free-to-play third-person shooter. I'll be the first to admit that those words put me off at first, it's not easy for these sorts of games to stand out amongst the rest. But having seen some gameplay firsthand and had a chat with the developers, I'm actually really excited about Crucible and what it's bringing to the table.
]]>Amazon Game Studios today announced a May 20th release date for Crucible, their free-to-play multiplayer shooter where two teams compete while battling big monsters. Players get to pick from characters with different abilities, hunt monsters, level up... it's got a lot of familiar-sounding bits from other multiplayer PvE and PvP and PvEvP games, and I'm curious. Seeing as it'll be F2P, yeah, I'll give it a go. I'm curious about Amazon's venture into making games too, which got off to a bumpy start. Have a peek at a new trailer below.
]]>Amazon’s video game studio have laid off “dozens” of employees, according to a report by Kotaku’s Jason Schreier. They’ve also cancelled some unannounced projects, saying that they want to “prioritise development” of the supernatural colonialist America simulator New World, 12-player, class-based battle royale-alike Crucible, and some other projects that aren’t yet unveiled.
]]>Amazon have announced three PC games being made by their own games studio: a multiplayer sandbox world, a MOBA-ish 4v4 mythological murdersport, and some sort of class-based Battle Royale 'em up. That sandbox 'em up sounds like it might be interesting, at least. As Amazon also owns Twitch, all three games have bits to entertain livestream viewers or let them fiddle with what's going on. Let's look at New World, Breakaway [official site], and Crucible in decreasing order of interestingness.
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