Rock Paper Shotgun Civilization Feed

Rock Paper Shotgun Civilization Feedhttps://www.rockpapershotgun.com/feed/tag/video-games/civilizationThe latest Civilization articles from Rock Paper Shotgun.enThu, 01 Jun 2023 10:41:00 +0000XCOM and Civilization studio Firaxis Games suffers a round of layoffshttps://www.rockpapershotgun.com/xcom-and-civilization-studio-firaxis-games-suffers-a-round-of-layoffsKaan SerinThu, 01 Jun 2023 10:41:00 +0000https://www.rockpapershotgun.com/xcom-and-civilization-studio-firaxis-games-suffers-a-round-of-layoffsXbox OneBusinessPS42KPS5Single PlayerThird personAtariStrategyXCOM: Enemy UnknownXbox Series X/SCivilizationNintendo SwitchFiraxis GamesRPGTake-Two InteractiveMarvel's Midnight SunsPC

The widely admired studio behind XCOM and Civilization, Firaxis Games, have undergone a round of layoffs affecting around 30 employees, according to a report from Axios. Publisher 2K Games later confirmed the news and said the job cuts were due to a “sharpening of focus, enhancements of efficiencies, and an alignment of our talent against our highest priorities."

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Firaxis are making a new Civ game, but XCOM designer Jake Solomon is leavinghttps://www.rockpapershotgun.com/firaxis-are-making-a-new-civ-game-but-xcom-designer-jake-solomon-is-leavingKaan SerinFri, 17 Feb 2023 16:31:59 +0000https://www.rockpapershotgun.com/firaxis-are-making-a-new-civ-game-but-xcom-designer-jake-solomon-is-leavingBusiness2KCard GamesXCOM 2CivilizationTake-Two InteractiveFiraxis GamesMarvel's Midnight SunsStrategy

Director Jake Solomon is leaving Firaxis after two decades of work on Marvel’s Midnight Suns, XCOM: Enemy Unknown, and XCOM 2. This comes amid a studio shakeup with multiple senior roles sliding around the corporate conveyor belt. Firaxis also revealed that they’re in early development on the next Civilization game.

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Civilization's Sid Meier talked to RPS all about his brilliant career at PAX X EGXhttps://www.rockpapershotgun.com/civilizations-sid-meier-talked-to-rps-all-about-his-brilliant-career-at-pax-x-egxImogen BeckhellingTue, 15 Sep 2020 16:50:15 +0000https://www.rockpapershotgun.com/civilizations-sid-meier-talked-to-rps-all-about-his-brilliant-career-at-pax-x-egxSid Meier's Civilization IVBlockbusterPAX OnlineSid Meier's Civilization 6Sid Meier's Civilization: Beyond EarthSid Meier's Civilization IIIStrategyCivilizationFiraxis GamesSid Meier's Civilization IISid MeierPAX Online × EGX DigitalSid Meier's Civilization V

Sid Meier, that legendary game dev whose name sits before the names of Civilization games, had a lovely chat with our very own Nate Crowley this weekend, as part of PAX Online X EGX Digital. The pair talked all about some of the most notable parts of Meier's career - including, Railroad Tycoon, Pirates!, and Civilization - as well as chat about his upcoming book, Sid Meier's Memoir!: A Life In Computer Games. And thanks to computers, you can watch their whole chat in full below.

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How video games consistently fail Gandhihttps://www.rockpapershotgun.com/how-video-games-consistently-fail-gandhiNikhil MurthyWed, 22 Apr 2020 08:00:24 +0000https://www.rockpapershotgun.com/how-video-games-consistently-fail-gandhiSid Meier's Civilization IVSid Meier's Civilization 6StrategySid Meier's Civilization VCivilizationFiraxis GamesSid Meier's Civilization IISid MeierSid Meier's Civilization IIIFeature

Gandhi is one of the most unique figure in history. His adherence to non-violence, his establishment of a full-fledged philosophy behind it and, above all, his success, are practically without precedent. Kings, empires and leaders can often blur into each other. The locations change, the dates are different and the numbers differ, but the essence remains the same. Gandhi was something completely different, and yet games try to represent him with the same pieces they use for everyone else - and so they always make him something far less than he was.

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Stay comfy: games you can play with a hot mug in one handhttps://www.rockpapershotgun.com/stay-comfy-games-you-can-play-with-a-hot-mug-in-one-handChase CarterSun, 01 Dec 2019 18:12:18 +0000https://www.rockpapershotgun.com/stay-comfy-games-you-can-play-with-a-hot-mug-in-one-handPillars of Eternity II: DeadfireTotal War: Three KingdomsTropicoDisco ElysiumSlay the SpireAge of Wonders: PlanetfallHearthstoneTorment: Tides of NumeneraXCOM 2Planet ZooDivinity: Original Sin 2CivilizationRPGPuzzleStrategy

Winter brings out a part of me that immediately seeks a mountain of blankets in which to burrow. Even in my seasonally confused state of Texas, the weather has tended towards the chilly and left me with little excuse not to have a kettle boiling interminably as I layer on socks and pull the biggest comforter from the top of the closet. But this presents a problem likely familiar to other cozy connoisseurs: how does one game while properly bundled?

I will admit it does limit possibilities considerably. That's why I've curated a small selection of games perfectly playable while your other hand keeps coffee or tea always within sipping range.

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When does technology become magic in games?https://www.rockpapershotgun.com/when-does-technology-become-magic-in-gamesSin VegaWed, 20 Nov 2019 15:30:35 +0000https://www.rockpapershotgun.com/when-does-technology-become-magic-in-gamesX-PiratezNoitaSimulationStrategyMinecraftCivilizationCataclysm: Dark Days AheadFeature

The usually remote and mysterious Nate visited the RPS treehouse on Monday, and almost immediately work ground to a halt. Why? Because Nate challenged us with a question: what bits of modern technology could a person from the past figure out the workings of, just by observing and having a good think for a while? This immediately led to the counter-question "when and where in the past?", which gobbled up another fifteen minutes. And then he asked how far back in history we, as modern people, would have to be sent before we could be confident of reaching the same understanding of all the technology that was around at the time. He asks a lot of questions, does Nate.

In terms of my own limits, I reckon most things invented after the late 1700s, when electricity and complex engines began creeping into play, would be beyond my capacity to intuit. Nate suggested his cut-off was around the mid-16th century, when most technology still worked via chunky mechanisms that human pattern recognition can decipher. Astrid initially suggested anything post-nuclear, but then climbed back as far as Nate, citing the barometer as a particular baffler. Matt thought a stone age knife would be beyond his ability to reproduce, slightly misunderstanding the exercise and dropping him to the bottom of the RPS post-apocalypse pecking order in the process (a knife, Matt? A bit of knapped stone? Bloody hell. Don't give Matt the rifle). All this of course led me to the inevitable PC games angle: which games have technology systems complex enough to confound new players who, let's face it, might as well be time travellers?

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All rise and no fall: how Civilization reinforces a dangerous mythhttps://www.rockpapershotgun.com/all-rise-and-no-fall-how-civilization-reinforces-a-dangerous-mythAlister MacQuarrieThu, 15 Mar 2018 21:00:28 +0000https://www.rockpapershotgun.com/all-rise-and-no-fall-how-civilization-reinforces-a-dangerous-mythSid Meier's Civilization 6Sid Meier's Civilization VI: Rise And FallDefconSid Meier's PiratesStrategyStellarisFate of the WorldCivilization2K GamesFiraxis GamesCrusader Kings IIFeature

Civilization VI: Rise and Fall wants to solve a problem. That problem is perpetual growth, and it plagues many 4X games. Whether your aim is world conquest or cultural hegemony, victory in Civilization and many of its cohorts depends on domination. However peacefully you try to play, you're often straight-jacketed into a utilitarian-psychotic view where all resources and people are just raw material to be assimilated, Borg-like, until the whole map is monochrome.

But as the early excitement of exploration and expansion ebbs to late game stagnation, the fun runs out. Historically, stagnating empires tend to fragment and collapse. But in Civilization VI, like many games, you're the star of the show – and there's nowhere to go but up.

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Civilization III, IV and CivCity: Rome now on GOGhttps://www.rockpapershotgun.com/civilization-iii-iv-and-civcity-rome-now-on-gogBrittany VincentSun, 04 Dec 2016 13:00:57 +0000https://www.rockpapershotgun.com/civilization-iii-iv-and-civcity-rome-now-on-gogFiraxis GamesCivilization2K GamesStrategy

Three of the best entries in Sid Meier's classic Civilization series are available now on GOG. Right now you can get Civilization III: Complete, Civilization IV: The Complete Edition, and CivCity: Rome DRM-free from the GOG website or GOG Galaxy client. And with the weekend upon us, what's better than curling up with games that grip you tightly and just won't let you go?

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The Bittersweet Nature Of Victory In Civilization Gameshttps://www.rockpapershotgun.com/civilization-victoryAlec MeerWed, 26 Oct 2016 18:00:36 +0000https://www.rockpapershotgun.com/civilization-victoryStrategyCivilizationSid Meier's Civilization 6Feature

I have played Civilization [official site] games as long as there have been Civilization games. I have always enjoyed them. I have always hated winning them.

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Premature Evaluation: Oriental Empireshttps://www.rockpapershotgun.com/oriental-empires-review-early-accessBrendan CaldwellMon, 26 Sep 2016 20:00:21 +0000https://www.rockpapershotgun.com/oriental-empires-review-early-accessGalactic Civilizations IIICivilizationFeaturePremature EvaluationStrategy

Every Monday we haul Brendan to the court of the biggest dynasty in the land and demand that he explains an early access game. This week, he stutters about Oriental Empires [official site].

As the kingdom of Zhou burned to ashes around me on the map, I took a moment to reflect on what had been a bad year. A peasants revolt, a devastating war, cities lost to disease and fire, and an incurable case of bandits. Oriental Empires seems to have everything I want in a game – disaster, bad decisions and angry serfs. So why did I only get as far as the second X in this 4X strategy before I turned away, frustrated and fed up? Perhaps it's because - as terrible as my year has been - I’ve lived it all before.

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Civilization VI Releases October: Here's Every Detailhttps://www.rockpapershotgun.com/civilization-vi-detailsAdam SmithWed, 11 May 2016 15:15:48 +0000https://www.rockpapershotgun.com/civilization-vi-detailsPreviewsSid Meier's Civilization 6StrategySid Meier's Civilization VCivilizationSid Meier's Civilization V: The Complete EditionFiraxis Games2K GamesSid Meier's Civilization V: Brave New WorldSid Meier's Civilization V: Gods & KingsFeature

As if 2016 didn't already contain a rich enough seam of strategy games, Firaxis announce today that Civilization VI will be released on October 21st. Development duties are in the hands of the team behind Civ V's expansions, Gods & Kings and Brave New World, and when we spoke to designer Ed Beach and associate producer Sarah Darney last week to learn all the details, they told us that almost every system from the complete Civ V will be included in the sequel: trade routes, religious systems, archaeology...there'll be no need to wait for expansions, it's all in the base game.

The game is running on a brand new suite of software, built to be far more mod-friendly than its predecessor, and as well as brand new AI systems, there are a host of new mechanics that will explore and emphasise your relationship with Civ's greatest character: the map.

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Civilizationcraft Gets Spiritual "Gods and Kings" Updatehttps://www.rockpapershotgun.com/civilizationcraft-minecraft-modDaniel StarkeyWed, 14 Oct 2015 09:10:09 +0000https://www.rockpapershotgun.com/civilizationcraft-minecraft-modMojangCivCraftMinecraftCivilizationSid MeierIndieMod

No matter how many variants of “cool human does awesome thing in Minecraft” [official site] stories I hear about, I’m always blown away by the ingenuity some people have. This time, a team of modders have managed to bring much of Civilization [official site] into Mojang’s burgeoning sandbox. The mod is called Civilizationcraft [official site], and a new update has just added religion to the game.

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Civilization: Beyond Earth - Rising Tide Trailer Intros New Powershttps://www.rockpapershotgun.com/rising-tide-trailerJoe DonnellySun, 04 Oct 2015 20:00:56 +0000https://www.rockpapershotgun.com/rising-tide-trailerSid MeierStrategyCivilizationFiraxis GamesSid Meier's Civilization: Beyond Earth - Rising TideSid Meier's Civilization V

Here's the latest Civilization: Beyond Earth - Rising Tide [official site ] trailer talking about hybrid affinities, overthrowing dictatorships, and combining harmony and purity in a part faux-propaganda, part technical rundown of what the upcoming expansion has to offer.

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Beyond Civilization: Discovering Firaxishttps://www.rockpapershotgun.com/beyond-civilization-discovering-firaxisAdam SmithWed, 23 Jul 2014 20:00:32 +0000https://www.rockpapershotgun.com/beyond-civilization-discovering-firaxisSid Meier's Civilization: Beyond EarthCivilizationFiraxis Games2K GamesFeatureSid Meier's Civilization V

While visiting Firaxis to play Civilization: Beyond Earth, I spent a couple of hours talking to members of the team and learning how the company works. As the current creators and curators of two of my favourite series of games, Firaxis rank among the most interesting studios in existence, and their history is also a large part of the history of PC strategy gaming. With one eye on the future and the other on the past, here are extended thougts on the utilitarian nature of Civilization, the role of Sid Meier and much much more.

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Hands-On: Civilization - Beyond Earthhttps://www.rockpapershotgun.com/hands-on-civilization-beyond-earthAdam SmithMon, 21 Jul 2014 12:10:08 +0000https://www.rockpapershotgun.com/hands-on-civilization-beyond-earthPreviewsSid Meier's Civilization: Beyond EarthCivilizationFiraxis Games2K Gameshands onFeature

Last week, I visited Firaxis to talk about the studio's history and the ongoing evolution of Civilization. We mainly focused on the series of games rather than humanity's works as a whole, so as to stay on topic, and I spent part of the day playing Beyond Earth. Is it a sci-fi spin-off or a fully fledged sequel? How precisely is it related to the series and to the much-loved Alpha Centauri? Later this week, I'll share conversations with the development team and more thoughts on the history of the series, but first of all, here are some impressions of the game itself.

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Remembering The Realms: Civ V Faerun Modhttps://www.rockpapershotgun.com/remembering-the-realms-civ-v-faerun-modAdam SmithMon, 25 Nov 2013 09:00:58 +0000https://www.rockpapershotgun.com/remembering-the-realms-civ-v-faerun-modFree gamesCivilizationFiraxis Games2K GamesSid Meier's Civilization V

I spent a lot of time playing Civ IV mods, particularly the splendid Fall From Heaven, but I've only tried a couple of alterations to Firaxis' most recent entry in the series, and don't think I've downloaded a single one since installing the two excellent expansions to the base game. That all changed this weekend, when a post on PC Gamer drew my attention to the work of modder framedarchitecture, who has created several historical scenarios and a huge Forgotten Realms total conversion. The Faerun mod requires the Gods and Kings DLC and will disable Brave New World when used, and it adds just about everything you could want from a Dungeons and Dragons themed Civ game.

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Civ World Closed Alpha Starts Jan 12thhttps://www.rockpapershotgun.com/civ-world-closed-alpha-starts-jan-12thQuintin SmithFri, 07 Jan 2011 10:59:56 +0000https://www.rockpapershotgun.com/civ-world-closed-alpha-starts-jan-12thFacebookCivilization

Yes, the free-to-play Facebook Connect version of Sid Meier's Civilization, Civ World, (which was mentioned in this interview) will enter a closed Alpha next week. No details on the game just yet, but interested parties can apply for a slot in the Alpha here. If memory serves the lot of you love Facebook games, you just can't get enough of them, so I am sure that this will be good news and won't at all result in grumbling. Right?

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Civ 4 Music With Lyrics. Yes.https://www.rockpapershotgun.com/civ-4-music-with-lyrics-yesKieron GillenSun, 26 Sep 2010 11:25:44 +0000https://www.rockpapershotgun.com/civ-4-music-with-lyrics-yesSid Meier's Civilization IVCivilization

Quite a few people have pointed us at this, and I suspect most of 'em got it from Kotaku, so let's give 'em a link. Brentalfloss adds his own lyrics to the always atmospheric Baba Yetu theme tune from Civ 4. Watch below!

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Hex Sells: Civilization Vhttps://www.rockpapershotgun.com/hex-sells-civilization-vAlec MeerThu, 18 Feb 2010 17:53:16 +0000https://www.rockpapershotgun.com/hex-sells-civilization-vFront pageCivilizationFiraxis GamesSid Meier's Civilization V

[Boom]. RPS inbox explodes. And so it should - Civ news is always enormous news. Hooray, hooray! Despite much wailing and gnashing of teeth by Civ fans in concern that last year's super-streamlined Civilization Revolution on console meant the end of Civ tradition, the freshly-revealed Civilization V (CiV?) looks about as PC as PC gets. By which I mean, "hexes."

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Internet Explorers: Browser Civhttps://www.rockpapershotgun.com/internet-explorers-browser-civAlec MeerMon, 01 Feb 2010 14:14:29 +0000https://www.rockpapershotgun.com/internet-explorers-browser-civCivilizationopen-sourceFree games

A rifle amongst the oily rags, Toblerone wrappers and bat skulls that litter the floor of the RPS engine room reveals we've never posted about open source Civilization clone FreeCiv before. By turn, that means we've never written about its newish browser-based offshot FreeCiv.net either. This is exactly the kind of site that should be telling you it's possible to play one of the most important names in PC gaming history in your browser, for free. Unfortunately, we've been washing our hair since December 13th, so we didn't. Now we all look like Jennifer Aniston circa 1995 (Jim looks especially glamorous), we have time to tell you.

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The Revolution Will Not Be Civilizedhttps://www.rockpapershotgun.com/the-revolution-will-not-be-civilizedAlec MeerSat, 15 Mar 2008 10:36:56 +0000https://www.rockpapershotgun.com/the-revolution-will-not-be-civilizedFiraxis GamesCivilization2K Games

I had a play with an early version of Civilization Revolution on Xbox 360 the other day, my optimistic thoughts on which can be found here. (Don't worry, this post is PC-relevant). Inevitably, a few readers quickly expressed dismay that the tech tree had lost several branches, some micromanagement (e.g. city health) had evaporated, and all-told it has a greater sense of rapidity and accessibility than the PC Civ games. I'm sure some of our readers feel the same way. A shame, as the game's bold intention is to non-patronisingly bring the core 4X values - the values that made us love it in the first place - of Civ to an audience that otherwise would run screaming. So, dismissing what CivRev is trying to achieve outright because you're saddened it only has one type of religion seems a little short-sighted. This is a companion piece to the PC Civs and not the death of them, but presumably that's scant consolation if your desire is simply for Civ 4 on a gamepad and HDTV.

Anyway, MTV Multiplayer's Patrick Klepek thought to ask the question I didn't - partly because of my 6am-train-dulled wits, but mostly because the answer was abundantly obvious within seconds of playing the game. Will this cartoony, minimal-buttony new take on Sid Meier's most-milked cashcow come to PC?

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Civilization: The MMO?https://www.rockpapershotgun.com/civilization-the-mmoAlec MeerMon, 04 Feb 2008 10:42:55 +0000https://www.rockpapershotgun.com/civilization-the-mmoSid MeierCivilizationFiraxis Games

From our 'Putting Words In Sid Meier's Mouth' desk.

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Officially Unofficial Patchhttps://www.rockpapershotgun.com/officially-unofficial-patchKieron GillenTue, 14 Aug 2007 12:09:40 +0000https://www.rockpapershotgun.com/officially-unofficial-patchpatchesCivilizationCiv4

While Meer's been battering his way through it, I haven't had a chance to actually play the new Beyond the Sword pack yet (Though the hype around it has caused me to have a vanilla-Civ4 relapse). However, it looks like I'm never actually going to get a chance to play it as the developers intended, as - by all accounts - I should immediately patch it with the latest Unofficial patch from Solver over at Apolyton.

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