It seems like everywhere I look there are games springing up with procedurally generated worlds and fully destructible environments. That’s partly because I spend most of my waking hours looking at websites for in development, ambitious indie projects, but I’m still surprised by how many of the things there are. There are 3D and 2D choices, there are more complex iterations and this one here is set in space. It’s called Blockade Runner, which is the headline gag I would have used if it had been called literally anything else. Although in pre-release at the moment, it is possible to preorder and play around with the ship designer while waiting for a more functional version next year. Video and more details below.
]]>Rock Paper Shotgun Blockade Runner Feed
By Dandelion