All good things must end, and all that we love will turn to ash some day. The fan-run Revive Network, a community project to support and restore online play to several defunct EA games (including Battlefield 2, Battlefield 2142, and most recently Battlefield Heroes) is closing its doors after receiving a warning letter from the monolithic publisher.
They had a good run of 3 years in total, with nearly a million total sign-ups to their alternative master server service, but nothing can last forever. You can see Revive's final message to their fans, as well as the text of the shutdown request on their Heroes revival site here.
]]>Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
I liked Battlefield 1942, but I loved Battlefield 2. Trading World War 2 for a modern day setting, BF2 maintained the formula of large maps mixing open terrain and tight urban spaces with vehicles aplenty.
]]>I haven't played Battlefield 2's Project Reality mod (or any Battlefield 2, really) in ages, but this is still a very exciting occasion. Eight years. That's how long it's taken one of the best-known mods out there to be deemed fit for 1.0 status. It's been more than playable (DOUBLE PLAYABLE) for probably longer than I've been alive, though, and it's proven succulent with delicious intrigues time and time again. In my experience, rigorous team play is the name of the game, and anything less is met with swift, pulpy, never timely (yet always right on time) death.
]]>Remember Ravaged? Judged on looks, it's the result of a scintillating, sensual night of passionate discussion about how it'd be really cool if there was a multiplayer shooter that mixed Battlefield's raging multiplayer with RAGE's battlefields. And now, via the natural miracle that is game development, here we are. The new trailer comes as part of something big 2Dawn is "about to kick out the door" (read: probably the beta), and features so many explosions that we may well be in the post-post-apocalypse before this thing is over. Stick around long enough and you'll also catch a faint, middle-finger-flavored hint of Duke Nukem in there because... I don't really know. The rest looks quite nice, though. Dig beneath this post's irradiated ruins to give it a watch.
]]>The Battlefield series is a bit patchy (HA! DO YOU SEE!) Heroes is a little too "lite" for my tastes, and the rather more realistic-looking 1943 has been delayed into after Christmas. We're due Bad Company too, but I wonder if the focus on environmental destruction will dilute the multiplayer manshoot. Personally Battlefield 2 was always my favourite, but I must admit I've not picked it up in a while. Nevertheless I suppose there must still be some kind of community playing, because DICE have just released a patch for it. A patch first promised in June last year. The words from Battlefield blog:
]]>So many battles, so little time. EA/Dice already seem busy alternately delighting and outraging their fanbase with the much-delayed casual shooter Battlefield Heroes and sorta-remake Battlefield 1943, so dropping an apparent Battlefield 3 into the mix seems like a special kind of madness. Then again, perhaps a full sequel, expanding rather than simplifying or repeating the remit, is the way to win back men's love. I have precisely zero information beyond EA CEO John Pleasants (he's not a pheasant plucker, he's a pheasant plucker's son) dropping a sly "I've had the luxury of looking at Battlefield 3 over at DICE in Sweden and was highly impressed by the way the team is working on that product", so every word of this post I write is essentially killing time until it looks long enough to publish. Oh, there we go.
]]>Occasionally we have this quiet tinge of regret about games RPS wasn't around to comment on as they happened, those occasional moments when much of PCdom focuses joyfully on one incredible thing. Battlefield 2, for example. Vast levels, mega-jets and crazy physics offered a world of possibility for those players prepared to spend hours poking and pulling at every facet of it. F'rinstance:
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